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    • 1. 发明申请
    • METHOD AND APPARATUS FOR GENERATING A STEREOSCOPIC IMAGE
    • 用于产生立体图像的方法和装置
    • US20110149042A1
    • 2011-06-23
    • US12968742
    • 2010-12-15
    • Chung-Hwan LEESeung-Woo Nam
    • Chung-Hwan LEESeung-Woo Nam
    • H04N13/02
    • H04N13/156
    • Provided is a method for generating stereoscopic image fedback by the interaction with a real world. Even though the method according to the related art interacts the user with the virtual object or forms the stereoscopic image without interacting with the object in the user space by controlling the virtual object using a separate apparatus, the present invention feedbacks the interaction between all the object in the user space including the object and users in the virtual space to the video reproducing system to implement a system for re-processing and reproducing the stereoscopic image, thereby making it possible to produce realistic stereoscopic image.
    • 提供了一种通过与现实世界的交互产生反馈的立体图像的方法。 即使根据现有技术的方法通过使用单独的装置控制虚拟对象来将用户与虚拟对象相互作用或形成立体图像而不与用户空间中的对象交互,本发明反馈了所有对象之间的交互 在包括对象的用户空间和虚拟空间中的用户到视频再现系统以实现用于重新处理和再现立体图像的系统,从而可以产生逼真的立体图像。
    • 2. 发明授权
    • Apparatus and method for providing contactless graphic user interface
    • 提供无接触图形用户界面的装置和方法
    • US08749488B2
    • 2014-06-10
    • US13309749
    • 2011-12-02
    • Chung-Hwan LeeSeung-Woo Nam
    • Chung-Hwan LeeSeung-Woo Nam
    • G06F3/033
    • G06F3/0489G06F3/0425G06F3/048
    • Disclosed herein are an apparatus and method for providing a contactless Graphical User Interface (GUI). The apparatus for providing a contactless GUI includes a basic information management unit, a pointer tracking unit, and a mouse event management unit. The basic information management unit receives finger image information, and generates basic pointer information for a mouse pointer service. The pointer tracking unit analyzes the finger image information based on the basic pointer information, and generates a mouse operation event by tracking a mouse operation in order to control a mouse pointer based on results of the analysis. The mouse event management unit analyzes the mouse operation event, and generates an operation message corresponding to the mouse operation. The pointer tracking unit tracks the mouse operation by calculating the movement distance of the tips of a thumb and an index finger based on the finger image information.
    • 本文公开了一种用于提供非接触式图形用户界面(GUI)的装置和方法。 用于提供非接触GUI的设备包括基本信息管理单元,指针跟踪单元和鼠标事件管理单元。 基本信息管理单元接收手指图像信息,并生成鼠标指针服务的基本指针信息。 指针跟踪单元基于基本指针信息来分析手指图像信息,并且通过跟踪鼠标操作来生成鼠标操作事件,以便基于分析结果来控制鼠标指针。 鼠标事件管理单元分析鼠标操作事件,并生成与鼠标操作对应的操作消息。 指针跟踪单元通过基于手指图像信息计算拇指和食指的尖端的移动距离来跟踪鼠标操作。
    • 4. 发明授权
    • Apparatus and method for processing collision information in graphic system
    • 在图形系统中处理碰撞信息的装置和方法
    • US07663630B2
    • 2010-02-16
    • US11634030
    • 2006-12-05
    • Do-Hyung KimSeung-Woo NamIn-Ho Lee
    • Do-Hyung KimSeung-Woo NamIn-Ho Lee
    • G06T15/70
    • G06T17/00G06T2210/21Y10S345/958Y10S345/959
    • An apparatus processes collision information in a graphic system, and includes a first storage unit for loading geometry information of primary and secondary object graphics inputted from outside, and outputting the geometry information of the primary object graphics and geometry information of a plurality of secondary object graphics in which a collision detection operation with the primary object graphics is to be performed; a transformer for transforming coordinates of the secondary object graphics to be coincided with a coordinate system that is based on the primary object graphics; a processor for acquiring a collision point, collision presence information, and a collision depth between the primary and the secondary object graphics simultaneously based on the geometry information of the inputted primary object graphics and that of each of the coordinate-transformed secondary object graphics by using a collision detection operation technique determined by the geometry information properties of the primary and the secondary object graphics; a second storage unit for storing the collision information separately, wherein the collision depths before/after update are stored in two areas separately; and an updating unit for updating the collision point and the collision presence information whenever they are newly outputted from the processor, wherein the collision depth is updated based on the result of comparison with the previously stored collision depth.
