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    • 1. 发明申请
    • Gaming Machine
    • 游戏机
    • US20120289309A1
    • 2012-11-15
    • US13562563
    • 2012-07-31
    • Jun FUJIMOTOYukinori InamuraKazumasa YoshizawaYoichi Kato
    • Jun FUJIMOTOYukinori InamuraKazumasa YoshizawaYoichi Kato
    • A63F13/00G07F17/34
    • G07F17/34G07F17/3267
    • A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is displayed on the display device in the free game, paying the larger award.
    • 提供了一种玩游戏机的方法,包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示多个符号; (e)作为游戏的结果,每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)根据累计添加点,为大于一般奖励的符号的特定组合设定免费游戏的符号的特定组合和奖励; (g)如果满足预定条件,则将游戏切换到免费游戏; 和(h)如果符号的具体组合在免费游戏中显示在显示装置上,则支付较大的奖励。
    • 2. 发明申请
    • Gaming Machine
    • 游戏机
    • US20090017901A1
    • 2009-01-15
    • US12136425
    • 2008-06-10
    • Jun FujimotoYukinori InamuraKazumasa YoshizawaYoichi Kato
    • Jun FujimotoYukinori InamuraKazumasa YoshizawaYoichi Kato
    • A63F9/24
    • G07F17/34G07F17/3267
    • A method for playing a game with a gaming machine is provided, which includes the steps of: (a) receiving a signal indicating an instruction of starting a game; (b) starting the game; (c) executing the game; (d) displaying a plurality of symbols on a display device; (e) each time a predetermined symbol or a predetermined combination of symbols is displayed on the display device as a result of the game, adding a predetermined point; (f) setting a specific combination of symbols for a free game and an award for the specific combination of symbols that is larger than a normal award according to the cumulatively added points; (g) if a predetermined condition is satisfied, switching the game to a free game; and (h) if the specific combination of symbols is displayed on the display device in the free game, paying the larger award.
    • 提供了一种玩游戏机的方法,包括以下步骤:(a)接收指示开始游戏指令的信号; (b)开始比赛; (c)执行游戏; (d)在显示装置上显示多个符号; (e)作为游戏的结果,每次在显示装置上显示预定符号或预定符号组合时,添加预定点; (f)根据累计添加点,为大于一般奖励的符号的特定组合设定免费游戏的符号的特定组合和奖励; (g)如果满足预定条件,则将游戏切换到免费游戏; 和(h)如果符号的具体组合在免费游戏中显示在显示装置上,则支付较大的奖励。