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    • 4. 发明申请
    • CONTENT PROVISION
    • 内容规定
    • US20120240144A1
    • 2012-09-20
    • US13424038
    • 2012-03-19
    • Anthony Rose
    • Anthony Rose
    • H04N21/23H04N21/24
    • H04N21/252H04N21/25891H04N21/2668H04N21/41407H04N21/4756H04N21/4788H04N21/4884H04N21/6582
    • An apparatus for displaying live television is described in which live television can be received and output to a user on one or more display devices. A user analysis module is configured to acquire data concerning television content being viewed contemporaneously by other users in a network, and the user's set-top-box can output content related to the acquired data to one or more display devices so that it can be viewed by the user. In addition the set-top-box is connected to a server including an extractor configured to extract data from the live television. A selection tool is configured to select augmentation content using the extracted data, and the set-top-box is configured to output the selected augmentation content to one or more display devices.
    • 描述了一种用于显示直播电视的设备,其中可以在一个或多个显示设备上接收实时电视并向用户输出。 用户分析模块被配置为获取关于网络中的其他用户同时观看的电视内容的数据,并且用户的机顶盒可以将与获取的数据相关的内容输出到一个或多个显示设备,使得可以被观看 由用户 此外,机顶盒连接到包括被配置为从实况电视提取数据的提取器的服务器。 选择工具被配置为使用提取的数据来选择增强内容,并且机顶盒被配置为将所选择的增强内容输出到一个或多个显示设备。
    • 5. 发明申请
    • Content Provision
    • 内容规定
    • US20120240142A1
    • 2012-09-20
    • US13235168
    • 2011-09-16
    • Anthony Rose
    • Anthony Rose
    • H04H60/32
    • H04H20/93H04H20/38H04H60/74H04H60/82
    • A system is disclosed for providing a user with access to augmented media content. A set-top-box is provided to pass live broadcast content to a user device. A software module is arranged to receive augmentation content that is associated with the live TV, and the software module can augment the live TV by, for example, controlling the placement of graphics over or alongside video programs. A back-channel is provided from the user device to content providers and a server so that a user can interact with the augmentation content.
    • 公开了一种用于向用户提供对增强媒体内容的访问的系统。 提供了一个机顶盒,将实况广播内容传送到用户设备。 软件模块被配置为接收与直播电视相关联的增强内容,并且软件模块可以通过例如控制图像在视频节目上或旁边的放置来增加实况电视。 从用户设备向内容提供商和服务器提供反向信道,使得用户可以与扩充内容进行交互。
    • 7. 发明授权
    • Key reduction system and method with variable threshold
    • 关键缩减系统和方法具有可变阈值
    • US06674437B1
    • 2004-01-06
    • US09471451
    • 1999-12-23
    • Anthony RoseAndrew Kevin ReidAlexis Vuillemin
    • Anthony RoseAndrew Kevin ReidAlexis Vuillemin
    • G06T1500
    • G06T13/20G06T9/001
    • A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.
