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    • 1. 发明授权
    • Method for representing and optimizing a double-progressive spectacle lens
    • 用于表示和优化双渐进眼镜镜片的方法
    • US07021763B2
    • 2006-04-04
    • US10470968
    • 2002-02-04
    • Andrea WelkPeter BaumbachWalter HaimerlHerbert PfeifferGregor EsserHelmut Altheimer
    • Andrea WelkPeter BaumbachWalter HaimerlHerbert PfeifferGregor EsserHelmut Altheimer
    • G02C7/02
    • G02C7/068G02C7/027G02C7/061
    • A method for representing and optimizing a double-progressive spectacle lens is characterized by the following steps: selecting a suitable coordinate system K2 for the representation of a back surface; selecting a suitable grid G for the representation of a spline of the back surface of a starting lens to be optimized in a coordinate system K2; assigning sagittal height data of the back surface to a spline (back surface spline); defining a position of a center of rotation of an eye; computing principal rays from the center of rotation of the eye through the starting lens at grid points of G; computing a length of a distance between points of penetration of a thus computed principal ray through a front surface and the back surface (oblique thickness); assigning data of the oblique thickness (thickness spline) to a spline; selecting a set of assessment positions at which an optical quality is computed for a target function; suitably selecting particular optical and geometrical stipulations which ideally should be satisfied at the assessment positions; defining the target function as a deviation of the quality of an actual spectacle lens from ideal values; starting the optimization; evaluating at each one of optimization steps the optical properties in a wearing position at the assessment points by means of surface properties to be computed and actual principal ray data; ending the optimization when the target function is below a particular value, or after a specifiable maximum number of optimization steps.
    • 用于表示和优化双渐进式眼镜镜片的方法的特征在于以下步骤:为后表面的表示选择合适的坐标系K2; 选择合适的网格G用于在坐标系K2中优化的起始透镜的后表面的样条的表示; 将背面的矢状高度数据分配给花键(后表面花键); 限定眼睛的旋转中心的位置; 在G的格点处计算来自眼睛旋转中心的主光线通过起始镜头; 计算通过前表面和后表面的如此计算的主光线的穿透点之间的距离的长度(倾斜厚度); 将倾斜厚度(厚度样条)的数据分配给花键; 选择一组评估位置,在该位置处计算目标函数的光学质量; 适当地选择在评估位置理想地满足的特定光学和几何规定; 将目标函数定义为实际眼镜片的质量与理想值的偏差; 开始优化; 在每个优化步骤中通过要计算的表面性质和实际主光线数据在评估点处的佩戴位置的光学性质进行评估; 当目标函数低于特定值时,或在可指定的最大数量的优化步骤之后结束优化。
    • 10. 发明授权
    • Method for simulating and demonstrating the optical effects of glasses on the human face
    • 用于模拟和展示眼镜在人脸上的光学效果的方法
    • US06965385B2
    • 2005-11-15
    • US10257448
    • 2002-02-13
    • Andrea WelkHelmut AltheimerPeter BaumbachGregor EsserWalter Haimerl
    • Andrea WelkHelmut AltheimerPeter BaumbachGregor EsserWalter Haimerl
    • G02C13/00G06T11/00G06T13/00G09B23/28G09G5/00
    • G06T11/00G02C13/003G09B23/28
    • A method is provided for demonstrating an effect of a particular spectacle frame and of optical lenses fitted into this spectacle frame on the appearance of a spectacles wearer as it would be perceived by another person (virtual observer). An image of a face of the spectacles wearer is prepared in such manner that the image can be processes in a computer. An arrangement of the respective spectacle frame in front of the eyes is determined. The image of the face is projected onto a plane by a computation (ray-tracing) of principal rays passing through a center of rotation of an eye of the (virtual) observer to produce a planar image of the face in this plane. Taking into account an optical power of a region, through which a principal ray passes, of each spectacle lens (virtually) fitted in the respective lens rim, and it arrangement in front of the eye, the paths of prinipcal rays which lie within lens rims of the spectacle frame or edges of the spectacle lenses are computed so that an observer of the thus-produced planar image of the face with “worn” spectacles can assess a distortion of the eyes portion of the face by the spectacle lenses and therewith a quality of the spectacle lenses.
    • 提供了一种用于展示特定眼镜框和装配到该眼镜架中的光学透镜对眼镜佩戴者的外观的影响的方法,因为它将被另一人(虚拟观察者)感知。 准备眼镜佩戴者脸部的图像,使得图像可以在计算机中进行处理。 确定眼睛前方的各个眼镜架的布置。 通过通过(虚拟)观察者的眼睛的旋转中心的主光线的计算(射线跟踪)将面部的图像投影到平面上,以在该平面中产生面部的平面图像。 考虑到每个眼镜片(虚拟地)装配在相应的镜片边缘中的主要射线通过的区域的光学功率,并且其布置在眼睛前方,位于透镜边缘内的主光线的路径 计算眼镜架或眼镜镜片的边缘,使得由此产生的具有“磨损”眼镜的面部的平面图像的观察者可以评估眼镜片眼睛部分的变形,并且具有质量 的眼镜镜片。