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    • 4. 发明申请
    • TERMINAL DEVICE
    • 终端设备
    • US20160019045A1
    • 2016-01-21
    • US14618228
    • 2015-02-10
    • GungHo Online Entertainment, Inc.
    • Kazuki MORISHITADaisuke YAMAMOTO
    • G06F9/445H04L29/08
    • G06F8/65
    • (PROBLEM) Provided is a very user-friendly terminal device.(Solution) A terminal device according to a first embodiment of the present invention comprises a communication unit for communication with a server over a network, and a control unit for controlling execution of a first application in response to an instruction input from a user, wherein the control unit downloads from the server through the communication unit an update program for the first application on the basis of update information of the first application and a program for executing a second application different from the first application, updates the first application, and makes it possible to select whether to execute the updated first application or the second application in response to an instruction input for activating the updated first application.
    • (问题)提供了一种非常用户友好的终端设备。 (解决方案)根据本发明的第一实施例的终端设备包括用于通过网络与服务器通信的通信单元和用于响应于从用户输入的指令来控制第一应用的执行的控制单元,其中 控制单元通过通信单元从服务器下载基于第一应用的更新信息的第一应用的更新程序和用于执行与第一应用不同的第二应用的程序,更新第一应用,并使其 可以响应于用于激活更新的第一应用的指令输入来选择是否执行更新的第一应用或第二应用。
    • 5. 发明申请
    • GAME TERMINAL DEVICE
    • 游戏终端设备
    • US20150375116A1
    • 2015-12-31
    • US14617074
    • 2015-02-09
    • GungHo Online Entertainment, Inc.
    • Kazuki MORISHITA
    • A63F13/537
    • A63F13/537A63F13/798
    • [Problem] To provide an effective terminal device devised so as to enable a player to gain enhanced enjoyment from a game.[Solution] A terminal device according to an embodiment of the present invention is provided with: a storage unit storing, in association with individual unit games, completion information indicating whether or not the unit game has been completed; an input unit acquiring operation information indicating specifics of an operation performed by a player; and a display controller for controlling displaying of a specific character in accordance with a first mode in which an action of the specific character is controlled on the basis of the operation information or a second mode in which the action of the specific character is controlled on the basis of the operation information at a frequency lower than that in the first mode, the display controller enabling utilization of the second mode on the basis of the completion information corresponding to a specific unit game during execution of the specific unit game.
    • [问题]提供一种有效的终端设备,其设计为使玩家能够从游戏中获得增强的享受。 [解决方案]根据本发明的实施例的终端装置具有:存储单元,其与各个单元游戏相关联地存储指示单元游戏是否已经完成的完成信息; 输入单元获取指示玩家执行的操作的细节的操作信息; 以及显示控制器,用于根据操作信息来控制特定字符的动作的第一模式或特定字符的动作被控制在第二模式中的特定字符的显示 在比第一模式低的频率下的操作信息的基础上,显示控制器能够在特定单位游戏的执行期间基于与特定单位游戏相对应的完成信息来利用第二模式。