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    • 3. 发明申请
    • System and method for providing an interactive display
    • 用于提供交互式显示的系统和方法
    • US20050229102A1
    • 2005-10-13
    • US10821969
    • 2004-04-12
    • Marieke WatsonKelly RollinOliver LeeStephen ProteauColin AnthonyRobert Girling
    • Marieke WatsonKelly RollinOliver LeeStephen ProteauColin AnthonyRobert Girling
    • G06F3/00G06F3/048
    • G06F3/0481
    • The present invention is directed to a method and system for organizing and displaying items for a user interface. The method includes providing a plurality of three-dimensional items, each three-dimensional item representing user information, and arranging the three-dimensional items around a perimeter, wherein the perimeter forms a portion of a closed area. The closed area may be an ellipse, circle, or other geometric shape. The three-dimensional items include at least one item in a focus position. Typically the three-dimensional items will also include at least one item in a peripheral position and may also include background items. The items are capable of rotating around the perimeter. Additionally, the method and system may scale the items in a manner appropriate to a position along the perimeter. The method and system additionally provide for rotation of the items around the perimeter upon receiving a user request.
    • 本发明涉及用于组织和显示用户界面的项目的方法和系统。 该方法包括提供多个三维项目,每个三维项目表示用户信息,以及围绕周边布置三维项目,其中周边形成封闭区域的一部分。 封闭区域可以是椭圆形,圆形或其他几何形状。 三维项目包括焦点位置中的至少一个项目。 通常,三维物品还将包括在周边位置中的至少一个物品,还可以包括背景物品。 这些物品能够围绕周边旋转。 此外,方法和系统可以以适合于沿着周边的位置的方式来缩放物品。 该方法和系统另外提供在接收用户请求时围绕周边的物品的旋转。
    • 8. 发明申请
    • System and method for device selection in a computer system
    • 计算机系统中的设备选择的系统和方法
    • US20050216865A1
    • 2005-09-29
    • US10813644
    • 2004-03-29
    • Kelly RollinStephane St-MichelAidan LowChris Guzak
    • Kelly RollinStephane St-MichelAidan LowChris Guzak
    • G06F3/00G06F3/033G06F3/048
    • G06F3/04847G06F3/0482
    • A system and method for device selection in a computer system. In certain systems a user may be required to pick a device from a known set of devices. For example, in a video conferencing application, a user may be required to pick which video camera will be utilized for the session. In one embodiment of the invention, the device selection process comprises the following steps. First, the caller creates the device picker (which in turn creates the common file dialog object). Then, the caller may choose an item filter to use and then initializes the device picker with that item filter. Then the device picker displays all the relevant devices in a common file dialog, and the user may choose a device. After a device is chosen, the device picker returns the reference to that device back to the caller.
    • 一种用于在计算机系统中进行设备选择的系统和方法。 在某些系统中,可能需要用户从已知的一组设备中选择一个设备。 例如,在视频会议应用中,用户可能需要选择哪个摄像机将用于会话。 在本发明的一个实施例中,设备选择过程包括以下步骤。 首先,调用者创建设备选择器(反过来创建公共文件对话框对象)。 然后,呼叫者可以选择项目过滤器来使用,然后使用该项目过滤器初始化设备选择器。 然后,设备选择器将在公共文件对话框中显示所有相关设备,用户可以选择设备。 选择设备后,设备选择器会将该设备的引用返回给主叫方。