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    • 2. 发明申请
    • Method and system of building a grammar rule with baseforms generated dynamically from user utterances
    • 使用从用户话语动态生成的基本形式构建语法规则的方法和系统
    • US20060047510A1
    • 2006-03-02
    • US10924520
    • 2004-08-24
    • Soonthorn AtivanichayaphongCharles CrossBrien Muschett
    • Soonthorn AtivanichayaphongCharles CrossBrien Muschett
    • G10L15/26
    • G10L15/187G10L2015/0631
    • A method (200) of building a grammar with baseforms generated dynamically from user utterances can include the steps of recording (205) a user utterance, generating (210) a baseform using the user utterance, creating or adding to (215) a grammar rule using the baseform, and binding (230) the grammar rule in a grammar document of a voice extensible markup language program. Generating a baseform can optionally include introducing a new element to VoiceXML with attributes that enable generating the baseform from a referenced recording such as the user utterance. In one embodiment, the method can be used to create (235) a phonebook and a grammar to access the phonebook by repeatedly visiting a form containing the grammar rule with attributes that enable generating the baseform from the referenced recording.
    • 用用户话语动态生成基本形式的语法的方法(200)可包括以下步骤:(205)用户话语,使用用户话语产生(210)基形,创建或添加(215)语法规则 使用基本形式,并在语音可扩展标记语言程序的语法文档中绑定(230)语法规则。 生成基本形式可以选择性地包括向VoiceXML引入新元素,该属性使得能够从引用的记录(例如用户话语)生成基本形式。 在一个实施例中,该方法可以用于通过重复地访问包含语法规则的表单来创建(235)电话簿和语法来访问电话簿,该属性可以使得能够从引用的记录生成基本形式。
    • 8. 发明申请
    • Method and procedure for compiling and caching VoiceXML documents in a Voice XML interpreter
    • 在Voice XML解释器中编译和缓存VoiceXML文档的方法和过程
    • US20050135572A1
    • 2005-06-23
    • US10744300
    • 2003-12-22
    • William Da PalmaBrett GavagniMatthew HartleyBrien Muschett
    • William Da PalmaBrett GavagniMatthew HartleyBrien Muschett
    • G10L15/26H04M3/493H04M1/64G10L15/00
    • H04M3/4938G10L2015/228
    • A method and system of compiling and caching voice application documents in order to provide more efficient retrieval of resources in a web-programming model such as in the VoiceXML domain. The method and system of the present invention requires that a voice application resource such as a VoiceXML document first be transformed into a representative object model before it is stored in the system's cache memory, and that this model becomes the voice application resource that is ultimately executed by the VoiceXML interpreter. The representative object model contains all of the data of the original source document but in a compressed and optimized format therefore occupying a smaller footprint in memory. The representative object model also contains the code necessary to execute the data. Further, the compressed representative object model does not need to be compiled again before execution. Because the object model stored in cache contains a compiled representation of the original resource and not the original resource itself, it can be executed as a binary object, thus leading to greater efficiency during execution and the reduction of cost and hardware utilization.
    • 一种编译和缓存语音应用文档的方法和系统,以便在诸如VoiceXML域之类的网络编程模型中提供更有效的资源检索。 本发明的方法和系统要求将诸如VoiceXML文档之类的语音应用资源首先在存储在系统的高速缓冲存储器中之前被转换成代表性的对象模型,并且该模型成为最终执行的语音应用资源 由VoiceXML解释器。 代表性对象模型包含原始源文档的所有数据,但是以压缩和优化的格式,因此占用较小的内存占用空间。 代表性对象模型还包含执行数据所需的代码。 此外,压缩代表对象模型在执行之前不需要再编译。 由于存储在缓存中的对象模型包含原始资源的编译表示,而不是原始资源本身,因此可以作为二进制对象执行,从而在执行过程中提高效率,降低成本和硬件利用率。
    • 9. 发明申请
    • Method and process to generate real time input/output in a voice XML run-time simulation environment
    • 在语音XML运行时仿真环境中生成实时输入/输出的方法和过程
    • US20050131707A1
    • 2005-06-16
    • US10734486
    • 2003-12-12
    • William Da PalmaBrett GavagniMatthew HartleyBrien Muschett
    • William Da PalmaBrett GavagniMatthew HartleyBrien Muschett
    • G10L21/00H04M3/24
    • H04M3/242
    • A method and system for testing voice applications, such as VoiceXML applications, is provided. The system provides a run-time simulation environment for applications that simulates and automates user interaction. A user simulation script is provided in a customized mark-up language. The voice application is processed to derive a nominal output of the voice application. The user simulation script is processed to generate a simulated output for the voice application corresponding to the nominal output. The user simulation script is also processed to generate a simulated input for the voice application corresponding to a pre-determined user input to the voice application. The simulated inputs and outputs are executed in conjunction with the voice application in real-time to test the application. Execution time rates for text based input and output are calculated based on empirical speaking rates of human users.
    • 提供了一种用于测试语音应用程序(如VoiceXML应用程序)的方法和系统。 该系统为模拟和自动化用户交互的应用程序提供运行时仿真环境。 以定制的标记语言提供用户模拟脚本。 处理语音应用程序以导出语音应用程序的标称输出。 处理用户仿真脚本以产生对应于标称输出的语音应用的模拟输出。 还处理用户模拟脚本以产生对应于语音应用的预定用户输入的语音应用的模拟输入。 模拟输入和输出与语音应用程序实时一起执行,以测试应用程序。 基于文本输入和输出的执行时间速率是基于人类用户的经验说话率来计算的。
    • 10. 发明申请
    • Media flow converter for use in real-time delivery transactions
    • 用于实时交货交易的媒体流转换器
    • US20070116039A1
    • 2007-05-24
    • US11286922
    • 2005-11-23
    • Brett GavagniBrien MuschettWendi Nusbickel
    • Brett GavagniBrien MuschettWendi Nusbickel
    • H04J3/22
    • H04L67/325H04L65/608
    • A method (200) and a system (100) for coordinated streaming use a single Real Time Protocol (RTP) producer (130) for handling multiple audio services (110). The method can include the steps of assigning (202) a RTP producer to handle multiple audio objects, and maintaining (204) a service for each object in accordance with a delivery schedule. RTP packets can be sent in accordance with the delivery schedule for complying with real-time requirements of a media rendering client thereby providing continuous real-time service delivery. The method can further include determining a wait time and updating the delivery schedule in view of the wait time. In one arrangement, the RTP producer can sleep for a pre-specified interval, and upon wake, prioritizes service delivery based on an audio object's wait time.
    • 用于协调流的方法(200)和系统(100)使用单个实时协议(RTP)生成器(130)来处理多个音频服务(110)。 该方法可以包括以下步骤:分配(202)RTP生成器来处理多个音频对象,并且根据传送时间表维护(204)每个对象的服务。 可以根据传送计划发送RTP分组,以满足媒体呈现客户端的实时要求,从而提供连续的实时服务传递。 该方法还可以包括根据等待时间来确定等待时间和更新传送计划。 在一种布置中,RTP生成器可以预先指定的间隔睡眠,并且在唤醒时,基于音频对象的等待时间来优先进行服务传递。