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    • 8. 发明授权
    • Gaming machine system having a gesture-sensing mechanism
    • 具有手势感测机构的游戏机系统
    • US07618323B2
    • 2009-11-17
    • US10376216
    • 2003-02-26
    • Wayne H. RothschildThomas M. Kopera
    • Wayne H. RothschildThomas M. Kopera
    • A63F13/00
    • G07F17/32A63F2300/1012A63F2300/8035G07F17/3209
    • A gaming machine has a processor for conducting a wagering game on the gaming machine and a gesture-sensing mechanism. The gesture-sensing mechanism can be used for providing various inputs. For example, the gesture-sensing mechanism provides player inputs that select certain options during operation of the game. The gesture-sensing mechanism may further distinguish between a first gesture indicative of a first player input and a second gesture indicative of a second player input. Or, the gesture-sensing mechanism provides player inputs in response to a physical action by a player that relates to a theme of the gaming machine. Alternatively or additionally, the gaming machine may include a microphone in communication with the processor. The microphone receives player inputs in the form of acoustic signals.
    • 游戏机具有用于在游戏机上进行投注游戏的处理器和手势感测机构。 手势感测机构可用于提供各种输入。 例如,手势感测机构提供在游戏操作期间选择某些选项的玩家输入。 手势感测机构还可以区分表示第一播放器输入的第一手势和指示第二播放器输入的第二手势。 或者,手势感测机构响应于与游戏机的主题相关的玩家的身体动作来提供玩家输入。 或者或另外,游戏机可以包括与处理器通信的麦克风。 麦克风以声学信号的形式接收播放器输入。