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    • 3. 发明申请
    • Gesture Enhanced Input Device
    • 手势增强输入设备
    • US20100113140A1
    • 2010-05-06
    • US12619635
    • 2009-11-16
    • Bryan M. KellyStephen PattonJulia ChildsSean Christopher MartinMartin Stephen LyonsMichael J. MitchellWilliam R. WadleighDavid B. SchultzKimberly CohnJohn R. VallejoJoanna Musick
    • Bryan M. KellyStephen PattonJulia ChildsSean Christopher MartinMartin Stephen LyonsMichael J. MitchellWilliam R. WadleighDavid B. SchultzKimberly CohnJohn R. VallejoJoanna Musick
    • A63F9/24A63F13/00
    • G07F17/3209G07F17/32G07F17/322
    • Various embodiments disclosed herein are directed to a gesture enhanced game play system that includes a display subsystem, a sensor subsystem, and one or more computing subsystems. The display subsystem is configured to display images related to one or more games to be played on at least a first game playing surface. The images include a virtual game layout having a number of demarcations of at least one area associated with the play of the one or more games. The sensor subsystem is configured to detect at least one physical aspect of at least one game related piece when the game related piece is at least proximate the virtual game layout. The one or more computing subsystems communicatively coupled to the display subsystem to control the images displayed by the display subsystem. Additionally, one or more computing subsystems are communicatively coupled to the sensor subsystem to receive information indicative of the at least one physical aspect of the game related piece sensed by the sensor subsystem. The sensor subsystem is configured to detect multiple touch gestures, wherein gestures include simultaneous touches by multiple fingers, consecutive touches by a single finger, touching and sliding of a finger, touching and sliding of multiple fingers, and combinations thereof.
    • 本文公开的各种实施例涉及包括显示子系统,传感器子系统和一个或多个计算子系统的手势增强游戏系统。 显示子系统被配置为在至少第一游戏面上显示与要播放的一个或多个游戏相关的图像。 图像包括虚拟游戏布局,其具有与一个或多个游戏的游戏相关联的至少一个区域的划分的数量。 传感器子系统被配置为当游戏相关片段至少接近虚拟游戏布局时,检测至少一个游戏相关片段的至少一个物理方面。 所述一个或多个计算子系统通信地耦合到所述显示子系统以控制由所述显示子系统显示的图像。 另外,一个或多个计算子系统通信地耦合到传感器子系统以接收指示由传感器子系统感测到的游戏相关片段的至少一个物理方面的信息。 传感器子系统被配置为检测多个触摸手势,其中手势包括多个手指的同时触摸,单个手指的连续触摸,手指的触摸和滑动,多个手指的触摸和滑动以及其组合。