    • 一种促进3D动画电影的制作,处理和互联网分发的系统和方法,包括3D多路径电影。 关键缩减算法减少与3D电影相关联的关键帧,以便于通过因特网流传输数据。 动画优化和纹理优化算法允许系统获得不可见的3D对象的部分(视图框外)的统计信息,并且其动画和纹理数据可以被安全地去除。 如果3D对象在视图帧内,则优化算法收集关于3D对象的距离和大小及其相关联的纹理数据的信息。 该系统和方法还允许从单个生产过程创建3D对象的各种版本。 各种版本被标记有识别目标平台和媒体平台的标识符,它们适合于显示。 在播放期间,根据检测到的互联网带宽和/或CPU速度,选择正确版本的3D对象进行显示。 要通过互联网流式传输3D动画内容以进行实时播放,本系统和方法允许将数据分成前期文件和各种流文件。 前面的文件在播放电影之前被下载。 流文件通过互联网流式传输,并及时向3D引擎提供使用。
    • 8. 发明授权
    • System and method for optimizing 3D animation and textures
    • 优化3D动画和纹理的系统和方法
    • US06538654B1
    • 2003-03-25
    • US09471722
    • 1999-12-23
    • Anthony RoseAndrew D. DavieAlexis Vuillemin
    • Anthony RoseAndrew D. DavieAlexis Vuillemin
    • G06T1700
    • G06T13/20G06T15/30H04N21/234318H04N21/44012H04N21/45452H04N21/6125H04N21/8146H04N21/8541
    • A system and method facilitating the production, processing, and Internet distribution of 3D animated movies including 3D multipath movies. A key reduction algorithm reduces the keyframes associated with the 3D movie to facilitate the streaming of the data over the Internet. An animation optimization and texture optimization algorithm allows the system to get statistical information of the portions of the 3D object which are invisible (outside the view frame), and whose animation and texture data may thus be safely removed. If the 3D object is within the view frame, the optimization algorithm gathers information about the distance and size of the 3D object and its associated texture data within the frame. The system and method further allows creation of various versions of the 3D object from a single production process. The various versions are tagged with an identifier identifying the target platforms and media platforms in which they are suitable for display. During playback, the correct version of the 3D object is selected for display based on the detected Internet bandwidth and/or CPU speed. To stream the 3D animation content over the Internet for real-time playback, the present system and method allows the data to be divided into an upfront file and various stream files. The upfront file is downloaded prior to the playback of the movie. The stream files are streamed over the Internet and made available to the 3D engine in time for their use.
    • 一种促进3D动画电影的制作,处理和互联网分发的系统和方法,包括3D多路径电影。 关键缩减算法减少与3D电影相关联的关键帧,以便于通过因特网流传输数据。 动画优化和纹理优化算法允许系统获得不可见的3D对象的部分(视图框外)的统计信息,并且其动画和纹理数据可以被安全地去除。 如果3D对象在视图帧内,则优化算法收集关于3D对象的距离和大小及其相关联的纹理数据的信息。 该系统和方法还允许从单个生产过程创建3D对象的各种版本。 各种版本被标记有识别目标平台和媒体平台的标识符,它们适合于显示。 在播放期间,根据检测到的互联网带宽和/或CPU速度,选择正确版本的3D对象进行显示。 要通过互联网流式传输3D动画内容以进行实时播放,本系统和方法允许将数据分成前期文件和各种流文件。 前面的文件在播放电影之前被下载。 流文件通过互联网流式传输,并及时向3D引擎提供使用。
    • 10. 发明授权
    • Shaker deck adjustment apparatus
    • 振动台甲板调整装置
    • US08313077B2
    • 2012-11-20
    • US12921102
    • 2009-03-06
    • Anthony Rose
    • Anthony Rose
    • F16M1/00
    • E21B21/065B07B13/18E21B41/00
    • An apparatus to lift an oilfield machine includes at least one lifting bellows, an alignment assembly extending between at least one lifting bellows and an adapter plate of the oilfield machine, the alignment assembly comprising an inner cylinder to reciprocate within a sleeve of the oilfield machine, and the alignment assembly comprising a top plate at an upper end of the inner cylinder, the top plate configured to transfer forces from the at least one lifting bellows and the inner cylinder to the adapter plate, wherein the sleeve is configured to restrict the inner cylinder to a substantially linear displacements therethrough.
    • 一种用于提升油田机械的装置包括至少一个提升波纹管,在至少一个提升波纹管和油田机械的适配器板之间延伸的对准组件,该对准组件包括在油田机械的套筒内往复运动的内筒, 并且所述对准组件包括在所述内筒的上端处的顶板,所述顶板被配置为将力从所述至少一个提升波纹管和所述内圆筒传递到所述适配器板,其中所述套筒构造成限制所述内筒 到通过其的基本上线性位移。