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    • 2. 发明申请
    • Condensate drain pan for air conditioning system
    • 冷凝水排放盘为空调系统
    • US20050109055A1
    • 2005-05-26
    • US10721401
    • 2003-11-25
    • Gregory GoetzingerChristopher Beck
    • Gregory GoetzingerChristopher Beck
    • B65D1/34F24F13/22F25D21/14
    • F24F13/222
    • A drain pan for capturing condensate from a cooling coil in an air conditioning system is configured to facilitate condensate drainage from the pan and to inhibit accumulation of condensate therein. The pan includes troughs for collecting condensate and for channeling the condensate to the front part of the pan where the drain openings are located. A back trough has a central hump to enhance the flow of condensate from the back trough in both directions into opposed side troughs. The side troughs are sloped from back to front to conduct the condensate into a front trough to faciliate drainage from the pan. The lowermost portion of the front trough region is defined by a relatively narrow, non-flat area to reduce the amount of condensate residue in the pan.
    • 用于从空调系统中的冷却盘管捕集冷凝物的排水盘被构造成便于冷凝物从盘中排出并且抑制其中的冷凝物积聚。 锅包括用于收集冷凝物并用于将冷凝物引导到排水口所在的锅的前部的槽。 背槽具有中心凸起,以增强冷凝物从后槽在两个方向上的流动到相对的侧槽。 侧槽从后到后倾斜,将冷凝物导入前槽,以从锅中引流。 前槽区域的最下部分由相对狭窄的非平坦区域限定,以减少锅中的冷凝物残留量。
    • 4. 发明授权
    • Method and apparatus for using metadata to dynamically generate a display page to solicit input from a user
    • 使用元数据动态生成显示页面以征求用户输入的方法和装置
    • US06493704B1
    • 2002-12-10
    • US09394664
    • 1999-09-13
    • Michael HichwaChristopher BeckLeo Nishio
    • Michael HichwaChristopher BeckLeo Nishio
    • G06F1730
    • G06F8/34Y10S707/99931Y10S707/99932Y10S707/99933
    • The present invention provides a generic mechanism for enabling a user to develop one or more components. According to the invention, there is provided a generic builder engine which solicits from a developer, through a simple dialog, all of the information needed to define an instance of a component. The builder engine solicits the information by generating one or more display pages based upon predefined metadata. This metadata specifies what information needs to be solicited from the developer to define an instance of that type of component, and how that information should be solicited. Based upon this metadata, the generic builder engine dynamically generates one or more display pages to solicit the necessary information from the developer. Implementing the builder engine in this generic manner is quite advantageous because it makes it possible for a single engine to be used to guide a developer through the defining process for all possible types of components. To add a new type of component, all that needs to be done is to add a set of predefined metadata describing the new component type. The builder engine will thereafter be able to guide a user through the defining process for that type of component. To change an existing component type, all that needs to be done is to change the predefined metadata associated with that type. The builder engine will thereafter reflect the change. No changes need to be made to the builder engine. Thus, the builder engine of the present invention is quite versatile and efficient.
    • 本发明提供了使用户能够开发一个或多个组件的通用机制。 根据本发明,提供了一种通用构建器引擎,其通过简单的对话来向开发者征求定义组件实例所需的所有信息。 生成器引擎通过基于预定义的元数据生成一个或多个显示页面来请求信息。 该元数据指定了哪些信息需要从开发人员处获取,以定义该类型的组件的实例,以及如何请求该信息。 基于该元数据,通用构建器引擎动态地生成一个或多个显示页面以从开发者征求必要的信息。 以这种通用方式实现构建器引擎是非常有利的,因为它使得单个引擎可以用于指导开发人员通过所有可能类型的组件的定义过程。 要添加新类型的组件,所有需要完成的操作都是添加一组描述新组件类型的预定义元数据。 然后,构建器引擎将能够引导用户通过该类型组件的定义过程。 要更改现有的组件类型,所有需要完成的都是更改与该类型相关联的预定义元数据。 然后,建造者引擎将反映出变化。 不需要对构建器引擎进行更改。 因此,本发明的助推器引擎是非常通用和高效的。
    • 6. 发明授权
    • Method and apparatus for dynamically rendering components at run time
    • 在运行时动态渲染组件的方法和装置
    • US06507833B1
    • 2003-01-14
    • US09395075
    • 1999-09-13
    • Michael HichwaChristopher BeckLeo Nishio
    • Michael HichwaChristopher BeckLeo Nishio
    • G06F1730
    • G06F9/465Y10S707/959Y10S707/99931Y10S707/99932Y10S707/99933Y10S707/99945
    • A mechanism is provided for dynamically rendering a component instance at run time. According to the invention, a rendering engine is provided for each type of component that can be rendered, and each engine is responsible for rendering all instances of that component type. When it comes time to render a component instance, the rendering engine associated with that instance is invoked. When invoked, the rendering engine receives a set of metadata associated with the component instance, which specifies the attribute values for that instance. Based upon the metadata, the rendering engine determines, at run time, a format for the instance, and renders the instance in accordance with the determined format. By rendering the instance at run time based purely upon metadata, the present invention makes it possible to store only the metadata associated with the instance. Unlike the prior art, it is not necessary to store a component as a large static entity. As a result, the present invention requires less storage. Rendering the component instance using metadata also simplifies the management and maintenance of the components. Rather than managing a large number of static entities, only the metadata associated with the components needs to be managed. In addition, the present invention significantly reduces code redundancy (since code is centralized to the rendering engine). Overall, dynamically rendering components in accordance with the present invention leads to greater system efficiency.
    • 提供了一种在运行时动态呈现组件实例的机制。 根据本发明,为可以呈现的每种类型的组件提供呈现引擎,并且每个引擎负责渲染该组件类型的所有实例。 当渲染组件实例时,会调用与该实例关联的渲染引擎。 当调用时,渲染引擎接收与组件实例相关联的一组元数据,该组件实例指定该实例的属性值。 基于元数据,呈现引擎在运行时确定实例的格式,并根据确定的格式呈现实例。 通过纯粹基于元数据在运行时渲染实例,本发明使得仅存储与该实例相关联的元数据成为可能。 与现有技术不同,不需要将组件存储为大型静态实体。 结果,本发明需要较少的储存。 使用元数据渲染组件实例也简化了组件的管理和维护。 不需要管理大量的静态实体,只需要管理与组件关联的元数据。 此外,本发明显着地减少了代码冗余(因为代码集中到渲染引擎)。 总体而言,根据本发明的动态渲染组件导致更高的系统效率。