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    • 4. 发明授权
    • Startup methods and apparatuses for use in streaming content
    • 用于流媒体内容的启动方法和装置
    • US06792449B2
    • 2004-09-14
    • US09895872
    • 2001-06-28
    • Scott E. ColvilleSanjay BhattAnders E. KlemetsTroy Batterberry
    • Scott E. ColvilleSanjay BhattAnders E. KlemetsTroy Batterberry
    • G06F1800
    • H04N21/4384H04N21/23805H04N21/44209H04N21/6373
    • Methods and apparatuses are provided for use with a client and server device connected through a communication link. The client device sends a startup request to the server device. The startup request identifies a streamable media content that is to be provided to the client device, a communication link bandwidth associated with the communication link, and an amount of the desired streamable media content that is to be provided at a bitrate greater than the encoded bitrate but no greater than about the communication link bandwidth. The server device buffers at least the amount of the streamable media content, and transmits the amount of the buffered streamable media content at the higher bitrate. The server device locates a discrete rendering point in the amount of the buffered streamable media content and initiates transmission beginning with the discrete rendering point. After transmitting the amount of the buffered streamable media content, the server device transmits subsequent portions of the streamable media content to the client device at a bitrate about equal to the encoded bitrate. The client device buffers received streamable media content, and subsequently renders the buffered streamed media content.
    • 提供了与通过通信链路连接的客户端和服务器设备一起使用的方法和装置。 客户端设备向服务器设备发送启动请求。 启动请求标识要提供给客户端设备的流媒体内容,与通信链路相关联的通信链路带宽以及要以大于编码比特率的比特率提供的期望可流媒体内容的量 但不能大于关于通信链路带宽。 服务器设备至少缓冲可流媒体内容的数量,并以较高的比特速率发送缓冲的流媒体内容的数量。 服务器设备以可缓冲流媒体内容的量定位离散渲染点,并从离散渲染点开始发送传输。 在发送缓冲的流可流媒体内容的量之后,服务器设备以等于编码比特率的比特率将可流媒体内容的后续部分发送到客户端设备。 客户端设备缓冲接收到的可流式媒体内容,并且随后呈现缓冲的流媒体内容。
    • 5. 发明授权
    • Startup methods and apparatuses for use in streaming content
    • 用于流媒体内容的启动方法和装置
    • US07594025B2
    • 2009-09-22
    • US10929191
    • 2004-08-30
    • Scott E. ColvilleSanjay BhattAnders E. KlemetsTroy Batterberry
    • Scott E. ColvilleSanjay BhattAnders E. KlemetsTroy Batterberry
    • G06F15/16
    • H04N21/4384H04N21/23805H04N21/44209H04N21/6373
    • Methods and apparatuses are provided for use with a client and server device connected through a communication link. The client device sends a startup request to the server device. The startup request identifies a streamable media content that is to be provided to the client device, a communication link bandwidth associated with the communication link, and an amount of the desired streamable media content that is to be provided at a bitrate greater than the encoded bitrate but no greater than about the communication link bandwidth. The server device buffers at least the amount of the streamable media content, and transmits the amount of the buffered streamable media content at the higher bitrate. The server device locates a discrete rendering point in the amount of the buffered streamable media content and initiates transmission beginning with the discrete rendering point. After transmitting the amount of the buffered streamable media content, the server device transmits subsequent portions of the streamable media content to the client device at a bitrate about equal to the encoded bitrate. The client device buffers received streamable media content, and subsequently renders the buffered streamed media content.
    • 提供了与通过通信链路连接的客户端和服务器设备一起使用的方法和装置。 客户端设备向服务器设备发送启动请求。 启动请求标识要提供给客户端设备的流媒体内容,与通信链路相关联的通信链路带宽以及要以大于编码比特率的比特率提供的期望可流媒体内容的量 但不能大于关于通信链路带宽。 服务器设备至少缓冲可流媒体内容的数量,并以较高的比特速率发送缓冲的流媒体内容的数量。 服务器设备以可缓冲流媒体内容的量定位离散渲染点,并从离散渲染点开始发送传输。 在发送缓冲的流可流媒体内容的量之后,服务器设备以等于编码比特率的比特率将可流媒体内容的后续部分发送到客户端设备。 客户端设备缓冲接收到的可流式媒体内容,并且随后呈现缓冲的流媒体内容。
    • 10. 发明授权
    • Negotiated/dynamic error correction for streamed media
    • 流媒体的协商/动态纠错
    • US06745364B2
    • 2004-06-01
    • US09896901
    • 2001-06-28
    • Sanjay BhattRichard Machin
    • Sanjay BhattRichard Machin
    • H03M1335
    • H04L5/1438H04L1/0009H04L1/0022H04L1/0025
    • Methods and apparatuses are provided which allow a receiving device to dynamically control and/or otherwise influence a sending device's decision regarding the level of error correction that is applied to streamed media. One method includes having the receiving device generate a request for streamed media that specifies an initial requested error correction level. In this manner, the receiving device is allowed to initially negotiate an error correction level with the sending device that will be providing the streamed media. The receiving device may also dynamically modify the requested level of error correction applied to the streaming media. The sending and receiving devices may also initially and/or dynamically negotiate different error correction encoding schemes. Different error encoding scheme(s) and/or error correction levels can also be selectively applied to different types of streamed media data.
    • 提供了允许接收设备动态地控制和/或以其他方式影响发送设备关于应用于流媒体的纠错级别的决定的方法和装置。 一种方法包括使接收设备生成指定初始请求纠错级别的流媒体的请求。 以这种方式,接收设备被允许与要提供流媒体的发送设备最初协商纠错级别。 接收设备还可以动态地修改应用于流媒体的所请求的错误校正级别。 发送和接收设备也可以最初和/或动态协商不同的纠错编码方案。 不同的错误编码方案和/或纠错级别也可以选择性地应用于不同类型的流媒体数据。