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    • 4. 发明授权
    • Immersive ecosystem
    • US11373383B2
    • 2022-06-28
    • US16985529
    • 2020-08-05
    • Brightline Interactive, LLC
    • Tyler H. Gates
    • G06T19/20G06F3/01G06N20/00G02B27/01G02B27/00
    • An immersive ecosystem is provided comprising a VR headset configured to display a 3D rendering to a user and sensor(s) configured to measure a user response to dynamic 3D asset(s) in the 3D rendering. The immersive ecosystem further comprises a processor, an AI engine, and a first non-transitory computer-readable storage medium encoded with program code executable for providing the 3D rendering to the VR headset. The AI engine is operably coupled to a second non-transitory computer-readable storage medium configured to store predetermined response values and time values for dynamic 3D assets. The AI engine comprises a third non-transitory computer-readable storage medium encoded with program code executable for receiving the measured user response, comparing the received user response to the predetermined response value at the predetermined time value, based on the comparison, modifying dynamic 3D asset(s), and communicating the modified dynamic 3D asset(s) to the processor for providing within 3D rendering.