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    • 1. 发明授权
    • Interactive relighting with dynamic reflectance
    • 具有动态反射率的交互式重视
    • US07884820B2
    • 2011-02-08
    • US11764062
    • 2007-06-15
    • Kun ZhouYanyun ChenStephen S. LinBaining Guo
    • Kun ZhouYanyun ChenStephen S. LinBaining Guo
    • G06T15/00
    • G06T15/506
    • Interactive relighting with dynamic reflectance involves relighting a graphical scene with dynamic changes to the reflectance(s) in the graphical scene. A graphical scene may include source radiance, regions having reflectances, a surface spot, incident radiation from the source radiance at the surface sport, an incident direction, a viewing direction, exit radiance, and so forth. In an example embodiment, a graphical scene is relighted based on at least one adjusted reflectance of the graphical scene using an incident radiance at a surface spot that is separated into respective incident radiance components corresponding to different respective numbers of interreflections in the graphical scene. In another example embodiment, a graphical scene is relighted based on at least one adjusted reflectance of the graphical scene using a tensor representation for a reflectance of a surface spot with the tensor representation being segmented into three adjustable factors for lighting, viewing, and reflectance.
    • 具有动态反射率的交互式重视包括使图形场景与图形场景中的反射率的动态变化相关联。 图形场景可以包括源辐射,具有反射率的区域,表面斑点,来自表面运动处的源辐射的入射辐射,入射方向,观察方向,出射辐射度等。 在示例性实施例中,基于图形场景的至少一个经调整的反射率使用在表面点处的入射辐射被分离成对应于图形场景中的不同相应数目的反射的相应入射辐射分量的图形场景被重新点亮。 在另一个示例性实施例中,基于使用张量表示的图形场景的至少一个经调整的反射率对表面点的反射率进行重新绘图,其中张量表示被分割成用于照明,观看和反射的三个可调节因子。
    • 2. 发明申请
    • Interactive Relighting with Dynamic Reflectance
    • 与动态反射相互作用
    • US20080309667A1
    • 2008-12-18
    • US11764062
    • 2007-06-15
    • Kun ZhouYanyun ChenStephen S. LinBaining Guo
    • Kun ZhouYanyun ChenStephen S. LinBaining Guo
    • G06T15/50
    • G06T15/506
    • Interactive relighting with dynamic reflectance involves relighting a graphical scene with dynamic changes to the reflectance(s) in the graphical scene. A graphical scene may include source radiance, regions having reflectances, a surface spot, incident radiation from the source radiance at the surface sport, an incident direction, a viewing direction, exit radiance, and so forth. In an example embodiment, a graphical scene is relighted based on at least one adjusted reflectance of the graphical scene using an incident radiance at a surface spot that is separated into respective incident radiance components corresponding to different respective numbers of interreflections in the graphical scene. In another example embodiment, a graphical scene is relighted based on at least one adjusted reflectance of the graphical scene using a tensor representation for a reflectance of a surface spot with the tensor representation being segmented into three adjustable factors for lighting, viewing, and reflectance.
    • 具有动态反射率的交互式重视包括使图形场景与图形场景中的反射率的动态变化相关联。 图形场景可以包括源辐射,具有反射率的区域,表面斑点,来自表面运动处的源辐射的入射辐射,入射方向,观察方向,出射辐射度等。 在示例性实施例中,基于图形场景的至少一个经调整的反射率使用在表面点处的入射辐射被分离成对应于图形场景中的不同相应数目的反射的相应入射辐射分量的图形场景被重新点亮。 在另一个示例性实施例中,基于使用张量表示的图形场景的至少一个经调整的反射率对表面点的反射率进行重新绘图,其中张量表示被分割成用于照明,观看和反射的三个可调节因子。