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    • 4. 发明申请
    • Glider
    • 滑翔机
    • US20060012230A1
    • 2006-01-19
    • US11002835
    • 2004-12-02
    • Melvin KennedyJose LongoriaSteve Chininis
    • Melvin KennedyJose LongoriaSteve Chininis
    • A47C3/02A47C3/027A47D13/10
    • A47D13/107A47C3/02A47C3/027A47D9/02A47D13/10
    • A glider that produces a gliding motion using a plurality of cooperating components. The glider may include a seat for receiving one or more users and a frame connected to the seat for supporting the seat including the weight of the one or more users on the seat. One or more wheel members may be provided and connected to the frame. The apparatus may further include a base surface that is engaged by the wheels. The base surface and the wheels may have generally corresponding configurations so as to produce a back and forth gliding motion within a predefined movement range as the wheels roll on the base surface when the glider is subject to a movement force. The frame transmits the gliding motion to the one or more users in the seat. The glider can also have a mechanism that ensures that the glider returns to a central position in its movement range once a movement force has been stopped.
    • 使用多个协作部件产生滑行运动的滑翔机。 滑翔机可以包括用于接收一个或多个用户的座椅和连接到座椅的框架,用于支撑座椅,其包括座椅上的一个或多个使用者的重量。 可以提供一个或多个轮构件并将其连接到框架。 该装置还可包括与车轮接合的基面。 基面和轮可以具有大致相应的构造,以便当滑翔机受到移动力时,当车轮在基面上滚动时,在预定的运动范围内产生前后滑行运动。 框架将滑动运动发送到座椅中的一个或多个用户。 滑翔机还可以具有这样的机构,一旦移动力已经停止,滑翔机就能在其运动范围内返回中心位置。
    • 7. 发明授权
    • Skating doll platform
    • 滑冰娃娃平台
    • US5601471A
    • 1997-02-11
    • US559418
    • 1995-11-15
    • Melvin Kennedy
    • Melvin Kennedy
    • A63H3/50A63H13/04A63H1/00A63H3/00A63H13/02
    • A63H3/50A63H13/04
    • A platform on which is mountable a doll resembling a figure skater, the platform serving as a stage simulating a skating rink. Housed within the platform in a finger-actuated mechanism operatively coupled to the lower end of a shaft extending through an upright bearing anchored on the stage. The upper end of the shaft which is slidable in the bearing is clamped to one leg of the doll to support it above the stage. When the mechanism is actuated by a finger on one hand of the player, it then causes the shaft to rotate and thereby spin the doll. When the mechanism is actuated by a finger of the other hand, it then acts to raise the shaft and thereby lifts the doll above the stage. The player, therefore, by concurrently causing the figure skating doll to spin and lift, simulates a figure skating movement.
    • 一个平台,可以安装一个类似于花样滑冰者的娃娃,该平台用作模拟溜冰场的舞台。 以可操作地联接到轴的下端的手指致动机构安置在平台内,该轴延伸穿过固定在平台上的直立轴承。 可在轴承中滑动的轴的上端被夹紧在玩偶的一条腿上以将其支撑在舞台上方。 当机器被玩家一方的手指致动时,它使轴旋转,从而旋转玩偶。 当机构由另一只手的手指致动时,其作用是抬起轴,从而将玩具提升到舞台上方。 因此,玩家通过同时使花样滑冰娃娃旋转和提升,模拟花样滑冰运动。
    • 9. 发明授权
    • Pinball machine with an interactive three-dimensional figure
    • 弹珠机具有互动的三维图形
    • US5405142A
    • 1995-04-11
    • US995505
    • 1992-12-22
    • Avi AradMelvin Kennedy
    • Avi AradMelvin Kennedy
    • A63F7/02A63F7/36
    • A63F7/3075A63F7/027
    • A pinball machine comprising a housing having provisions for translating a ball in play throughout a plurality of locations therein, including at least one rotary spinner and active bar bumper, said housing further including flippers, inactive bumpers and ball traps and channels disposed at strategic locations on a playing field, the rotary spinners and bar bumpers being operably connected to a drive system which is operated off a single drive motor and which includes an integral scoring relay which generates a scoring signal in response to a drag torque imparted on the drive system every time a ball makes contact with a rotary spinner or bar bumper, the housing further having a three dimensional figure attached to one end thereof, adapted to move at least a part thereof relative to the housing, the figure including an internal mechanism adapted to move one arm thereof in a generally up and down motion such that it randomly and periodically impacts a trigger within the housing which engages a mechanism for raising part of the housing relative to a support surface to increase the difficulty of play, the figure further including provisions for illuminating part thereof and for displaying the player's score, and an audio speaker for providing a "speaking" effect in response to different play conditions as well as generating various sound effects.
