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    • 4. 发明申请
    • Gaming Machine with Environment Aware Audio Configuration
    • 游戏机与环境意识音频配置
    • US20080064486A1
    • 2008-03-13
    • US11573114
    • 2005-08-01
    • Eric PryzbyAlfred Thomas
    • Eric PryzbyAlfred Thomas
    • A63F9/24
    • G07F17/32
    • A computerized wagering game system has a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered. An audio configuration module is operable to provide a graphical volume control interface that can be used to set at least one volume setting of the computerized wagering game system. The graphical volume control interface also provides a user interface for setting environmental characteristics of the wagering game machine, and setting multiple volume settings that are in some embodiments interrelated.
    • 计算机化的投注游戏系统具有游戏模块,该游戏模块包括处理器和游戏代码,该处理器和游戏代码在处理器上执行时可操作以执行可以下注货币价值的投注游戏。 音频配置模块可操作以提供可用于设置计算机化的投注游戏系统的至少一个音量设置的图形音量控制接口。 图形音量控制接口还提供用于设置投注游戏机的环境特性的用户界面,以及设置在一些实施例中相互关联的多个音量设置。
    • 8. 发明授权
    • Integrating three-dimensional elements into gaming environments
    • 将三维元素整合到游戏环境中
    • US09168454B2
    • 2015-10-27
    • US13822621
    • 2011-11-12
    • Brian D. ManningScott A. MassingAlfred Thomas
    • Brian D. ManningScott A. MassingAlfred Thomas
    • A63F9/24A63F13/00G07F17/32
    • G07F17/3213A63F13/00A63F13/58G07F17/32G07F17/3211G07F17/3225G07F17/3237G07F17/3244G07F17/3286G07F17/34
    • In some embodiments, the operations can include detecting a first indication to toggle a presentation of wagering game content from a two-dimensional mode to a three-dimensional mode and toggling the three-dimensional mode in response to detecting the first indication. In some embodiments, the operations can further include automatically toggling the presentation of the wagering game content back to the two-dimensional mode in response to detecting a second indication. In some embodiments, the operations can further include detecting a condition that specifies a degree of three-dimensional presentation to enable for the three-dimensional mode and presenting the wagering game content with the degree of three-dimensional presentation. In some embodiments, the operations can further include detecting a change to the condition and automatically adjusting the degree of the three-dimensional presentation based on the change to the condition.
    • 在一些实施例中,操作可以包括检测第一指示以将投注游戏内容的呈现从二维模式切换到三维模式,并且响应于检测到第一指示而切换三维模式。 在一些实施例中,响应于检测到第二指示,操作可以进一步包括自动地将投注游戏内容的呈现重新切换回二维模式。 在一些实施例中,操作可以进一步包括检测指定三维呈现程度以使其能够进行三维模式并且呈现具有三维显示度的投注游戏内容的条件。 在一些实施例中,操作可以进一步包括基于条件的改变来检测条件的改变并自动调整三维呈现的程度。
    • 9. 发明授权
    • Symbol pushing gaming machine
    • 符号推游戏机
    • US09153090B2
    • 2015-10-06
    • US11791815
    • 2005-12-07
    • Larry J. PaceyAlfred Thomas
    • Larry J. PaceyAlfred Thomas
    • G07F17/34G07F17/32
    • G07F17/32G07F17/3244
    • A gaming machine for conducting a symbol pushing wagering game (40) includes a plurality of symbols (42) arranged in an array (44). The array (44) comprises at least one variable position (52) and a plurality of pass-through positions (54). At least one pass-through position is adjacent to the variable position. A first symbol in the variable position is varied and then stopped, wherein the first symbol is translated from the variable position to the adjacent pass-through position. In the direction of translation, symbols are pushed to adjacent pass-through positions. Payoff awards are distributed upon the occurrence of certain winning combination of symbols.
    • 用于进行符号推动投注游戏(40)的游戏机包括排列成阵列(44)的多个符号(42)。 阵列(44)包括至少一个可变位置(52)和多个通过位置(54)。 至少一个通过位置与可变位置相邻。 可变位置中的第一符号变化然后停止,其中第一符号从可变位置平移到相邻的通过位置。 在翻译的方向上,符号被推到相邻的通过位置。 奖励奖励是在符合某些获奖组合的情况下发行的。