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    • 1. 发明授权
    • Apparatus for generating enhanced interactive video game playfield
environments
    • 用于产生增强的交互式视频游戏场地环境的装置
    • US4890833A
    • 1990-01-02
    • US182387
    • 1988-04-18
    • Kenneth F. LantzScott C. HerschlerCharles R. BleichWalter E. SmoluchaGregory W. Wepner
    • Kenneth F. LantzScott C. HerschlerCharles R. BleichWalter E. SmoluchaGregory W. Wepner
    • H04N9/22
    • H04N9/22
    • A video game or the like including a real-time interactive video disk game-play background generation system. The disk player incorporates track skipping capability which is under the direct control of the game processor, on a frame-by-frame basis, whereby substantially instantaneous jumps to alternative video scenes can be effected in response to changing game play. Video scene data is stored on the disk in horizontally compressed format. A video expander/scroller effectively stretches the compressed video from the disk by a factor of two and selects, under game processor control, one frame width, or one-half the expanded background scene, for display. A color programmable read-only-memory (PROM) having at least two pre-programmed color pallets is provided to redefine color relationships of game symbols stored in read-only-memory (ROM) thereby reducing the storage of redundant game symbol data in this ROM.
    • 包括实时交互式视频盘游戏背景生成系统的视频游戏等。 磁盘播放器包括在游戏处理器的直接控制下的轨道跳过功能,逐帧地基于这样一种方式,从而可以响应于改变的游戏进行实际上瞬时跳转到替代视频场景。 视频场景数据以水平方式压缩格式存储在磁盘上。 视频扩展器/滚动器有效地将压缩的视频从磁盘延伸2倍,并在游戏处理器控制下选择一个帧宽度或扩展背景场景的一半以供显示。 提供具有至少两个预编程彩色托盘的彩色可编程只读存储器(PROM),以重新定义存储在只读存储器(ROM)中的游戏符号的颜色关系,从而减少冗余游戏符号数据的存储 只读存储器。
    • 2. 发明授权
    • Apparatus for generating interactive video game playfield environments
    • 用于生成交互式视频游戏场地环境的装置
    • US4766541A
    • 1988-08-23
    • US54094
    • 1987-05-22
    • Charles R. BleichWalter E. SmoluchaGregory W. WepnerKenneth F. LantzScott C. Herschler
    • Charles R. BleichWalter E. SmoluchaGregory W. WepnerKenneth F. LantzScott C. Herschler
    • H04N9/22G06F15/44A63F9/22G06F3/14
    • H04N9/22
    • A video game or the like including a real-time interactive video disk game-play background generation system. The disk player incorporates track skipping capability which is under the direct control of the game processor, on a frame-by-frame basis, whereby substantially instantaneous jumps to alternative video scenes can be effected in response to changing game play. Video scene data is stored on the disk in horizontally compressed format. A video expander/scroller effectively stretches the compressed video from the disk by a factor of two and selects, under game processor control, one frame width, or one-half the expanded background scene, for display. A color programmable read-only-memory (PROM) having at least two pre-programmed color pallets is provided to redefine color relationships of game symbols stored in read-only-memory (ROM) thereby reducing the storage of redundant game symbol data in this ROM.
    • 包括实时交互式视频盘游戏背景生成系统的视频游戏等。 磁盘播放器包括在游戏处理器的直接控制下的轨道跳过功能,逐帧地基于这样一种方式,从而可以响应于改变的游戏进行实际上瞬时跳转到替代视频场景。 视频场景数据以水平方式压缩格式存储在磁盘上。 视频扩展器/滚动器有效地将压缩的视频从磁盘延伸2倍,并在游戏处理器控制下选择一个帧宽度或扩展背景场景的一半以供显示。 提供具有至少两个预编程彩色托盘的彩色可编程只读存储器(PROM),以重新定义存储在只读存储器(ROM)中的游戏符号的颜色关系,从而减少冗余游戏符号数据的存储 只读存储器。
    • 3. 发明授权
    • Subscriber line interface circuit (SLIC) simulator
    • 用户线接口电路(SLIC)模拟器
    • US06212272B1
    • 2001-04-03
    • US09149982
    • 1998-09-09
    • Scott C. HerschlerMeir DahanLeming Xu
    • Scott C. HerschlerMeir DahanLeming Xu
    • H04M302
    • H04Q11/0471H04Q2213/13003H04Q2213/13034H04Q2213/13107H04Q2213/13176H04Q2213/1318H04Q2213/1319H04Q2213/13202H04Q2213/13209H04Q2213/13216H04Q2213/1322H04Q2213/13299H04Q2213/13305H04Q2213/1332H04Q2213/13322H04Q2213/13335H04Q2213/13396H04Q2213/13405
    • An analog subscriber unit adapter/interface which generates a low voltage ring-tone signal to an audio speaker is provided The adapter facilitates the use of an analog subscriber unit over an ISDN communications link and provides added functionality to ISDN devices. The SLIC simulator interface of the present invention is preferably provided as part of an ISDN modem, thereby giving added functionality to the modem by allowing analog phones to operate over an ISDN line. The interface operates by simulating the services and functions of an analog SLIC (Subscriber Line Interface Circuit) while converting and formatting the analog information to an ISDN compatible form, and vice versa. The SLIC simulator provides an audible ring-tone signal indicative of an incoming call by way of an audio speaker, thereby obviating the need for a high amplitude ring voltage signal to be sent to the subscriber unit. The need for a ring-trip circuit is therefore also obviated. The absence of a high amplitude ring voltage also permits circuit simplification and associated cost savings because the electrical isolation requirements recognized in the telecommunications industry are less strict for low-voltage circuits.
    • 提供了向音频扬声器生成低电压铃音信号的模拟用户单元适配器/接口。适配器便于通过ISDN通信链路使用模拟用户单元,并向ISDN设备提供附加功能。 本发明的SLIC模拟器接口优选地被提供作为ISDN调制解调器的一部分,从而通过允许模拟电话通过ISDN线路来操作来向调制解调器添加功能。 该接口通过模拟模拟SLIC(用户线路接口电路)的服务和功能,同时将模拟信息转换和格式化为ISDN兼容形式,反之亦然。 SLIC模拟器通过音频扬声器提供指示呼入的可听铃声信号,从而避免需要向用户单元发送高振幅环形电压信号。 因此,也避免了对环路电路的需要。 没有高振幅环电压也允许电路简化和相关的成本节省,因为在电信行业中识别的电隔离要求对于低压电路不太严格。