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    • 1. 发明授权
    • Layering method for feather animation
    • 羽毛动画分层方法
    • US07649535B2
    • 2010-01-19
    • US11408805
    • 2006-04-21
    • Galen Gerald GornowiczAndrew John Weber
    • Galen Gerald GornowiczAndrew John Weber
    • G06T13/00
    • G06T13/20
    • A method of animating feather elements includes: specifying initial positions for a skin surface and for feather elements; specifying positions for the skin surface at an animated time; determining a feather-ordering sequence for placing the feather elements on the skin surface; determining positions for skirt elements that provide spatial extensions for the skin surface at the animated time; determining positions for feather-proxy elements that provide spatial extensions for the feather elements at the animated time; and determining positions for the feather elements at the animated time by extracting the feather elements from the feather-proxy elements. The feather-proxy elements are determined from the skirt elements according to the feather-ordering sequence, and the feather-proxy elements satisfy a separation criterion for avoiding intersections between the feather-proxy elements.
    • 一种动画羽毛元素的方法包括:指定皮肤表面和羽毛元素的初始位置; 在动画时刻指定皮肤表面的位置; 确定用于将羽毛元件放置在皮肤表面上的羽毛顺序顺序; 确定在动画时间为皮肤表面提供空间延伸的裙部元件的位置; 确定在动画时间为羽毛元素提供空间延伸的羽毛代理元件的位置; 以及通过从羽毛代理元件中提取羽毛元素来确定在动画时间的羽毛元素的位置。 根据羽毛顺序序列,从裙部元素确定羽毛代理元素,并且羽毛代理元件满足用于避免羽毛代理元件之间的交叉的分离标准。