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    • 9. 发明授权
    • Gaming system and method with award enhancing symbol
    • 游戏系统和方法与奖励增强符号
    • US08328616B1
    • 2012-12-11
    • US13162400
    • 2011-06-16
    • Benjamin T. GomezDaniel P. LouiePamela S. Smith
    • Benjamin T. GomezDaniel P. LouiePamela S. Smith
    • A63F13/00
    • G07F17/3267
    • A gaming system comprises at least one input device, at least one display device, at least one processor, and at least one memory device. The memory device stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one input device to receive a wager to play a wagering game, display an array of symbols randomly selected from a plurality of possible symbols, trigger a bonus feature if the displayed array includes a bonus triggering outcome, and, in response to the displayed array including at least one bonus triggering symbol, change one or more of the symbols adjacent to the bonus triggering symbol to respective other symbols selected from the plurality of possible symbols, and awarding an enhanced award that is greater than a basic award resulting from the bonus feature and any winning combinations of the symbols in the displayed array. The basic award is otherwise provided when the at least one bonus triggering symbol is absent from the displayed array.
    • 游戏系统包括至少一个输入设备,至少一个显示设备,至少一个处理器和至少一个存储设备。 存储器装置存储多个指令,当由至少一个处理器执行时,至少一个处理器与至少一个显示设备和至少一个输入设备一起操作以接收下注以播放投注游戏 显示从多个可能符号中随机选择的符号阵列,如果所显示的阵列包括奖励触发结果,则触发奖励特征,并且响应于所显示的阵列包括至少一个奖励触发符号,改变一个或多个 与所述奖励触发符号相邻的符号到从所述多个可能符号中选择的相应的其他符号,以及授予大于由所述奖励特征产生的基本奖励和所显示的阵列中的符号的任何获胜组合的增强奖励。 当显示的阵列中不存在至少一个奖励触发符号时,否则提供基本奖励。
    • 10. 发明申请
    • HAPTIC GAMING CHAIRS AND WAGERING GAME SYSTEMS AND MACHINES WITH A HAPTIC GAMING CHAIR
    • 欢乐游戏玩家和玩具游戏系统和机器与快乐游戏椅
    • US20120302323A1
    • 2012-11-29
    • US13477795
    • 2012-05-22
    • Mark B. GagnerNorman R. WurzPaul J. RadekBenjamin T. GomezRalph M. Beerhorst
    • Mark B. GagnerNorman R. WurzPaul J. RadekBenjamin T. GomezRalph M. Beerhorst
    • G06F17/00
    • G07F17/3202
    • Haptic gaming chairs and wagering game systems and machines with a haptic gaming chair are presented herein. A gaming system is disclosed for playing a wagering game. The gaming system includes an input device for receiving wagers from players to play the wagering game. A display device displays an outcome of the wagering game, which is randomly determined from a plurality of wagering game outcomes. The gaming system also includes a gaming chair, which can include a seat portion and an optional backrest portion that are supported by a base. An array of tactors is at least partially embedded within the seat portion and/or backrest portion. The tactors are configured to generate tactile stimulation. A controller is in operative communication with the array of tactors. The controller synchronizes actuation of the array of tactors to coincide with aspects of the wagering game being displayed via the display device.
    • 本文介绍触觉游戏椅和投注游戏系统以及具有触觉游戏椅的机器。 公开了一种用于玩投注游戏的游戏系统。 游戏系统包括用于接收来自玩家的下注以输入投注游戏的输入设备。 显示装置显示从多个投注游戏结果随机确定的投注游戏的结果。 游戏系统还包括游戏椅,其可以包括由基座支撑的座椅部分和可选的靠背部分。 一组触觉器至少部分地嵌入在座椅部分和/或靠背部分内。 触觉器被配置成产生触觉刺激。 控制器与触发器阵列操作通信。 所述控制器使所述触发器阵列的致动同步于通过所述显示装置显示的所述投注游戏的方面。