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    • 2. 发明申请
    • VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM PRODUCT
    • 视频游戏处理设备和视频游戏处理程序产品
    • US20140066200A1
    • 2014-03-06
    • US14012082
    • 2013-08-28
    • KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    • Ryoma MATSUIToshio AKIYAMA
    • A63F13/06
    • A63F13/426A63F13/06A63F13/2145A63F13/45A63F13/533A63F13/822G06F3/0488
    • A video game processing apparatus is provided for controlling progress of a video game while displaying a player character on a display screen of a display device. Object information on an object that appears in the video game indicates an action possible range, in which the object can carry out a predetermined action against the player character, and the content of the predetermined action. In a case where a movement starting operation for the player character is received, the player character is caused to move in accordance with the received movement starting operation. It is determined whether the movement of the player character is terminated within the action possible range. The predetermined action by the object corresponding to the action possible range is carried out in a case where it is determined that the movement of the player character is terminated within the action possible range.
    • 提供了一种视频游戏处理装置,用于在显示装置的显示屏幕上显示玩家角色的同时控制视频游戏的进度。 出现在视频游戏中的对象的对象信息指示对象可以针对玩家角色执行预定动作的动作可能范围以及预定动作的内容。 在接收到玩家角色的移动开始操作的情况下,使玩家角色根据接收到的移动开始操作而移动。 确定玩家角色的移动是否在动作可能范围内终止。 在确定玩家角色的移动在动作可能范围内终止的情况下,执行对应于动作可能范围的对象的预定动作。
    • 5. 发明申请
    • VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM PRODUCT
    • 视频游戏处理设备和视频游戏处理程序产品
    • US20140066195A1
    • 2014-03-06
    • US14012346
    • 2013-08-28
    • KABUSHIKI KAISHA SQUARE ENIX (also trading as SQUARE ENIX CO., LTD.)
    • Ryoma MATSUIToshio AKIYAMA
    • A63F13/06
    • A63F13/42A63F13/06A63F13/2145A63F13/533A63F2300/1075
    • A video game processing apparatus is provided for controlling progress of a video game while displaying a player character on a display screen of a display device provided with a touch panel. The video game processing apparatus is provided with a virtual controller information memory for storing virtual controller information on a virtual controller. The display device is caused to display the virtual controller on the display screen on the basis of the virtual controller information. In a case where an operational input to the virtual controller displayed on the display screen is received, the video game processing apparatus updates a shape of the virtual controller on the basis of the virtual controller information, and controls an action of the player character on the basis of the received operational input. The operational input may include a slide operation and a tap operation, for example.
    • 提供一种视频游戏处理装置,用于控制视频游戏的进行,同时在设置有触摸面板的显示装置的显示屏幕上显示玩家角色。 视频游戏处理装置设置有用于在虚拟控制器上存储虚拟控制器信息的虚拟控制器信息存储器。 使显示装置基于虚拟控制器信息在显示屏上显示虚拟控制器。 在接收到显示屏上显示的虚拟控制器的操作输入的情况下,视频游戏处理装置根据虚拟控制器信息更新虚拟控制器的形状,并且控制游戏者角色的动作 收到的业务投入的基础。 例如,操作输入可以包括滑动操作和抽头操作。