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    • 7. 发明申请
    • RESONANT COILS FOR USE WITH GAMES AND TOYS
    • 用于游戏和玩具的谐振线圈
    • US20140333025A1
    • 2014-11-13
    • US14274574
    • 2014-05-09
    • MATTEL, INC.
    • Nicholas S. AmirehVladimir BuzgaVladimir Sosnovskiy
    • A63F1/02A63F9/24
    • A63F1/02A63F2003/00665A63F2009/2488A63F2009/2489
    • An electronic card game system and method using NFC or RFID electromagnetic communication, including an initiator having a driving coil, a first card having a secondary coil with a capacitor, and a playing piece having a receiving coil. The initiator and the first card may be placed on a playing surface so that at least a portion of the driving coil and at least a portion of the secondary coil overlap. Similarly, the first card and the playing piece may be placed on a playing surface so that at least a portion of the receiving coil and at least a second portion of the secondary coil overlap. These overlapped coils allow a driving signal initiated at the driving coil to be transmitted through the secondary coil and received by the receiving coil.
    • 一种使用NFC或RFID电磁通信的电子卡游戏系统和方法,包括具有驱动线圈的启动器,具有电容器的次级线圈的第一卡和具有接收线圈的游戏片。 起动器和第一卡可以放置在游戏表面上,使得驱动线圈的至少一部分和次级线圈的至少一部分重叠。 类似地,第一卡和玩具可以放置在游戏表面上,使得接收线圈的至少一部分和次级线圈的至少第二部分重叠。 这些重叠线圈允许在驱动线圈处启动的驱动信号通过次级线圈传输并被接收线圈接收。