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    • 1. 发明申请
    • Method and System for Secondary Content Distribution
    • 二级内容分发方法与系统
    • US20140085196A1
    • 2014-03-27
    • US14115833
    • 2012-04-19
    • Arnold ZuckerAvraham PoupkoSteve EpsteinYossi TsuriaHillel SolowShabtai AtlowKevin A. Murray
    • Arnold ZuckerAvraham PoupkoSteve EpsteinYossi TsuriaHillel SolowShabtai AtlowKevin A. Murray
    • G06F3/01
    • G06F3/01G06F9/451G06Q30/0241
    • A secondary content distribution system and method is described, the system and method including a receiver for receiving a plurality of differing versions of secondary content from an provider, each one of the differing versions of the secondary content being associated with at least one of a reading mode, and a connection mode, a processor operative to determine a reading mode of a user of a client device, a selector for selecting one of the differing versions of the secondary content for display on the client device display, the selection being a function, at least in part, of matching the determined reading mode with the reading mode associated with the one of the differing versions of the secondary content and the connection mode of the client device, and a display for displaying the selected one of the differing versions of the secondary content on the client device display. Related methods, systems, and apparatus are also described.
    • 描述了次要内容分发系统和方法,所述系统和方法包括用于从提供商接收多个不同版本的次要内容的接收器,所述次要内容的不同版本中的每一个与阅读中的至少一个相关联 模式和连接模式,可操作以确定客户端设备的用户的阅读模式的处理器,用于选择所述次要内容的不同版本中的一个以在客户端设备显示上显示的选择器,所述选择是功能, 至少部分地将所确定的阅读模式与与所述辅助内容的不同版本和所述客户端设备的连接模式中的一个相关联的读取模式进行匹配;以及显示器,用于显示所选择的所述不同版本的 在客户端设备上显示次要内容。 还描述了相关方法,系统和装置。
    • 3. 发明申请
    • Electronic Book Security Features
    • 电子书安全功能
    • US20120139693A1
    • 2012-06-07
    • US13384687
    • 2010-06-21
    • Arnold ZuckerPerry SmithYossi TsuriaHarel CainHillel SolowSteve EpsteinShabtai Atlow
    • Arnold ZuckerPerry SmithYossi TsuriaHarel CainHillel SolowSteve EpsteinShabtai Atlow
    • G06F7/04
    • G06T1/0042G06F21/10G06F21/32G06F21/88G06F2221/0708G06F2221/2111G06K9/34G06K2209/01G06T2201/0051H04L63/0428H04L63/0861H04N5/913H04N21/4223H04N21/44008H04N21/4627H04N21/8352H04N2005/91364
    • A method and system for fingerprinting a content item is described, the and system method include providing the content item, the content item including a set of content item elements, the set of content item elements denoted E, such that E={E1, E2, Ei, Em}, providing information uniquely associated with a single user, the information including a string of bits, hereinafter denoted S0, parsing S0 into a plurality of subsequences of strings of bits, hereinafter denoted S1,, Sn, the parsing being performed such that S0 equals a function of S1,, Sn, providing a matrix of content item replacement elements, the matrix denoted R, each row of matrix R including, for at least each one of n members of set E, an array of content item replacement elements for Ei denoted Ri, such that Ri={Ri1, Rij}, uniquely associating each one of S1, Sn with one matrix element of matrix R, so that for every one of S1,, Sn there exists a corresponding element of E, for every one of S1,, Sn replacing at least one instance of the corresponding element E in the content item with the associated one matrix element of matrix R for the corresponding one of S1,, Sn, and outputting a replacement content item including the result of the replacing, wherein the members of Ri for each Ei are chosen according to at least one similarity criterion. Related hardware, systems and methods are also described.
