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    • 2. 发明申请
    • Gaming machine having a community game with side wagering
    • 游戏机具有与侧边赌注的社区游戏
    • US20060009283A1
    • 2006-01-12
    • US11223296
    • 2005-09-09
    • Allon EnglmanLarry PaceyPeter AndersonJeremy Hornik
    • Allon EnglmanLarry PaceyPeter AndersonJeremy Hornik
    • A63F13/00
    • G07F17/3211G07F17/32G07F17/3258
    • A gaming system includes at least one community display, a first gaming machine, and a second gaming machine. The at least one community display displays a communal game that includes a plurality of elements. At least some of the plurality of elements have a communal value associated therewith. The first and second gaming machines have a respective first and second video display for displaying the plurality of elements. At least some of the plurality of elements have a first and second player value associated therewith. The first and second gaming machines determine the first and second player values by applying a respective first and second value-enhancement parameter to the communal values associated with at least some of the plurality of elements. The first value-enhancement parameter is different than the second value-enhancement parameter.
    • 游戏系统包括至少一个社区显示器,第一游戏机和第二游戏机。 所述至少一个社区显示器显示包括多个元素的公共游戏。 多个元件中的至少一些具有与其相关联的公共值。 第一和第二游戏机具有用于显示多个元件的相应的第一和第二视频显示器。 多个元件中的至少一些具有与其相关联的第一和第二玩家值。 第一和第二游戏机通过将相应的第一和第二增值参数应用于与所述多个元件中的至少一些元件相关联的公用值来确定第一和第二游戏者值。 第一个增值参数与第二个增值参数不同。
    • 3. 发明申请
    • Gaming system with challenge feature
    • 具有挑战性的游戏系统
    • US20070060263A1
    • 2007-03-15
    • US11504866
    • 2006-08-16
    • Allon EnglmanJeremy HornikLarry Pacey
    • Allon EnglmanJeremy HornikLarry Pacey
    • A63F9/24
    • G07F17/32
    • A gaming system for conducting a wagering game comprises a value input device for receiving a wager from a player, a display, and a controller coupled to the display and operable to cause the display to present a challenge feature in response to a triggering event. The challenge feature includes a series of possible challenges of different types and having different objectives for successful completion. The series of challenges includes an outcome for awarding a progressive jackpot. The progressive jackpot is preferably displayed in terms of credits instead of currency. The controller successively advances the player from challenge to challenge in the series of challenges until the objective of the currently played challenge is not met.
    • 用于进行投注游戏的游戏系统包括用于从播放器,显示器和与显示器耦合的控制器接收投注的值输入装置,并且可操作以使显示器响应于触发事件呈现挑战特征。 挑战特征包括不同类型的一系列可能的挑战,并具有成功完成的不同目标。 一系列挑战包括奖励累进奖金的结果。 累积奖金优选地以学分而不是货币来显示。 该控制器在一系列挑战中连续地将玩家从挑战提升到挑战,直到当前玩过的挑战的目标不能满足为止。
    • 7. 发明授权
    • Wagering game machine operational simulation
    • 投注游戏机操作模拟
    • US08317586B2
    • 2012-11-27
    • US12678015
    • 2008-09-23
    • Marwan AnsariAllon EnglmanVernon W. HamlinJeremy HornikJoel R. Jaffe
    • Marwan AnsariAllon EnglmanVernon W. HamlinJeremy HornikJoel R. Jaffe
    • A63F13/00A63F13/10
    • G07F17/32G07F17/3232
    • Apparatus, systems, and methods may operate to acquire an original player input value associated with a wagering game. One or more simulations may be run in reverse from a randomly selected statistical outcome to determine at least one of a modified starting game parameter value, a modified intermediate-time game parameter value, and a modified player input value. Original starting game parameter values, intermediate-time game parameter values, and/or player input values may be modified to provide the modified starting game parameter values, intermediate-time game parameter values, and player input values, respectively. At least a portion of the simulation running forward based on the modified values may be displayed. Other apparatus, systems, and methods are disclosed.
    • 装置,系统和方法可以操作以获取与投注游戏相关联的原始玩家输入值。 可以从随机选择的统计结果反向运行一个或多个模拟,以确定修改的开始游戏参数值,修改的中间时间游戏参数值和修改的玩家输入值中的至少一个。 可以修改原始开始游戏参数值,中间游戏参数值和/或玩家输入值,以分别提供修改的开始游戏参数值,中间游戏参数值和玩家输入值。 可以显示基于经修改的值向前运行的模拟的至少一部分。 公开了其他装置,系统和方法。
    • 8. 发明申请
    • Gaming machine having enhanced bonus game play schemes
    • 游戏机具有增强的奖金游戏方案
    • US20050215311A1
    • 2005-09-29
    • US11125369
    • 2005-05-09
    • Jeremy HornikDion AokiJoel JaffeJames PooleAllon Englman
    • Jeremy HornikDion AokiJoel JaffeJames PooleAllon Englman
    • G07F17/32A63F13/00
    • G07F17/3267G07F17/32
    • A gaming machine has a wager-input device for receiving a first wager from a player to play a wagering game having a basic game and a bonus game. A display displays a plurality of symbols located thereon during the basic game. The symbols indicate a randomly-selected outcome selected from a plurality of outcomes in response to the wager. The plurality of outcomes includes a bonus-triggering outcome. A set of available game-enhancement parameters is displayed and the player is provided an option of submitting a second wager to purchase at least one of the set of available game-enhancement parameters. The set of available game-enhancement parameters provides an enhancement selected from the group consisting of: additional bonus-triggering outcomes providing a higher probability of triggering the bonus game, and enhanced awards during the bonus game.
    • 游戏机具有下注输入装置,用于从玩家接收第一投注,以玩具有基本游戏和奖励游戏的投注游戏。 在基本游戏期间,显示器显示位于其上的多个符号。 符号表示响应于赌注从多个结果中选择的随机选择的结果。 多个结果包括奖金触发结果。 显示一组可用的游戏增强参数,并且向玩家提供提交第二赌注以选择一组可用游戏增强参数中的至少一个的选项。 一组可用的游戏增强参数提供了从以下组中选出的增强功能:额外的奖励触发结果提供触发奖励游戏的更高可能性,以及奖励游戏期间的增强奖励。