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    • 6. 发明申请
    • COMPUTER GRAPHICS PROCESSING AND DISPLAY OF SELECTABLE ITEMS
    • US20100160012A1
    • 2010-06-24
    • US12497668
    • 2009-07-04
    • Lee AmaitisAndrew GarroodMike ColbertHeather ParksAnthony StormFoster BartonThomas D. Bradshaw
    • Lee AmaitisAndrew GarroodMike ColbertHeather ParksAnthony StormFoster BartonThomas D. Bradshaw
    • A63F9/24A63F13/00
    • G07F17/3288G06F17/40G06Q50/34G07F17/3244
    • Methods and systems are provided herewith for managing a wagering system. In one exemplary embodiment, state information of a live event may be received in real time. The live event may comprise a sporting event played by human players according to predetermined rules that are used to determine at least one winner of the sporting event. An initial state and a plurality of possible future states of a performance parameter of the live event may be determined based on the state information. A first betting market for betting on at least one of the plurality of possible future states may be created. The act of creating a first betting market may comprise (1) determining by the processor probabilities for the plurality of possible future states, and (2) based at least in part on the probabilities, determining by the processor odds for betting on at least one of the plurality of possible future states. After creating the first betting market, a first bet comprising a selection of one of the plurality of possible future states may be received from a first of a plurality of users. After receiving the first bet, the first betting market may be closed prior to an end time of the initial state. An instruction signal to close the first betting market may be transmitted from the processor. An actual future state of the performance parameter may be determined. The processor may determine that the possible future state selected by the first user is the actual future state. A payout may be paid to the first user based on the first bet and the act of determining that the possible future state selected by the first user is the actual future state. The sporting event may occur during an event time duration such that the sporting event begins at the beginning of the event time duration and ends at the end of the event time duration. The sporting event may comprise a plurality of portions of the event occurring during sequential portions of the event time duration, in which a plurality of possible future states comprises a possible future state occurring at the end of one of the sequential time periods, and in which at least one betting market is created for each of the sequential time periods.