会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明申请
    • Systems and Methods for Interfaces Featuring Surface-Based Haptic Effects
    • 具有表面触觉效应的接口系统和方法
    • US20100231539A1
    • 2010-09-16
    • US12696908
    • 2010-01-29
    • Juan Manuel Cruz-HernandezDanny A. GrantAli ModarresAndrew Gosline
    • Juan Manuel Cruz-HernandezDanny A. GrantAli ModarresAndrew Gosline
    • G06F3/041
    • G06F3/016G06F3/017G06F3/0488G06F2203/014G08B6/00
    • Systems and methods for interfaces featuring surface-based haptic effects are described. One described system includes a sensor configured to detect a touch in a touch area when an object contacts a touch surface. The touch surface may correspond to the display area or may correspond to a non-display surface of a computing device or peripheral interfaced to a computing device. The system can further include an actuator in communication with the processor and coupled to the touch surface, the actuator configured to output a haptic effect and a processor configured to select a haptic effect to generate. The haptic effect can be selected based on a position of the touch and recognizing an input gesture provided by the touch and/or content displayed in a graphical user interface at a location mapped to a position in the touch area at or near the touch. The haptic effect may provide a texture, simulate an obstacle, and/or adjust the coefficient of friction of the surface.
    • 描述了具有基于表面的触觉效果的界面的系统和方法。 一种描述的系统包括被配置为当物体接触触摸表面时检测触摸区域中的触摸的传感器。 触摸表面可以对应于显示区域,或者可以对应于与计算设备连接的计算设备或外围设备的非显示表面。 该系统还可以包括与处理器通信并耦合到触摸表面的致动器,该致动器被配置为输出触觉效果,以及被配置为选择触觉效果以产生的处理器。 可以基于触摸的位置来选择触觉效果,并且在映射到触摸处或接近触摸处的触摸区域中的位置的位置处识别由图形用户界面中显示的触摸和/或内容提供的输入手势。 触觉效果可以提供纹理,模拟障碍物和/或调节表面的摩擦系数。
    • 2. 发明申请
    • Systems and Methods for Using Textures in Graphical User Interface Widgets
    • 在图形用户界面窗口小部件中使用纹理的系统和方法
    • US20100231541A1
    • 2010-09-16
    • US12697037
    • 2010-01-29
    • Juan Manuel Cruz-HernandezDanny A. GrantAli ModarresAndrew Gosline
    • Juan Manuel Cruz-HernandezDanny A. GrantAli ModarresAndrew Gosline
    • G06F3/041G06F3/01G06F3/048
    • G06F3/016G06F3/017G06F3/0488G06F2203/014G08B6/00
    • Systems and methods for using textures in graphical user interface widgets are disclosed. For example, one disclosed system includes: a system including: an actuator configured to receive a haptic signal and output a haptic effect based at least in part on the haptic signal, the haptic effect configured to simulate a texture; a touch-sensitive interface configured to detect a user interaction and output a interface signal; and a processor in communication with the actuator and the touch-sensitive interface, the processor configured to: receive the interface signal; receive a display signal including a plurality of pixels defining a display area; determine a first texture associated with a first group of pixels defining a first section of the display area; determine a second texture associated with a second group of pixels defining a second section of the display area; and transmit a haptic signal configured to cause the actuator to: output a first haptic effect configured to simulate the first texture if the user interaction is associated with the first section of the display area, and output a second haptic effect configured to simulate the second texture if the user interaction is associated with the second section of the display area.
    • 公开了在图形用户界面小部件中使用纹理的系统和方法。 例如,一个公开的系统包括:一个系统,包括:致动器,被配置为接收触觉信号并且至少部分地基于所述触觉信号输出触觉效果,所述触觉效果被配置为模拟纹理; 触敏界面,被配置为检测用户交互并输出接​​口信号; 以及与所述致动器和所述触敏接口通信的处理器,所述处理器被配置为:接收所述接口信号; 接收包括限定显示区域的多个像素的显示信号; 确定与限定所述显示区域的第一部分的第一组像素相关联的第一纹理; 确定与限定所述显示区域的第二部分的第二组像素相关联的第二纹理; 并且发送配置成使所述致动器执行以下操作的触觉信号:如果所述用户交互与所述显示区域的所述第一部分相关联,则输出被配置为模拟所述第一纹理的第一触觉效果,并且输出被配置为模拟所述第二纹理的第二触觉效果 如果用户交互与显示区域的第二部分相关联。
    • 5. 发明申请
    • Virtual Simulator Having an Eddy Current Brake for Providing Haptic Feedback
    • 具有用于提供触觉反馈的涡流制动器的虚拟模拟器
    • US20130154813A1
    • 2013-06-20
    • US13326030
    • 2011-12-14
    • Andrew GoslineJuan Manuel Cruz Hernandez
    • Andrew GoslineJuan Manuel Cruz Hernandez
    • G08B6/00
    • G09B23/28G06F3/016G08B6/00
    • A virtual simulator includes a movable user object, an eddy current brake actuator, and a controller. The eddy current brake actuator includes an elongated conductor that is slidingly positioned within at least one magnet. The elongated conductor is coupled to the user object and movement of the user object causes the conductor to move through the at least one magnet which imparts a transient drag force on the conductor. The controller is electrically coupled to the user interface and to the at least one magnet. The controller monitors the velocity of the user object and controls a magnetic field of the at least one magnet to vary the drag force on the conductor in order to provide haptic feedback to a user that relates to force applied to the user object. The virtual simulator may include a display and be configured to perform a medical simulation procedure.
