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    • 1. 发明授权
    • System and method for managing the creation and production of computer generated works
    • 用于管理计算机生成作品的创建和制作的系统和方法
    • US06243706B1
    • 2001-06-05
    • US09121972
    • 1998-07-24
    • Sylvain MoreauRéjean GagnéClaude Cajolet
    • Sylvain MoreauRéjean GagnéClaude Cajolet
    • G06F1730
    • G06Q10/10Y10S707/99931Y10S707/99933Y10S707/99942Y10S707/99953
    • A system and method for managing the creation and production of computer generated works permits two or more users to create a work by a collaborative process. The work, or a component of a work, to be created and/or produced is organised into a project structure which includes a plurality of scene structures, each of which can include a plurality of element structures which are used to construct the scenes. A project manager device operates to manage the accessing and modification of elements structures and scenes in the project by the users and manages the relationships between elements structures. The project manager device performs read reference locking of element structures and scenes to ensure that users are always using an appropriate version of the elements and/or scenes and that updates to elements and scenes are correctly propagated to other elements and to users. The project manager device allows users to work in parallel, on different elements and scenes, without requiring other elements or scenes to have been completed and allows users the ability to interact with other elements or scenes, whether completed or not, while an element or scene of interest is worked on by the user. The system and method allow the decomposition of a work into elements which can be re-used and/or which can easily be altered and modified. The system and method is essentially non-intrusive to users and much of the management of the creation and production of the work is performed automatically by the system and method.
    • 用于管理计算机生成作品的创建和生产的系统和方法允许两个或更多个用户通过协作过程创建作品。 将要创建和/或生成的作品或作品的组件组织成包括多个场景结构的项目结构,每个场景结构可以包括用于构建场景的多个元素结构。 项目经理设备用于管理用户对项目中元素结构和场景的访问和修改,并管理元素结构之间的关系。 项目经理设备执行元素结构和场景的读取参考锁定,以确保用户始终使用适当版本的元素和/或场景,并将元素和场景的更新正确传播到其他元素和用户。 项目管理器设备允许用户并行工作,不同的元素和场景,而不需要其他元素或场景的完成,并允许用户与其他元素或场景进行交互的能力,无论是否完成,而元素或场景 感兴趣的是由用户处理。 系统和方法允许将工件分解成可以重新使用和/或可以容易地改变和修改的元件。 该系统和方法本质上是非侵入用户,并且通过系统和方法自动执行工作的创建和生产的大部分管理。
    • 4. 发明授权
    • Animation system and method for defining and using rule-based groups of objects
    • 用于定义和使用基于规则的对象组的动画系统和方法
    • US06353437B1
    • 2002-03-05
    • US09086467
    • 1998-05-29
    • Réjean Gagné
    • Réjean Gagné
    • G06T1700
    • G06T13/00G06T2213/12
    • An animation system and method for defining and using one or more groups of objects in an animation allows an animator to define at least one membership rule that determines membership of an object in a group. Parameters such as properties, operators, effects, constraints, expressions and the like can be defined for the groups and can be inherited by each member of the group. A membership rule is evaluated at defined intervals to determine which objects in a scene satisfy the rule. The objects that satisfy the rule are included in the group defined by the membership rule. At least one parameter, selected by the animator for application to the group, is then inherited by each member of the group.
    • 用于在动画中定义和使用一组或多组对象的动画系统和方法允许动画师定义至少一个成员规则,其确定组中对象的成员资格。 可以为组定义诸如属性,操作符,效果,约束,表达式等参数,并且可以由组的每个成员继承。 以定义的间隔评估成员资格规则,以确定场景中的哪些对象满足规则。 满足规则的对象包含在由成员资格规则定义的组中。 由动画师选择的应用于组的至少一个参数然后由组的每个成员继承。