    • 一种弹球机,包括具有用于在其中的多个位置中的游戏中平移球的装置的壳体,包括至少一个旋转旋转器和主动式保险杠,所述壳体还包括设置在战略位置上的脚蹼,非活动保险杠和球陷阱以及通道 运动场,旋转旋转器和条形缓冲器可操作地连接到驱动系统,该驱动系统从单个驱动马达操作,并且包括积分评分继电器,其响应于每次施加在驱动系统上的阻力转矩而产生评分信号 球与旋转式旋转器或棒保险杠接触,壳体还具有附接到其一端的三维图形,其适于相对于壳体移动其至少一部分,该图包括适于移动一个臂的内部机构 其以一般的上下运动使其随机且周期地影响壳体内的触发器, 规定用于使部分壳体相对于支撑表面升高的机构,以增加游戏的难度,该图还包括用于照亮其部分并显示玩家得分的规定,以及用于提供响应的“说话”效果的音频扬声器 到不同的播放条件以及产生各种声音效果。
    • 10. 发明授权
    • Electrical educational device
    • 电气教育装置
    • US4464124A
    • 1984-08-07
    • US365351
    • 1982-04-01
    • Hugo RomeroAvi AradDietmar NagelMelvin Kennedy
    • Hugo RomeroAvi AradDietmar NagelMelvin Kennedy
    • G09B5/04G09B7/08G09B7/06
    • G09B5/04G09B7/08
    • A magnetic tape player has a stereo playback head for reproducing information from adjacent channels on a magnetic tape on which there is recorded a series of questions and answers in successive blocks. In a first portion of each block a given question and a plurality of possible answers are recorded in both channels, in a second portion of the block a coded indication of the correct answer to the question is recorded in one channel, and in a third portion of the block a correct indication is recorded in one channel and an incorrect indication is recorded in the other channel. The second portion of the block is marked by a first tone to indicate the start of the decision time during which one of a plurality of answer buttons is to be depressed to select an answer and the third portion of the block is marked by a second tone to indicate the end of the decision time. The coded indication of the correct answer as derived from the second portion of the block is then compared with the answer button which has been depressed, and the result of this comparison controls the passing of the one or the other channel to an audio output during reproduction of the information recorded in the third portion of the block.
    • 磁带播放器具有立体声播放头,用于在连续的块中记录有一系列问题和答案的磁带上从邻近频道再现信息。 在每个块的第一部分中,给定的问题和多个可能的答案被记录在两个信道中,在该块的第二部分中,该问题的正确答案的编码指示被记录在一个信道中,并且在第三部分中 块的正确指示被记录在一个通道中,并且不正确的指示被记录在另一个通道中。 块的第二部分由第一音调标记,以指示决定时间的开始,在该决定时间期间,多个应答按钮之一被按下以选择一个答案,并且该块的第三部分被第二个音调标记 以表示决定时间的结束。 然后将从块的第二部分导出的正确答案的编码指示与已经按下的应答按钮进行比较,并且该比较的结果控制一个或另一个通道在再现期间通过音频输出 记录在块的第三部分中的信息。