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    • 1. 发明授权
    • Body interactively learning method and apparatus
    • 身体交互式学习方法和装置
    • US08315552B2
    • 2012-11-20
    • US12032272
    • 2008-02-15
    • Hung-Hsiu YuChing-Yi LiuWei-Han WangChiu-Sheng Tseng
    • Hung-Hsiu YuChing-Yi LiuWei-Han WangChiu-Sheng Tseng
    • G09B5/04
    • G09B7/02G09B15/00
    • A body interactively learning method is disclosed, which comprises the steps of: turning on the power of a body interactively learning apparatus while selecting an operation mode for the same; attaching a motion sensor of the body interactively learning apparatus onto body of a user; using the motion sensor to detect vibrations of the body and consequently sending the detected vibration signals to a processing unit; enabling the processing unit to perform an evaluation for determining whether the vibration signals are valid. With the aforesaid method and apparatus, the user is able to use the valid vibration signals to control a proceeding of an audio/video content that is stored in a data storage unit of the apparatus selected from the group consisting of: playing the audio/video content, pausing the playing of the audio/video content, recording the audio/video content, setting pause points in the audio/video content, searching the pause point of the audio/video content, and changing playing speed of the audio/video content, and responding interactively to the audio/video content. In an exemplary embodiment, the user can either stop the playing of the audio/video content by pressing a stop button of the apparatus or by moving his/her body to generate a specific vibration signal.
    • 公开了一种身体交互式学习方法,包括以下步骤:在选择其操作模式的同时接通身体交互式学习装置的功率; 将身体交互式学习装置的运动传感器附接到用户的身体上; 使用运动传感器来检测身体的振动,并且因此将检测到的振动信号发送到处理单元; 使得处理单元执行用于确定振动信号是否有效的评估。 利用上述方法和装置,用户能够使用有效振动信号来控制存储在从包括以下各项组成的组中选择的装置的数据存储单元中的音频/视频内容的进行:播放音频/视频 内容,暂停播放音频/视频内容,记录音频/视频内容,设置音频/视频内容中的暂停点,搜索音频/视频内容的暂停点,以及改变音频/视频内容的播放速度 并且与音频/视频内容交互地进行响应。 在示例性实施例中,用户可以通过按下设备的停止按钮或通过移动他/她的身体以产生特定的振动信号来停止音频/视频内容的播放。