    • 一种装置处理图形系统中的碰撞信息,并且包括用于加载从外部输入的主要和次要对象图形的几何信息的第一存储单元,并且输出多个次要对象图形的主要对象图形和几何信息的几何信息 其中将执行具有主要对象图形的碰撞检测操作; 用于将辅助对象图形的坐标转换为与基于主要对象图形的坐标系重合的变换器; 基于所输入的主要对象图形的几何信息和每个坐标变换的辅助对象图形的处理器,通过使用用于获取碰撞点,碰撞存在信息和主要和次要对象图形之间的碰撞深度的处理器 由主要和次要对象图形的几何信息属性确定的碰撞检测操作技术; 第二存储单元,用于分别存储冲突信息,其中更新之前/之后的碰撞深度分别存储在两个区域中; 以及更新单元,用于每当从处理器新输出时更新碰撞点和冲突存在信息,其中基于与先前存储的冲突深度的比较结果来更新冲突深度。
    • 8. 发明授权
    • Similar shader search apparatus and method using image feature extraction
    • 类似的着色器搜索装置和使用图像特征提取的方法
    • US08564594B2
    • 2013-10-22
    • US12784437
    • 2010-05-20
    • Jae-Ho LeeHee-Kwon KimSeung-Woo Nam
    • Jae-Ho LeeHee-Kwon KimSeung-Woo Nam
    • G06T15/50
    • G06T15/80G06F17/3025G06T15/005
    • A similar shader search apparatus using image feature extraction includes: an image extraction unit configured to classify color, texture, pattern features of a 2D image, into a color feature set, a texture feature set, and a pattern feature set, numerically analyze the respective feature sets, and extract a feature value of the image; a shader extraction unit configured to analyze a predetermined stored shader, classify features having an effect upon color, texture, and pattern into a color feature set, a texture feature set, and a pattern feature set, numerically analyze the respective feature sets, and extract a feature value of the shader; and a distance function calculation unit configured to receive the image feature value and the shader feature value, calculate the similarity of color between the image and the shader, and calculate the similarity of texture between the image and the shader using the Euclidean distance function.
    • 使用图像特征提取的类似的着色器搜索装置包括:图像提取单元,被配置为将2D图像的颜色,纹理,图案特征分类为颜色特征集,纹理特征集和模式特征集合,数字地分析相应的 特征集,并提取图像的特征值; 着色器提取单元,被配置为分析预定存储的着色器,将对颜色,纹理和图案具有影响的特征分类为颜色特征集,纹理特征集和模式特征集,数字地分析各个特征集,并且提取 着色器的特征值; 以及距离函数计算单元,被配置为接收图像特征值和着色器特征值,计算图像和着色器之间的颜色的相似度,并使用欧氏距离函数计算图像和着色器之间的纹理的相似度。
    • 9. 发明授权
    • Character input method of mobile terminal
    • 移动终端字符输入法
    • US08265704B2
    • 2012-09-11
    • US12435029
    • 2009-05-04
    • Seung-Woo Nam
    • Seung-Woo Nam
    • H04B1/38
    • G06F3/04883G06F3/0235G06F3/0236G06F2203/04808
    • A mobile terminal includes a display screen to display a screen image of a particular character and a virtual keypad, and to detect touch inputs; and a controller to detect a first touch input of touching the particular character and a second touch input of touching a particular key of the virtual keypad, and to control display of display characters on respective key buttons of the virtual keypad, the display characters having at least one attribute of the particular character, if the first and second inputs are a multi-touch. Because a font of particular character is applied to the display character of the virtual keypad or to a newly input character, characters or numbers can be easily input using the display screen of the mobile terminal.
    • 移动终端包括显示特定字符​​的屏幕图像和虚拟键盘的显示屏,并且检测触摸输入; 以及控制器,用于检测触摸特定字符的第一触摸输入和触摸虚拟键盘的特定键的第二触摸输入,并且控制虚拟键盘的各个按键上的显示字符的显示,显示字符具有 如果第一和第二输入是多点触摸,则该特定字符的最少一个属性。 由于将特定字符的字体应用于虚拟键盘的显示字符或新输入的字符,所以可以使用移动终端的显示屏容易地输入字符或数字。
    • 10. 发明申请
    • SIMILAR SHADER SEARCH APPARATUS AND METHOD USING IMAGE FEATURE EXTRACTION
    • 类似的阴影搜索设备和使用图像特征提取的方法
    • US20110142336A1
    • 2011-06-16
    • US12784437
    • 2010-05-20
    • Jae-Ho LeeHee-Kwon KimSeung-Woo Nam
    • Jae-Ho LeeHee-Kwon KimSeung-Woo Nam
    • G06K9/00
    • G06T15/80G06F17/3025G06T15/005
    • A similar shader search apparatus using image feature extraction includes: an image extraction unit configured to classify color, texture, pattern features of a 2D image, into a color feature set, a texture feature set, and a pattern feature set, numerically analyze the respective feature sets, and extract a feature value of the image; a shader extraction unit configured to analyze a predetermined stored shader, classify features having an effect upon color, texture, and pattern into a color feature set, a texture feature set, and a pattern feature set, numerically analyze the respective feature sets, and extract a feature value of the shader; and a distance function calculation unit configured to receive the image feature value and the shader feature value, calculate the similarity of color between the image and the shader, and calculate the similarity of texture between the image and the shader using the Euclidean distance function.
    • 使用图像特征提取的类似的着色器搜索装置包括:图像提取单元,被配置为将2D图像的颜色,纹理,图案特征分类为颜色特征集,纹理特征集和模式特征集合,数字地分析相应的 特征集,并提取图像的特征值; 着色器提取单元,被配置为分析预定存储的着色器,将对颜色,纹理和图案具有影响的特征分类为颜色特征集,纹理特征集和模式特征集,数字地分析各个特征集,并且提取 着色器的特征值; 以及距离函数计算单元,被配置为接收图像特征值和着色器特征值,计算图像和着色器之间的颜色的相似度,并使用欧氏距离函数计算图像和着色器之间的纹理的相似度。