会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 2. 发明授权
    • Conversion of queries to monotonically increasing incremental form to
continuously query a append only database
    • 将查询转换为单调增加增量表单,以连续查询仅追加数据库
    • US5495600A
    • 1996-02-27
    • US892869
    • 1992-06-03
    • Douglas B. TerryDavid GoldbergDavid A. NicholsBrian M. Oki
    • Douglas B. TerryDavid GoldbergDavid A. NicholsBrian M. Oki
    • G06F17/30
    • G06F17/30551G06F17/30448Y10S707/99933
    • To produce a continuous query for an append-only database, a client defined query first is converted into its minimal bounding non-decreasing monotone (hereinafter referred to as "monotonic increasing" query. This monotonic query, in turn, is converted into an incremental query, The resulting monotonically increasing incremental query then is installed on the database as a stored procedure that takes two date/time parameters (hereinafter referred to as "time" parameters), one of which (.tau.) identifies the last time the procedure was executed, and the other of which (t) identifies the current time. All database records are timestamped as of the time that they are entered into the database. Thus, in operation, more or less standard procedure calls periodically invoke each of the stored query procedures, thereby periodically executing the incremental queries over database records that have timestamps spanning successive time slots.
    • 为了产生仅针对append的数据库的连续查询,首先将客户定义的查询转换为其最小边界非递减单调(以下简称“单调递增”查询),然后将该单调查询转换为增量 查询,然后将所得到的单调增长的增量查询作为存储过程安装在数据库中,该存储过程需要两个日期/时间参数(以下称为“时间”参数),其中一个(τ)标识最后一次执行过程 ,而另一个(t)标识当前时间,所有数据库记录在输入到数据库的时间内都是时间戳的,因此在操作中,或多或少的标准过程调用周期性地调用每个存储的查询过程 从而周期性地对具有跨越连续时隙的时间戳的数据库记录执行增量查询。
    • 3. 发明申请
    • STASHING OF LOCALLY PERSISTED DATA TO NETWORK ACCESSIBLE STORAGE
    • 将当地数据存储到网络可访问存储中
    • US20120278370A1
    • 2012-11-01
    • US13548658
    • 2012-07-13
    • David A. NicholsCatherine C. MarshallJohn D. MehrElissa E.S. Murphy
    • David A. NicholsCatherine C. MarshallJohn D. MehrElissa E.S. Murphy
    • G06F17/30G06F15/16
    • G06F17/30221
    • Techniques are disclosed for identifying and stashing all or portions of application data to a network accessible storage device or location. Identifying and stashing are accomplished in a fashion that is transparent to a user such that a user is not burdened by the process of managing and stashing a full or partial set of application data. The system, the application, or a combination of system components and the application persist and manage data locally and stash portions of the local data to one or more network accessible storage devices or locations. One or more links are provided in place of the stashed portions of data. The application uses the links in a same or similar fashion as handling local data while providing little to no loss of functionality due to all or portions of the local data being stashed.
    • 公开了用于将所有或部分应用数据识别并存储到网络可访问存储设备或位置的技术。 识别和堆叠以对用户透明的方式来实现,使得用户不受管理和堆积全部或部分应用数据集的过程的负担。 系统,应用程序或系统组件和应用程序的组合在本地持续和管理数据,并将本地数据的一部分存储到一个或多个网络可访问的存储设备或位置。 提供了一个或多个链接来代替数据的隐藏部分。 应用程序以与处理本地数据相同或相似的方式使用链接,同时由于所有或部分本地数据被隐藏而提供了很少或没有的功能损失。
    • 6. 发明授权
    • Collaborative object architecture
    • 协作对象架构
    • US06338086B1
    • 2002-01-08
    • US09096101
    • 1998-06-11
    • Pavel CurtisMichael D. DixonDavid A. Nichols
    • Pavel CurtisMichael D. DixonDavid A. Nichols
    • G06F1516
    • H04L29/06H04L67/10H04L67/38H04L67/42H04L69/329
    • A collaborative object architecture with one or more of the following technologies: 1) lightweight asynchronous messaging; 2) collaborative objects; 3) optimistic concurrency control; and 4) transparent object serialization. Lightweight asynchronous messaging allows highly responsive interactivity and natural interactions with minimal network loads. Collaborative objects allow ubiquitous sharing and provides each user with the same copy of the shared object. Optimistic concurrency control allows full-duplex group editing and natural interactions. Transparent object serialization provides real world persistence and support for asynchronous changes. Thus, combination of these technologies provides a collaborative object architecture with several advantages over the prior art.
