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    • 1. 发明申请
    • DECLARATIVE MODEL INTERPRETATION
    • 声明模式解释
    • US20090112570A1
    • 2009-04-30
    • US11925741
    • 2007-10-26
    • Antony Scott WilliamsSiddharth JayadevanArye GittelmanWilliam E. AitkenSimon D. KentVladimir Nedkov Hristov
    • Antony Scott WilliamsSiddharth JayadevanArye GittelmanWilliam E. AitkenSimon D. KentVladimir Nedkov Hristov
    • G06F9/455
    • G06F8/20
    • Embodiments described herein are directed to the constructing software applications based on data models and automatically reconfiguring runtime object graphs according to data model edits input by a user. In one embodiment, a computer system performs a method for constructing at least a portion of a software application based on a data model. The computer system accesses a data model that includes user-configurable construction information indicating how at least a portion of a software application is to be constructed. The declarative interpreter is configured to construct an application based on the construction information in the data model. The computer system interprets the construction information in the data model to determine how to construct at least a portion of the software application. The computer system also constructs at least a portion of the software application based on the interpretation of the construction information in the data model.
    • 本文描述的实施例涉及基于数据模型构建软件应用并根据用户输入的数据模型编辑来自动重新配置运行时对象图。 在一个实施例中,计算机系统执行用于基于数据模型构建软件应用的至少一部分的方法。 计算机系统访问包括用户可配置的构造信息的数据模型,指示如何构造软件应用的至少一部分。 声明式解释器被配置为基于数据模型中的构造信息构建应用。 计算机系统解释数据模型中的构造信息,以确定如何构建软件应用程序的至少一部分。 计算机系统还基于数据模型中的构造信息的解释来构建软件应用的至少一部分。
    • 5. 发明授权
    • Animation engine decoupled from animation catalog
    • 动画引擎与动画目录脱钩
    • US08884971B2
    • 2014-11-11
    • US13249267
    • 2011-09-30
    • Aditi MandalArye GittelmanLionel RobinsonJoy Seth
    • Aditi MandalArye GittelmanLionel RobinsonJoy Seth
    • G06T13/00
    • G06T13/00G06T2213/04G06T2213/08
    • Embodiments provide animations with an animation engine decoupled from an animation catalog storing animation definitions. A computing device accesses at least one of the animation definitions corresponding to at least one markup language (ML) element to be animated. Final attribute values associated with the ML element are identified (e.g., provided by the caller or defined in the animation definition). The computing device animates the ML element using the accessed animation definition and the identified final attribute values. In some embodiments, the animation engine uses a single timer to animate a plurality of hypertext markup language (HTML) elements displayed by a browser.
    • 实施例提供具有与存储动画定义的动画目录分离的动画引擎的动画。 计算设备访问与要动画的至少一个标记语言(ML)元素相对应的动画定义中的至少一个。 识别与ML元素相关联的最终属性值(例如,由呼叫者提供或在动画定义中定义)。 计算设备使用所访问的动画定义和所识别的最终属性值来动画化ML元素。 在一些实施例中,动画引擎使用单个定时器来动画化由浏览器显示的多个超文本标记语言(HTML)元素。
    • 8. 发明申请
    • Cancellable Command Application Programming Interface (API) Framework
    • 可取消命令应用程序编程接口(API)框架
    • US20130055266A1
    • 2013-02-28
    • US13220455
    • 2011-08-29
    • Arye GittelmanPetru Mihai MoldovanuSterling John Crockett
    • Arye GittelmanPetru Mihai MoldovanuSterling John Crockett
    • G06F9/46
    • G06F9/4806G06F9/485
    • Embodiments are provided that include the use of a cancelable command application programming interface (API) framework that provides cooperative multitasking for synchronous and asynchronous operations based in part on a command timing sequence and a cancelable command API definition. A method of an embodiment enables a user or programmer to use a cancelable command API definition as part of implementing a responsive application interface using a command timing sequence to control execution of active tasks. A cancelable command API framework of an embodiment includes a command block including a command function, a task engine to monitor the command function, and a timer component to control execution of asynchronous and synchronous tasks based in part on first and second control timing intervals associated with a command timing sequence. Other embodiments are also disclosed.
    • 提供的实施例包括使用可撤销的命令应用编程接口(API)框架,其部分地基于命令定时序列和可取消命令API定义来提供用于同步和异步操作的协作多任务。 实施例的方法使得用户或程序员能够使用可取消命令API定义作为使用命令定时序列实现响应应用接口以控制活动任务的执行的一部分。 一个实施例的可取消命令API框架包括包括命令功能的命令块,用于监视命令功能的任务引擎和部分地基于与异步和/或同步任务相关联的第一和第二控制定时间隔来控制异步和同步任务的执行的定时器组件 命令定时序列。 还公开了其他实施例。