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    • 1. 发明申请
    • DEVICE AND METHOD FOR MODIFYING RENDERING BASED ON VIEWER FOCUS AREA FROM EYE TRACKING
    • 基于眼睛跟踪的视力聚焦区域修改渲染的设备和方法
    • US20140092006A1
    • 2014-04-03
    • US13631476
    • 2012-09-28
    • Joshua BoelterDon G. MeyersDavid StanasolovichSudip S. Chahal
    • Joshua BoelterDon G. MeyersDavid StanasolovichSudip S. Chahal
    • G06F3/01
    • G06F3/013G09G5/363G09G2330/021
    • Devices and methods for modifying content rendered on the display of a computing device as a function of eye focus area include receiving sensor data from one or more eye tracking sensors, determining an eye focus area on the display screen as a function of the sensor data, and adjusting one or more visual characteristics of the rendered content as a function of the eye focus area. Perceived quality of the rendered content may be improved by improving the visual characteristics of the content displayed within the eye focus area. Rendering efficiency may be improved by degrading the visual characteristics of the content displayed outside of the eye focus area. Adjustable visual characteristics include the level of detail used to render the content, the color saturation or brightness of the content, and rendering effects such as anti-aliasing, shading, anisotropic filtering, focusing, blurring, lighting, and/or shadowing.
    • 用于修改作为眼睛聚焦区域的函数的在计算设备的显示器上呈现的内容的设备和方法包括从一个或多个眼睛跟踪传感器接收传感器数据,根据传感器数据确定显示屏幕上的眼睛对焦区域, 以及调整作为眼睛对焦区域的函数的所渲染内容的一个或多个视觉特征。 可以通过改善在眼睛对焦区域内显示的内容的视觉特征来改善呈现内容的感知质量。 可以通过降低在眼睛对焦区域之外显示的内容的视觉特征来提高渲染效率。 可调整的视觉特征包括用于呈现内容的细节水平,内容的色彩饱和度或亮度,以及诸如抗锯齿,阴影,各向异性过滤,聚焦,模糊,照明和/或阴影之类的渲染效果。
    • 3. 发明申请
    • DEVICE AND METHOD FOR AUTOMATIC VIEWING PERSPECTIVE CORRECTION
    • 用于自动查看视觉校正的装置和方法
    • US20140092142A1
    • 2014-04-03
    • US13631469
    • 2012-09-28
    • Joshua BoelterDon G. MeyersDavid StanasolovichSudip S. Chahal
    • Joshua BoelterDon G. MeyersDavid StanasolovichSudip S. Chahal
    • G09G5/14
    • G09G5/00G09G2320/028G09G2354/00
    • Devices and methods for improving viewing perspective of content displayed on the display screen of a computing device include determining one or more viewing angles relative to a viewer of the content, generating a content transformation to apply a corrective distortion to the content to improve the viewing perspective when viewed at the one or more viewing angles, and rendering the content as a function of the content transformation. The viewing angles relative to a viewer of the content may be determined automatically using viewer location sensors, or may be input manually by the viewer. The content transformation visually scales the content by an appropriate factor to compensate for visual distortion experienced by the viewer at one or more viewing angles. Content may be transformed as a function of a single approximate viewing angle or multiple viewing angles.
    • 用于改善在计算设备的显示屏幕上显示的内容的观看透视图的设备和方法包括:确定相对于内容的观看者的一个或多个视角,生成内容变换以对内容应用校正失真以改善观看透视 当在一个或多个视角观看时,并且将内容呈现为内容变换的函数。 可以使用观看者位置传感器自动确定相对于内容的观看者的视角,或者可以由观看者手动输入。 内容变换通过适当的因素来视觉地缩放内容,以补偿观看者在一个或多个视角下经历的视觉失真。 内容可以作为单个近似视角或多个视角的函数而变换。