    • 具有以下一种或多种技术的协作对象架构:1)轻量级异步消息传递; 2)合作对象; 3)乐观并发控制; 和4)透明对象序列化。 轻量级异步消息传递允许高度响应的交互性和自然的交互,同时具有最小的网络负载。 协作对象允许无处不在的共享,并为每个用户提供共享对象的相同副本。 乐观的并发控制允许全双工组编辑和自然交互。 透明对象序列化为异步更改提供了真实的持久性和支持。 因此,这些技术的组合提供了与现有技术相比具有多个优点的协作对象架构。
    • 7. 发明授权
    • Method for making potato chips
    • 薯片制作方法
    • US4743455A
    • 1988-05-10
    • US946814
    • 1986-12-29
    • David A. Nichols
    • David A. Nichols
    • A23L19/18A23L1/217
    • A23L19/18
    • A process for blanching deep fat fried potato slices which does not significantly degrade the taste, texture, flavor and/or color of the deep fat fried potato products comprising the steps of contacting raw potato slices with water heated to about 150.degree.-170.degree. F. for about 0.5-3 minutes so as to remove sugar from the potato slices while retaining the structural integrity of substantially all starch cells present in the potato slices, and then cooling the potato slices to less than about 80.degree. F. with microscopic monitoring to assure the integrity of substantially all starch cells present.
    • 一种使深脂肪油炸马铃薯切片变薄的方法,其不会显着降低深油炸马铃薯产品的味道,质地,风味和/或颜色,包括以下步骤:将生马铃薯片与加热至约150-170°F的水接触 约0.5-3分钟,以便从马铃薯切片中除去糖,同时保持马铃薯切片中存在的基本上所有淀粉细胞的结构完整性,然后通过显微监视将马铃薯切片冷却至小于约80°F 确保基本上所有淀粉细胞的完整性。
    • 10. 发明授权
    • Multimedia coordination system
    • 多媒体协调系统
    • US06772335B2
    • 2004-08-03
    • US10004114
    • 2001-12-06
    • Pavel CurtisMichael D. DixonRonald A. FrederickDavid A. Nichols
    • Pavel CurtisMichael D. DixonRonald A. FrederickDavid A. Nichols
    • H04L900
    • H04L63/0428H04L12/1822H04L29/06H04L29/06027H04L63/062H04L65/403H04L65/4038H04L65/4076H04L67/38H04M3/567
    • In a network, a media coordination system provides secure multimedia communication channels in a collaborative network environment. The media coordination system provides automatic encryption, dynamic interconnection of streams of data, and user interface elements that provide users with control over the ultimate destination of their audio and video data. The infrastructure of the system includes a plurality of client workstations that are connected to a central server using point-to-point network connections. The central server maintains a persistent virtual world of network places with objects located therein. Streams of audio and video data are coordinated between client workstations operating in the persistent virtual world by a key manager object using channels, transmitters, and receivers. The client workstations multicast their audio and video data over the network to defined recipients after receiving a multicast address and an encryption key for a specific multicast channel. In order to protect the privacy of all communications and the integrity of the coordination system, each client workstation retains significant control over distribution and reception of audio and video data since multicast transmission is tied to specific user interface elements. The multimedia user interface elements include cameras, speakers, microphones, and video panes. Since the central server only coordinates where audio and video data is broadcast for a particular interface element, each client workstation ultimately controls the destination of multimedia data through selection of the element at the user interface.
    • 在网络中,媒体协调系统在协作网络环境中提供安全的多媒体通信信道。 媒体协调系统提供自动加密,数据流的动态互连和用户界面元素,为用户提供对其音频和视频数据的最终目的地的控制。 系统的基础设施包括使用点对点网络连接连接到中央服务器的多个客户端工作站。 中央服务器维护具有位于其中的对象的网络位置的持久虚拟世界。 音频和视频数据流在使用信道,发射机和接收机的密钥管理器对象在由持久虚拟世界中操作的客户端工作站之间进行协调。 客户端工作站在接收到组播地址和特定多播信道的加密密钥后,通过网络将其音频和视频数据组播到定义的收件人。 为了保护所有通信的隐私和协调系统的完整性,每个客户端工作站保留对音频和视频数据的分发和接收的显着控制,因为多播传输被绑定到特定的用户界面元素。 多媒体用户界面元素包括相机,扬声器,麦克风和视频窗格。 由于中央服务器仅协调为特定接口元件广播音频和视频数据的位置,所以每个客户端工作站最终通过在用户界面处选择元素来控制多媒体数据的目的地。