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    • 2. 发明授权
    • Methods and systems for sticky region allocation in OFDMA communication systems
    • OFDMA通信系统中粘性区域分配的方法和系统
    • US08483041B2
    • 2013-07-09
    • US12137540
    • 2008-06-12
    • Chun Woo LeeDoo Seok KimJe Woo Kim
    • Chun Woo LeeDoo Seok KimJe Woo Kim
    • H04J11/00
    • H04L5/0007H04L5/0044H04L5/0094H04L5/0096
    • Methods and apparatus for allocating a data region (termed “sticky region allocation”) in an orthogonal frequency-division multiplexing (OFDM) or orthogonal frequency division multiple access (OFDMA) frame so that a user terminal can receive/send data bursts for multiple OFDM/OFDMA frames, rather than inserting a MAP information element (MAP IE) for each user terminal in every frame, are provided. In this manner, the size of the control overhead, such as the downlink (DL) and uplink (UL) MAP messages, may be reduced. The reduced control overhead may increase the frame resources available for data traffic and thus, may boost the overall efficiency and performance of wireless systems using OFDM/OFDMA.
    • 在正交频分复用(OFDM)或正交频分多址(OFDMA)帧中分配数据区域(称为“粘性区域分配”)的方法和装置,使得用户终端可以接收/发送用于多个OFDM的数据突发 / OFDMA帧,而不是在每个帧中为每个用户终端插入MAP信息元素(MAP IE)。 以这种方式,可以减少诸如下行链路(DL)和上行链路(UL)MAP消息之类的控制开销的大小。 降低的控制开销可以增加可用于数据业务的帧资源,并且因此可以提高使用OFDM / OFDMA的无线系统的整体效率和性能。
    • 3. 发明授权
    • Fishing simulation method, fishing simulation execution method, and fishing simulator
    • 钓鱼模拟方法,钓鱼模拟执行方法和钓鱼模拟器
    • US08070572B2
    • 2011-12-06
    • US12391972
    • 2009-02-24
    • Chun Woo LeeJu Hee LeeGun Ho Lee
    • Chun Woo LeeJu Hee LeeGun Ho Lee
    • A63F9/24
    • G09B9/00G09B9/06G09B19/003
    • The present invention relates to a fishing simulation method, a fishing simulation execution method, and a fishing simulator, and more specifically, to a fishing simulation method, a fishing simulation execution method, and a fishing simulator, in which a fishing activity procedure of detecting a fish school, gathering fish, and catching the fish can be realized in a three-dimensional virtual space of a computer, and a fishery environment and fishing activity simulated in the computer virtual space comes to be similar to a real fishery environment and fishing activity by simulating the behavior of the fish school, including an avoidance behavior of fish entities forming the fish school, responding to the movement of a fishing boat and a fishing gear, thereby enhancing learning effects on the fishery environment and the fishing activity.
    • 钓鱼模拟方法,钓鱼模拟执行方法和钓鱼模拟器技术领域本发明涉及钓鱼模拟方法,钓鱼模拟执行方法和钓鱼模拟器,更具体地,涉及钓鱼模拟方法,钓鱼模拟执行方法和钓鱼模拟器, 在计算机的三维虚拟空间中可以实现鱼类学校,鱼类捕捞和捕鱼,计算机虚拟空间模拟的渔业环境和捕鱼活动与真正的渔业环境和捕鱼活动相似 通过模拟鱼类学校的行为,包括组成鱼类学校的鱼类实体的回避行为,回应渔船和渔具的移动,从而增强对渔业环境和捕鱼活动的学习效果。
    • 9. 发明申请
    • FISHING SIMULATION METHOD, FISHING SIMULATION EXECUTION METHOD, AND FISHING SIMULATOR
    • 捕鱼模拟方法,捕捞模拟执行方法和捕鱼模拟器
    • US20090220922A1
    • 2009-09-03
    • US12391972
    • 2009-02-24
    • Chun Woo LeeJu Hee LeeGun Ho Lee
    • Chun Woo LeeJu Hee LeeGun Ho Lee
    • G09B9/06G09B9/56
    • G09B9/00G09B9/06G09B19/003
    • The present invention relates to a fishing simulation method, a fishing simulation execution method, and a fishing simulator, and more specifically, to a fishing simulation method, a fishing simulation execution method, and a fishing simulator, in which a fishing activity procedure of detecting a fish school, gathering fish, and catching the fish can be realized in a three-dimensional virtual space of a computer, and a fishery environment and fishing activity simulated in the computer virtual space comes to be similar to a real fishery environment and fishing activity by simulating the behavior of the fish school, including an avoidance behavior of fish entities forming the fish school, responding to the movement of a fishing boat and a fishing gear, thereby enhancing learning effects on the fishery environment and the fishing activity.
    • 钓鱼模拟方法,钓鱼模拟执行方法和钓鱼模拟器技术领域本发明涉及钓鱼模拟方法,钓鱼模拟执行方法和钓鱼模拟器,更具体地,涉及钓鱼模拟方法,钓鱼模拟执行方法和钓鱼模拟器, 在计算机的三维虚拟空间中可以实现鱼类学校,鱼类捕捞和捕鱼,计算机虚拟空间模拟的渔业环境和渔业活动与真正的渔业环境和捕鱼活动相似 通过模拟鱼类学校的行为,包括组成鱼类学校的鱼类实体的回避行为,回应渔船和渔具的移动,从而增强对渔业环境和捕鱼活动的学习效果。