    • 描述了用于对内容项进行指纹识别的方法和系统,并且系统方法包括提供内容项,包括一组内容项元素的内容项,表示为E的内容项集合的集合,使得E = {E1,E2 ,Ei,Em},提供与单个用户唯一相关联的信息,该信息包括一串比特,以下表示为S0,将S0解析成多个比特串的子序列,下文称为S1,Sn,执行解析 使得S0等于S1,Sn的函数,提供内容项替换元素的矩阵,表示为R的矩阵,矩阵R的每行包括用于集合E的n个成员中的至少每一个的内容项的数组 用于表示为Ri的Ei的替换元素,使得Ri = {Ri1,Rij},将S1,Sn中的每一个唯一地与矩阵R的一个矩阵元素相关联,使得对于S1中的每一个,Sn存在对应的E元素 ,对于S1中的每一个,Sn至少替换一个 在内容项目中的对应元素E的实例与对应的S1,Sn的矩阵R的相关联的一个矩阵元素,并输出包括替换结果的替换内容项,其中每个Ei的Ri的成员 根据至少一个相似性标准来选择。 还描述了相关的硬件,系统和方法。
    • 5. 发明申请
    • ADVERTISEMENT SHIFTING SYSTEM
    • 广告移位系统
    • US20110016498A1
    • 2011-01-20
    • US12735645
    • 2008-08-14
    • Yossi TsuriaArnold Zucker
    • Yossi TsuriaArnold Zucker
    • H04N7/18
    • H04N21/43615H04N21/25808H04N21/2668H04N21/4104H04N21/4122H04N21/4126H04N21/458H04N21/812H04N21/8153
    • A method for displaying device shifted content is described, the method including receiving at a first device, from a first source of content, a plurality of a first type of content items, receiving at a second device, from a second source of content, a plurality of a second type of content items, receiving at the second device, from a third source of content, at least one third type of content item, sending at least one third type of content item and at least one second type of content item from the second device to the first device, and displaying at the first device at least one first type of content item, at least one second type of content item, and at least one third type of content item. Related methods and systems are also described.
    • 描述了显示设备移位内容的方法,所述方法包括从第一内容源接收多个第一类型的内容项目,在第二设备处从第二内容源接收第一内容源, 多个第二类型的内容项目,在第二设备处从第三内容源接收至少一种第三类型的内容项目,发送至少一种第三类型的内容项目和至少一种第二类型的内容项目, 所述第二设备到所述第一设备,以及在所述第一设备处显示至少一个第一类型的内容项目,至少一个第二类型的内容项目以及至少第三类型的内容项目。 还描述了相关方法和系统。
    • 9. 发明授权
    • Interactive game system
    • 互动游戏系统
    • US06227974B1
    • 2001-05-08
    • US09242781
    • 1999-05-06
    • Amir EilatArnold Zucker
    • Amir EilatArnold Zucker
    • A63F922
    • A63F13/338A63F13/005A63F13/06A63F13/12A63F13/86A63F2300/1062A63F2300/409A63F2300/695A63F2300/8082H04L67/38H04N7/17318
    • A gaming method for use with an interactive game which is played at a player unit having an interface device which is coupled to a television and to at least one communication network. The method includes displaying, via the interface device, the interactive game on the television, capturing a picture of a player, transferring the picture of the player to a headend, processing the picture of the player to create an avatar of the player, electronically assimilating the avatar into the interactive game, and enabling the player to interactively play the interactive game by controlling the avatar via the at least one communication network. In another preferred embodiment, a gaming method is provided for use with an interactive game in which, at a first player unit, a first interface device is coupled to a first television and to a communication network, and at a second player unit, a second interface device is coupled to a second television and to the communication network. The method includes displaying, via the first and second interface devices, the interactive game at the first and second televisions, and enabling a first player, playing at the first player unit, and a second player, playing at the second player unit, to play along with the interactive game by competing each against the other via the communication network.
    • 一种用于与具有耦合到电视机和至少一个通信网络的接口设备的播放器单元播放的交互式游戏的游戏方法。 该方法包括:经由接口装置在电视机上显示交互式游戏,拍摄播放器的图片,将播放器的图片传送到头端,处理播放器的图片以创建玩家的化身,电子吸收 所述化身进入所述交互式游戏,并且使所述玩家能够通过经由所述至少一个通信网络控制所述化身来交互式地玩所述交互式游戏。 在另一个优选实施例中,提供一种游戏方法,用于与交互式游戏一起使用,其中,在第一播放器单元处,第一接口设备耦合到第一电视和通信网络,并且在第二播放器单元处,第二播放器单元 接口设备耦合到第二电视机和通信网络。 该方法包括:经由第一和第二接口设备在第一和第二电视机上显示交互式游戏,并且使得能够在第一播放器单元播放的第一播放器和在第二播放器单元播放的第二播放器播放 以及通过通信网络相互竞争的交互式游戏。