    • 虚拟模拟器包括可移动用户物体,涡流制动致动器和控制器。 涡流制动致动器包括滑动地定位在至少一个磁体内的细长导体。 细长导体与用户物体相连,并且使用者物体的移动导致导体移动通过至少一个磁铁,该导体在导体上施加瞬时阻力。 控制器电耦合到用户接口和至少一个磁体。 控制器监视用户对象的速度并且控制至少一个磁体的磁场以改变导体上的阻力,以便向用户提供与施加到用户对象的力相关联的触觉反馈。 虚拟模拟器可以包括显示器并被配置为执行医学模拟程序。
    • 7. 发明授权
    • Virtual simulator having an eddy current brake for providing haptic feedback
    • 具有用于提供触觉反馈的涡流制动器的虚拟模拟器
    • US08624714B2
    • 2014-01-07
    • US13326030
    • 2011-12-14
    • Andrew GoslineJuan Manuel Cruz Hernandez
    • Andrew GoslineJuan Manuel Cruz Hernandez
    • G08B6/00
    • G09B23/28G06F3/016G08B6/00
    • A virtual simulator includes a movable user object, an eddy current brake actuator, and a controller. The eddy current brake actuator includes an elongated conductor that is slidingly positioned within at least one magnet. The elongated conductor is coupled to the user object and movement of the user object causes the conductor to move through the at least one magnet which imparts a transient drag force on the conductor. The controller is electrically coupled to the user interface and to the at least one magnet. The controller monitors the velocity of the user object and controls a magnetic field of the at least one magnet to vary the drag force on the conductor in order to provide haptic feedback to a user that relates to force applied to the user object. The virtual simulator may include a display and be configured to perform a medical simulation procedure.
    • 虚拟模拟器包括可移动用户物体,涡流制动致动器和控制器。 涡流制动致动器包括滑动地定位在至少一个磁体内的细长导体。 细长导体与用户物体相连,并且使用者物体的移动导致导体移动通过至少一个磁铁,该导体在导体上施加瞬时阻力。 控制器电耦合到用户接口和至少一个磁体。 控制器监视用户对象的速度并且控制至少一个磁体的磁场以改变导体上的阻力,以便向用户提供与施加到用户对象的力相关联的触觉反馈。 虚拟模拟器可以包括显示器并被配置为执行医学模拟程序。
    • 10. 发明申请
    • Systems and Methods for Providing Programmable Deformable Surfaces
    • 提供可编程变形曲面的系统和方法
    • US20120133494A1
    • 2012-05-31
    • US12955186
    • 2010-11-29
    • Juan Manuel Cruz-HernandezAndrew Gosline
    • Juan Manuel Cruz-HernandezAndrew Gosline
    • G08B6/00H04B3/36
    • G06F3/016G06F3/041G06F3/04886G06F2203/014G06F2203/04809
    • Programmable deformable surfaces can use smartgels that respond to external stimuli by changing in stiffness, volume, and/or transparency or color. A device can include a smartgel in one or more cells of a tactile layer, such as a layer of material positioned over a display device visible through the layer. Portions of the tactile layer can be subjected to one or more stimuli, such a change in temperature that causes areas of smartgel to deform, to provide haptic feedback. For example, wires can be embedded in the tactile layer and/or between the tactile layer and the display and by controlling current passing through the wires, portions of the tactile layer can be subjected to changes in temperature, such as to raise/lower portions of the tactile layer at a location corresponding to an object in a graphical user interface when a touch occurs at or near the location.
    • 可编程的可变形表面可以使用通过改变刚度,体积和/或透明度或颜色来响应外部刺激的智能凝胶。 设备可以在触觉层的一个或多个单元中包括智能凝胶,例如位于通过该层可见的显示装置上的材料层。 触觉层的一部分可以受到一个或多个刺激,这样的温度变化导致智慧凝胶的区域变形,以提供触觉反馈。 例如,可以将电线嵌入触觉层和/或触觉层与显示器之间,并且通过控制电流通过电线,触觉层的一部分可以经受温度变化,例如上升/下降部分 在触摸发生在位置处或附近时,在图形用户界面中对应于对象的位置处的触觉层。