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    • 1. 发明授权
    • Depositing texture on receiver
    • 在接收器上沉积纹理
    • US08605333B2
    • 2013-12-10
    • US13114097
    • 2011-05-24
    • Chung-Hui KuoHwai-Tzuu TaiJohn T Hartman
    • Chung-Hui KuoHwai-Tzuu TaiJohn T Hartman
    • H04N1/40
    • G03G15/6591G03G15/224G03G15/5025G06K1/121
    • Apparatus for depositing a texture on a receiver includes a data source that provides multilevel input tint data values. A lossy compressor produces compressed multilevel tint data values from the multilevel input tint data values. A decompressor produces multilevel decompressed tint data values from the compressed multilevel tint data values. A texture memory receives those values from the decompressor and provides corresponding multilevel texture pixel data values. A print engine deposits at each of a plurality of pixel sites on the receiver an amount of texture-forming material corresponding to the respective multilevel texture pixel data value. A loader loads into the texture memory a texture set including multilevel texture pixel data values for each of a plurality of textures, and each texture in the texture set corresponds to a respective selected range of multilevel decompressed tint data value.
    • 用于在接收器上存储纹理的装置包括提供多级输入色调数据值的数据源。 有损压缩器从多级输入色调数据值产生压缩多级色调数据值。 解压缩器从压缩的多级色调数据值产生多级解压缩色调数据值。 纹理存储器从解压缩器接收这些值,并提供相应的多级纹理像素数据值。 印刷引擎在接收器上的多个像素位置的每一个处沉积与多个多层结构像素数据值对应的纹理形成材料的量。 加载器将多个纹理中的每一个纹理集合包含多层纹理像素数据值,纹理集合中的每个纹理对应于多级解压缩色调数据值的相应选定范围。
    • 2. 发明申请
    • DEPOSITING TEXTURE FOR JOB ON RECEIVER
    • 在收件人上填写工作的纹理
    • US20130003087A1
    • 2013-01-03
    • US13171769
    • 2011-06-29
    • Chung-Hui KuoHwai-Tzuu TaiJohn T. Hartman
    • Chung-Hui KuoHwai-Tzuu TaiJohn T. Hartman
    • G06K1/00
    • G06K15/1802G06K15/1827G06K2215/0082
    • Apparatus for depositing a texture on a receiver includes a data source adapted to receive a job specification and provide corresponding texture identification data values. A texture memory receives the texture identification data values from the data source and provides corresponding multilevel texture pixel data values. A loader loads into the texture memory a texture set including multilevel texture pixel data values for each of a plurality of textures, each texture in the texture set corresponding to one or more of the texture identification data values. A print engine deposits at each of a plurality of pixel sites on the receiver an amount of texture-forming material corresponding to the respective multilevel texture pixel data value.
    • 用于在接收器上存储纹理的装置包括适于接收作业规范并提供对应的纹理识别数据值的数据源。 纹理存储器从数据源接收纹理识别数据值,并提供相应的多层纹理像素数据值。 一种加载器向纹理存储器加载纹理集合,该纹理集合包括多个纹理中的每一个的多层纹理像素数据值,纹理集合中的每个纹理对应于纹理识别数据值中的一个或多个。 印刷引擎在接收器上的多个像素位置的每一个处沉积与多个多层结构像素数据值对应的纹理形成材料的量。
    • 3. 发明申请
    • DEPOSITING JOB-SPECIFIED TEXTURE ON RECEIVER
    • 在接收器上放置工作指定的纹理
    • US20130002739A1
    • 2013-01-03
    • US13171743
    • 2011-06-29
    • Chung-Hui KuoHwai-Tzuu TaiJohn T. Hartman
    • Chung-Hui KuoHwai-Tzuu TaiJohn T. Hartman
    • G01D15/16
    • H04N1/40087G03G21/04G06K15/129G06K15/1889G06K2215/0082
    • Apparatus for depositing a texture on a receiver includes a data source that provides multilevel input tint data values based on a job specification. A lossy compressor produces compressed multilevel tint data values from the multilevel input tint data values. A decompressor produces multilevel decompressed tint data values from the compressed multilevel tint data values. A texture memory receives those values from the decompressor and provides corresponding multilevel texture pixel data values. A print engine deposits at each of a plurality of pixel sites on the receiver an amount of texture-forming material corresponding to the respective multilevel texture pixel data value. A loader loads into the texture memory a texture set including multilevel texture pixel data values for each of a plurality of textures, and each texture in the texture set corresponds to a respective selected range of multilevel decompressed tint data value.
