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    • 4. 发明授权
    • Software-implemented transform and lighting module and pipeline for graphics rendering on embedded platforms using a fixed-point normalized homogenous coordinate system
    • 软件实现的转换和照明模块和管道,用于使用定点归一化均匀坐标系的嵌入式平台上的图形渲染
    • US07593010B2
    • 2009-09-22
    • US10666917
    • 2003-09-18
    • Lifeng WangKe DengBaining GuoJoshua William Buckman
    • Lifeng WangKe DengBaining GuoJoshua William Buckman
    • G06T15/30
    • G06T15/30G06T15/506
    • A software-implemented transform and lighting module and pipeline designed and optimized for embedded platforms (such as mobile computing devices). The transform and lighting module and pipeline includes a number of features that make it well-suited for use on embedded devices. These features include a single streamline branched architecture that allows efficient processing on a CPU of an embedded device and saves computational time. This architecture is facilitated by use of a vertex cache that stores vertices as needed to avoid duplication in processing of the vertices. A culling feature culls vertices before lighting instead of lighting all vertices. A back face culling technique examines each of the vertices to determines whether a back face of a triangle is formed. If so, then the vertex is culled. A second technique involved determining whether a vertex is outside of one view frustum clip plane. If so, then the vertex is culled.
    • 为嵌入式平台(如移动计算设备)设计和优化的软件实现的变换和照明模块和管道。 变换和照明模块和管道包括许多功能,使其非常适合在嵌入式设备上使用。 这些功能包括一个单一的流线分支架构,可以对嵌入式设备的CPU进行高效处理并节省计算时间。 通过使用根据需要存储顶点的顶点高速缓存来促进这种架构,以避免在顶点的处理中的重复。 剔除特征在照明之前剔除顶点,而不是点亮所有顶点。 背面剔除技术检查每个顶点以确定是否形成三角形的背面。 如果是这样,那么顶点被淘汰。 第二种技术涉及确定一个顶点是否在一个视图平截头体剪切平面之外。 如果是这样,那么顶点被淘汰。
    • 8. 发明申请
    • Software-implemented transform and lighting module and pipeline for graphics rendering on embedded platforms using a fixed-point normalized homogenous coordinate system
    • 软件实现的转换和照明模块和管道,用于使用定点归一化均匀坐标系的嵌入式平台上的图形渲染
    • US20050091616A1
    • 2005-04-28
    • US10666917
    • 2003-09-18
    • Lifeng WangKe DengBaining GuoJoshua Buckman
    • Lifeng WangKe DengBaining GuoJoshua Buckman
    • G06F17/00G06T15/30G06T15/50
    • G06T15/30G06T15/506
    • A software-implemented transform and lighting module and pipeline designed and optimized for embedded platforms (such as mobile computing devices). The transform and lighting module and pipeline includes a number of features that make it well-suited for use on embedded devices. These features include a single streamline branched architecture that allows efficient processing on a CPU of an embedded device and saves computational time. This architecture is facilitated by use of a vertex cache that stores vertices as needed to avoid duplication in processing of the vertices. A culling feature culls vertices before lighting instead of lighting all vertices. A back face culling technique examines each of the vertices to determines whether a back face of a triangle is formed. If so, then the vertex is culled. A second technique involved determining whether a vertex is outside of one view frustum clip plane. If so, then the vertex is culled.
    • 为嵌入式平台(如移动计算设备)设计和优化的软件实现的变换和照明模块和管道。 变换和照明模块和管道包括许多功能,使其非常适合在嵌入式设备上使用。 这些功能包括一个单一的流线分支架构,可以对嵌入式设备的CPU进行高效处理并节省计算时间。 通过使用根据需要存储顶点的顶点高速缓存来促进这种架构,以避免在顶点的处理中的重复。 剔除特征在照明之前剔除顶点,而不是点亮所有顶点。 背面剔除技术检查每个顶点以确定是否形成三角形的背面。 如果是这样,那么顶点被淘汰。 第二种技术涉及确定一个顶点是否在一个视图平截头体剪切平面之外。 如果是这样,那么顶点被淘汰。