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    • 1. 发明授权
    • Input apparatus for game systems
    • 游戏系统输入装置
    • US06758753B1
    • 2004-07-06
    • US09594389
    • 2000-06-15
    • Kenji NagataKaoru WatanabeKouki AtobeTerukazu Shimada
    • Kenji NagataKaoru WatanabeKouki AtobeTerukazu Shimada
    • A63F1300
    • G10H1/348H01H3/142
    • There is provided an input apparatus for game systems, which are simplified in construction. The input apparatus has a base (21) having a plurality of panel-attaching sections (26), a plurality of foot panels (50) arranged respectively at a plurality of panel-attaching sections (26), and tape switches (30) not only arranged between a panel supporting surface (27a) formed on each of a plurality of panel-attaching sections (26) and each of the foot panels but also outputting a predetermined detection signal responsively to changes in pushing load onto each foot panel (50). The tape switch (30) has a sensing element (31) and an elastic-material-made coating member (32) covering the sensing element (31) and functioning as a medium transmitting a load applied to each foot panel 50 to the sensing element (31). The coating element (32) supports the foot panel (50) by contacting with each foot panel (50). Ribs (32a, 32b) are formed on the coating member (32), so that a load is intensively transmitted to a desired position on the sensing element (31).
    • 提供了一种用于游戏系统的输入装置,其结构简化。 所述输入装置具有基座(21),所述底座具有多个面板安装部(26),分别布置在多个面板安装部(26)上的多个脚面板(50) 仅布置在形成在多个面板安装部分(26)中的每个面板安装部分(26)上的面板支撑表面(27a)和每个脚板之间,而且响应于每个脚踏板(50)上的推动负载变化而输出预定的检测信号, 。 磁带开关(30)具有感测元件(31)和覆盖感测元件(31)的弹性材料制成的涂层构件(32),并且用作将施加到每个脚板50的负载传递到感测元件 (31)。 涂覆元件(32)通过与每个脚板(50)接触来支撑脚板(50)。 肋(32a,32b)形成在涂层构件(32)上,使得负载集中地传递到感测元件(31)上的期望位置。