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    • 4. 发明申请
    • Method and computer-readable medium for multimedia playback and recording in a peer-to-peer network
    • 用于在对等网络中进行多媒体重放和记录的方法和计算机可读介质
    • US20060230107A1
    • 2006-10-12
    • US11177143
    • 2005-07-07
    • Mingjian YuHan Fang
    • Mingjian YuHan Fang
    • G06F15/16
    • H04L67/104H04L67/108
    • A method and computer-readable medium for storing content in a peer-to-peer network is provided. A client of a peer-to-peer network receives a plurality of data blocks that respectively include a portion of the content. One or more of the plurality of data blocks are pseudo-randomly selected. The selected data block is then stored. In other embodiments, a method and computer-readable medium for playing streaming content in a peer-to-peer network is provided. A desired playback position of the streaming content is obtained. A first sequence number of a current data block of the streaming content is obtained. An estimation of a second sequence number that corresponds to the desired playback position is made. A connection with a peer client having a data block with the second sequence number associated therewith is made and the data block is received from the peer client.
    • 提供了一种用于在对等网络中存储内容的方法和计算机可读介质。 对等网络的客户端接收分别包含内容的一部分的多个数据块。 多个数据块中的一个或多个被伪随机选择。 然后存储所选择的数据块。 在其他实施例中,提供了用于在对等网络中播放流内容的方法和计算机可读介质。 获得流内容的期望播放位置。 获得流内容的当前数据块的第一序列号。 进行与期望的播放位置对应的第二序列号的估计。 具有与具有与其相关联的第二序列号的数据块的对等客户端的连接,并且从对等客户端接收数据块。