    • 用于在接收器上存储纹理的装置包括基于作业规范提供多级输入色调数据值的数据源。 有损压缩器从多级输入色调数据值产生压缩多级色调数据值。 解压缩器从压缩的多级色调数据值产生多级解压缩色调数据值。 纹理存储器从解压缩器接收这些值,并提供相应的多级纹理像素数据值。 印刷引擎在接收器上的多个像素位置的每一个处沉积与多个多层结构像素数据值对应的纹理形成材料的量。 加载器将多个纹理中的每一个纹理集合包含多层纹理像素数据值,纹理集合中的每个纹理对应于多级解压缩色调数据值的相应选定范围。
    • 6. 发明授权
    • Subjective and objective universal substrate printer ICC profile selection
    • 主观和客观通用基板印刷机ICC型材选型
    • US07599634B2
    • 2009-10-06
    • US11734821
    • 2007-04-13
    • Chung-Hui KuoYee S. NgHwai-Tzuu TaiDmitri A. Gusev
    • Chung-Hui KuoYee S. NgHwai-Tzuu TaiDmitri A. Gusev
    • G03G15/00
    • H04N1/603H04N1/6097
    • Forming a multicolor image on a receiver member wherein a database of custom color profiles based on substrate physical properties and printing process characteristics is established. A set of universal color profiles is determined based on physical properties of substrates from clustered custom profiles. One universal color profile is assigned to a target substrate from the set of universal color profiles based on objective or subjective feedback. Thereafter, a multicolor toner image is formed on the receiver member with toners of at least three different colors of toner pigments which form various combinations of colors at different pixel locations on the receiver member to form the multicolor toner image thereon using the assigned one color profile. Based on objective or subjective feedback, the selected one universal color profile is modified, or a different universal color profile is selected.
    • 在接收器构件上形成多色图像,其中建立了基于衬底物理特性和印刷工艺特性的定制颜色分布数据库。 基于来自聚类定制轮廓的基底的物理性质确定一组通用颜色轮廓。 基于客观或主观的反馈,通用色彩配置文件将一个通用色彩配置文件分配给目标基板。 此后,在接收器构件上形成具有至少三种不同颜色的调色剂颜料的调色剂的多色调色剂图像,其在接收器构件上的不同像素位置处形成各种颜色的组合,以使用所分配的一个颜色轮廓来形成其上的多色调色剂图像 。 基于客观或主观反馈,修改所选择的一个通用颜色配置文件,或选择不同的通用颜色配置文件。
    • 10. 发明申请
    • SCREENED HARDCOPY REPRODUCTION APPARATUS WITH COMPENSATION
    • 具有补偿的筛选生物复制装置
    • US20110235059A1
    • 2011-09-29
    • US12748762
    • 2010-03-29
    • Hwai-Tzuu TaiChung-Hui KuoStacy M. Munechika
    • Hwai-Tzuu TaiChung-Hui KuoStacy M. Munechika
    • G06F3/12
    • H04N1/4015
    • Screened hardcopy reproduction apparatus for applying toner to a receiver using a print engine that may not apply toner uniformly, so the toner applied to the receiver has a non-uniformity. A controller receives an input pixel level and a corresponding input pixel location; a tone-reproduction unit calculates an output pixel level from the input pixel level and a corresponding output pixel location from the input pixel location; a compensator calculates a compensated pixel level from the output pixel level and the output pixel location; and a screening unit calculates a screened pixel level and a screened pixel location from the compensated pixel level, the output pixel location, and a selected screening pattern. The print engine applies an amount of the toner corresponding to the screened pixel level and the non-uniformity to the receiver at a toner location corresponding to the screened pixel location to compensate for the non-uniformity.
    • 使用可能不能均匀地施加调色剂的打印引擎将调色剂施加到接收器的屏蔽硬拷贝再现设备,因此施加到接收器的调色剂具有不均匀性。 控制器接收输入像素级和对应的输入像素位置; 色调再现单元从输入像素位置计算输出像素级别和相应的输出像素位置; 补偿器从输出像素级和输出像素位置计算补偿像素级; 并且筛选单元从补偿的像素级,输出像素位置和所选择的筛选模式计算筛选的像素级别和筛选的像素位置。 打印引擎在对应于被筛选的像素位置的调色剂位置处将与筛选的像素级别和不均匀性相对应的一定量的调色剂施加到接收器以补偿不均匀性。