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    • 7. 发明申请
    • Systems and Methods for Friction Displays and Additional Haptic Effects
    • 摩擦显示系统和方法以及其他触觉效应
    • US20100231550A1
    • 2010-09-16
    • US12696900
    • 2010-01-29
    • Juan Manuel Cruz-HernandezDanny A. Grant
    • Juan Manuel Cruz-HernandezDanny A. Grant
    • G06F3/041
    • G06F3/016G06F3/017G06F3/0488G06F2203/014G08B6/00
    • Systems, methods, and computer program products for providing composite haptic effects are disclosed. One disclosed method includes detecting a touch occurring in a touch area when an object contacts a touch surface and selecting a composite haptic effect to generate in response to the touch, the composite haptic effect including at least one surface-based haptic effect and at least one other effect. Based on the selected composite haptic effect, a first haptic signal can be sent to cause an actuator to vary a coefficient of friction of the touch surface and a second actuator can be caused to provide a second haptic output in addition to the variation in the coefficient of friction. The second haptic signal can be sent to a second actuator or the same actuator(s) used to vary the coefficient of friction can generate the second haptic output.
    • 公开了用于提供复合触觉效果的系统,方法和计算机程序产品。 一种公开的方法包括当对象接触触摸表面时检测在触摸区域中发生的触摸并且选择响应于触摸而生成的复合触觉效果,所述复合触觉效果包括至少一个基于表面的触觉效果和至少一个 其他效果。 基于所选择的复合触觉效果,可以发送第一触觉信号以使致动器改变触摸表面的摩擦系数,并且除了系数的变化之外,还可以使第二致动器提供第二触觉输出 的摩擦。 可以将第二触觉信号发送到第二致动器,或者用于改变摩擦系数的相同致动器可以产生第二触觉输出。
    • 8. 发明申请
    • Systems and Methods for Using Textures in Graphical User Interface Widgets
    • 在图形用户界面窗口小部件中使用纹理的系统和方法
    • US20100231541A1
    • 2010-09-16
    • US12697037
    • 2010-01-29
    • Juan Manuel Cruz-HernandezDanny A. GrantAli ModarresAndrew Gosline
    • Juan Manuel Cruz-HernandezDanny A. GrantAli ModarresAndrew Gosline
    • G06F3/041G06F3/01G06F3/048
    • G06F3/016G06F3/017G06F3/0488G06F2203/014G08B6/00
    • Systems and methods for using textures in graphical user interface widgets are disclosed. For example, one disclosed system includes: a system including: an actuator configured to receive a haptic signal and output a haptic effect based at least in part on the haptic signal, the haptic effect configured to simulate a texture; a touch-sensitive interface configured to detect a user interaction and output a interface signal; and a processor in communication with the actuator and the touch-sensitive interface, the processor configured to: receive the interface signal; receive a display signal including a plurality of pixels defining a display area; determine a first texture associated with a first group of pixels defining a first section of the display area; determine a second texture associated with a second group of pixels defining a second section of the display area; and transmit a haptic signal configured to cause the actuator to: output a first haptic effect configured to simulate the first texture if the user interaction is associated with the first section of the display area, and output a second haptic effect configured to simulate the second texture if the user interaction is associated with the second section of the display area.
    • 公开了在图形用户界面小部件中使用纹理的系统和方法。 例如,一个公开的系统包括:一个系统,包括:致动器,被配置为接收触觉信号并且至少部分地基于所述触觉信号输出触觉效果,所述触觉效果被配置为模拟纹理; 触敏界面,被配置为检测用户交互并输出接​​口信号; 以及与所述致动器和所述触敏接口通信的处理器,所述处理器被配置为:接收所述接口信号; 接收包括限定显示区域的多个像素的显示信号; 确定与限定所述显示区域的第一部分的第一组像素相关联的第一纹理; 确定与限定所述显示区域的第二部分的第二组像素相关联的第二纹理; 并且发送配置成使所述致动器执行以下操作的触觉信号:如果所述用户交互与所述显示区域的所述第一部分相关联,则输出被配置为模拟所述第一纹理的第一触觉效果,并且输出被配置为模拟所述第二纹理的第二触觉效果 如果用户交互与显示区域的第二部分相关联。