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    • 2. 发明授权
    • Supplementing a touch input mechanism with fingerprint detection
    • 补充指纹检测触摸输入机构
    • US09201539B2
    • 2015-12-01
    • US12970955
    • 2010-12-17
    • Kenneth P. HinckleyMichel Pahud
    • Kenneth P. HinckleyMichel Pahud
    • G09G5/00G06F3/041
    • G06F3/0416G06K9/00013G06K9/00067
    • A computing device includes a fingerprint detection module for detecting fingerprint information that may be contained within touch input event(s) provided by a touch input mechanism. The computing device can leverage the fingerprint information in various ways. In one approach, the computing device can use the fingerprint information to enhance an interpretation of the touch input event(s), such as by rejecting parts of the touch input event(s) associated with an unintended input action. In another approach, the computing device can use the fingerprint information to identify an individual associated with the fingerprint information. The computing device can apply this insight to provide a customized user experience to that individual, such as by displaying content that is targeted to that individual.
    • 计算设备包括用于检测可能包含在由触摸输入机构提供的触摸输入事件内的指纹信息的指纹检测模块。 计算设备可以以各种方式利用指纹信息。 在一种方法中,计算设备可以使用指纹信息来增强对触摸输入事件的解释,例如通过拒绝与非预期输入动作相关联的触摸输入事件的部分。 在另一种方法中,计算设备可以使用指纹信息来识别与指纹信息相关联的个体。 计算设备可以应用这种洞察力来为该个体提供定制的用户体验,例如通过显示针对该个人的内容。
    • 6. 发明申请
    • GESTURE COMBINING MULTI-TOUCH AND MOVEMENT
    • 组合多触点和运动
    • US20130154952A1
    • 2013-06-20
    • US13327794
    • 2011-12-16
    • Kenneth P. HinckleyHyunyoung Song
    • Kenneth P. HinckleyHyunyoung Song
    • G06F3/041
    • G06F1/1694G06F3/0346G06F3/0416G06F3/0484G06F3/04883G06F2203/04106G06F2203/04806G06F2203/04808
    • Functionality is described herein for interpreting gestures made by a user in the course of interacting with a handheld computing device. The functionality operates by: (a) receiving a touch input event from at least one touch input mechanism; (b) receiving a movement input event from at least one movement input mechanism in response to movement of the computing device; and (c) determining whether the touch input event and the movement input event indicate that a user has made a multi-touch-movement (MTM) gesture. A user performs a MTM gesture by touching a surface of the touch input mechanism to establish two or more contacts in conjunction with moving the computing device in a prescribed manner. The functionality can define an action space in response to the MTM gesture and perform an action which affects the action space.
    • 这里描述了用于解释在与手持计算设备交互的过程中由用户做出的手势的功能。 该功能通过以下操作:(a)从至少一个触摸输入机构接收触摸输入事件; (b)响应于所述计算设备的移动,从至少一个移动输入机构接收移动输入事件; 以及(c)确定所述触摸输入事件和所述移动输入事件是否指示用户进行了多点触摸移动(MTM)手势。 用户通过触摸触摸输入机构的表面来执行MTM手势,以结合以规定的方式移动计算设备建立两个或多个触点。 功能可以定义响应于MTM手势的动作空间,并执行影响动作空间的动作。
    • 8. 发明授权
    • Method and apparatus using multiple sensors in a device with a display
    • 在具有显示器的设备中使用多个传感器的方法和装置
    • US08120625B2
    • 2012-02-21
    • US10294286
    • 2002-11-14
    • Kenneth P. Hinckley
    • Kenneth P. Hinckley
    • G09G5/00
    • G06F1/1626G06F1/1684G06F1/169G06F1/3203G06F1/3231G06F2200/1614G06F2200/1637H04M1/72569H04M2250/12Y02D10/173
    • In a device having a display, a change in focus for an application is used with a requested usage of a context attribute to change the amount of information regarding the context attribute that is sent to another application. A method of changing the orientation of images on a device's display detects movement followed by an end of movement of the device. The orientation of the device is then determined and is used to set the orientation of images on the display. A method of setting the orientation of a display also includes storing information regarding an item displayed in a first orientation before changing the orientation. When the orientation is returned to the first orientation, the stored information is retrieved and is used to display the item in the first orientation. The stored information can include whether the item is to appear in the particular orientation.
    • 在具有显示器的设备中,应用程序的焦点改变与上下文属性的请求使用一起使用,以改变关于发送到另一应用程序的上下文属性的信息量。 改变设备显示器上图像方向的方法会检测到设备移动,然后移动结束。 然后确定设备的方向,并用于设置显示器上图像的方向。 设置显示方向的方法还包括在改变方位之前存储关于在第一方向上显示的项目的信息。 当方向返回到第一方向时,检索所存储的信息,并用于以第一方向显示该项。 存储的信息可以包括项目是否以特定的方向出现。