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    • 3. 发明授权
    • Methods and apparatus for providing entertainment content at a gaming device
    • 用于在游戏设备上提供娱乐内容的方法和装置
    • US07871327B2
    • 2011-01-18
    • US11670755
    • 2007-02-02
    • Jay S. WalkerJames A. JoraschThomas M. SparicoMagdalena M. Fincham
    • Jay S. WalkerJames A. JoraschThomas M. SparicoMagdalena M. Fincham
    • A63F13/00
    • G07F17/32A63F3/081G07F17/3255G07F17/3262
    • Gaming systems and methods of operation thereof are disclosed. Such gaming systems and methods allow a player of a gaming device, such as a slot machine or an arcade video game, to access entertainment services, such as broadcast television programming, web sites, pay-per-view services and shared-revenue telephone services, such as 900 or 976 services, for enhanced player retention. In accordance with one or more embodiments, when play is initiated, a predefined establishment-specific criteria is evaluated to determine whether the player should be provided with access to entertainment services. A player entitled to access such services may be presented with a list of available entertainment services. Upon receipt of the player's selection, in accordance with one or more embodiments, a connection may be established between the gaming device and the provider of the selected entertainment service. In accordance with one embodiment, the content that is the entertainment service is store in the memory of the gaming device or a peripheral device and output to the player. The player's level of play may be monitored to ensure that the establishment-specific criteria for maintaining access to such entertainment services is being met.
    • 公开了游戏系统及其操作方法。 这样的游戏系统和方法允许诸如老虎机或街机视频游戏的游戏设备的玩家访问娱乐服务,例如广播电视节目,网站,按次付费付费服务和共享收费电话服务 ,如900或976服务,用于增强播放器保留。 根据一个或多个实施例,当开始播放时,评估预定义的机构特定标准以确定玩家是否应被提供对娱乐服务的访问。 有权访问此类服务的玩家可以呈现可用娱乐服务的列表。 在接收到玩家的选择后,根据一个或多个实施例,可以在游戏设备和所选娱乐服务的提供商之间建立连接。 根据一个实施例,作为娱乐服务的内容存储在游戏设备或外围设备的存储器中并输出到播放器。 可以监控玩家的游戏水平,以确保满足用于维护对这种娱乐服务的访问的具体机构标准。
    • 6. 发明授权
    • Slot driven video story
    • 老虎机驱动的视频故事
    • US07753780B2
    • 2010-07-13
    • US11677943
    • 2007-02-22
    • Jay S. WalkerJames A. JoraschThomas M. SparicoJesse M. Fink
    • Jay S. WalkerJames A. JoraschThomas M. SparicoJesse M. Fink
    • A63F9/24
    • G07F17/32G07F17/3232
    • A gaming system includes a network server connected to a plurality of gaming devices that are adapted to provide a video payout on each play based on a set of payout parameters. Memory at each gaming device stores payout parameters that correspond to each possible gaming result or outcome. When a play is initiated by a player, a gaming result is generated at a gaming device. The gaming device responds by accessing a corresponding payout parameter from the memory which may be a monetary amount, a video presentation segment or a combination thereof. If the payout is video, the network server receives the payout parameter and transmits video presentation segment to the gaming device accordingly. The gaming device then provides a video payout, in the form of displayed video presentation, to the player. The player thus receives at least one form of payment on each play.
    • 游戏系统包括连接到多个游戏设备的网络服务器,其适于基于一组支付参数在每个游戏上提供视频支付。 每个游戏设备的存储器存储对应于每个可能的游戏结果或结果的支付参数。 当玩家发起游戏时,在游戏设备上产生游戏结果。 游戏设备通过从存储器访问相应的支付参数来响应,该参数可以是货币量,视频呈现段或其组合。 如果支付是视频,则网络服务器接收支付参数,并相应地向游戏设备发送视频呈现段。 然后,游戏装置以显示的视频呈现的形式向播放器提供视频支付。 因此,玩家因此在每个游戏中接收至少一种付款形式。