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    • 1. 发明授权
    • Computer graphics system utilizing parallel processing for enhanced
performance
    • 使用并行处理的计算机图形系统提高性能
    • US5821950A
    • 1998-10-13
    • US634458
    • 1996-04-18
    • Eric M. RentschlerMonish S. ShahMary A. MatthewsAlan S. Krech, Jr.Erin A. Handgen
    • Eric M. RentschlerMonish S. ShahMary A. MatthewsAlan S. Krech, Jr.Erin A. Handgen
    • G06T1/20G06T15/00G06F15/80
    • G06T15/005G06T1/20
    • A computer graphics system includes a plurality of geometry accelerators for processing vertex data representative of graphics primitives and providing rendering data. The system includes a distributor responsive to a stream of vertex data for distributing to the geometry accelerators chunks of the vertex data for processing by the geometry accelerators to provide chunks of rendering data. The distributor generates an end of chunk bit indicative of the end of each of the chunks of vertex data. The system further includes a concentrator for receiving the chunks of rendering data from each of the geometry accelerators and for combining the chunks of rendering data into a stream of rendering data in response to end of chunk bits. The stream of rendering data and the stream of vertex data represent sequences of graphics primitives having the same order. A rasterizer generates pixel data representative of a graphics display in response to the stream of rendering data.
    • 计算机图形系统包括多个几何加速器,用于处理表示图形原语的顶点数据并提供呈现数据。 该系统包括响应于顶点数据流的分布器,用于分布到几何加速器顶点数据的块中,用于由几何加速器处理以提供重绘数据块。 分配器生成指示每个顶点数据块的结束的块位的结尾。 该系统还包括一个收集器,用于从每个几何加速器接收渲染数据的块,并且响应于块位的结尾将渲染数据的块组合成渲染数据流。 渲染数据流和顶点数据流表示具有相同顺序的图形基元的序列。 光栅化器响应于渲染数据流生成表示图形显示的像素数据。