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    • 1. 发明申请
    • Sigils for use with apparel
    • Sigils用于服装
    • US20050037844A1
    • 2005-02-17
    • US10827989
    • 2004-04-19
    • Albert ShumThomas FoxenJames MeschterYves Behar
    • Albert ShumThomas FoxenJames MeschterYves Behar
    • A43B3/00A63F13/02A63F13/06A63F9/24
    • A63F13/213A41D27/08A43B1/0036A63F13/00A63F13/02A63F13/06A63F2300/1012A63F2300/1062A63F2300/1093A63F2300/308A63F2300/609
    • Apparel is disclosed that can be worn to assist an interactive game in tracking the movement of the wearer. More particularly, the apparel may include one or more tracking marks formed of designs, patterns, or reflective materials that can be easily tracked by an interactive game employing one or more cameras or other detectors for detecting a change in position of an object. The apparel may take the form of, for example, hats, shirts, jackets, pants, gloves, and shoes. By providing tracking marks on apparel, rather than using a special-purpose device that must be separately worm, a player may enjoy a more natural feel when playing the interactive game. Further, the player need not don any special equipment to play the game. Instead, a user can wear the apparel for everyday purposes, and then simply begin playing the game wearing the apparel without having to put on any additional equipment. The apparel may use reflective materials, and the interactive game can employ a camera and a light source configuration where the camera is located within the observation angle of a player employing retroreflective materials reflecting light from the light source.
    • 公开了可以穿着以协助互动游戏跟踪穿着者的运动的服装。 更具体地,服装可以包括由设计,图案或反射材料形成的一个或多个跟踪标记,其可以通过使用一个或多个相机或其他检测器来检测物体的位置变化的交互式游戏容易地跟踪。 服装可以采取例如帽子,衬衫,夹克,裤子,手套和鞋子的形式。 通过在服装上提供跟踪标记,而不是使用必须单独蠕虫的专用设备,玩家可以在玩互动游戏时享受更自然的感觉。 此外,玩家不需要任何特殊的设备来玩游戏。 相反,用户可以为日常穿着服装,然后简单地开始玩穿着服装的游戏,而不必戴任何附加设备。 服装可以使用反射材料,并且交互式游戏可以采用相机和光源配置,其中相机位于使用反射来自光源的光的回射材料的演播者的观察角度内。
    • 2. 发明申请
    • Sigils for Use with Apparel
    • Sigils用于服装
    • US20100137064A1
    • 2010-06-03
    • US12626120
    • 2009-11-25
    • Albert ShumThomas FoxenJames MeschterYves Behar
    • Albert ShumThomas FoxenJames MeschterYves Behar
    • A63F9/24
    • A63F13/213A41D1/002A41D13/0015A41D19/0024A41D27/08A41D2600/10A43B1/0027A43B1/0036A43B3/001A43B3/0021A43B3/0078A43B3/242A44C5/0015A63F13/06A63F13/211A63F13/428A63F13/80A63F13/98A63F2300/1093A63F2300/609
    • Apparel is disclosed that can be worn to assist an interactive game in tracking the movement of the wearer. More particularly, the apparel may include one or more tracking marks formed of designs, patterns, or reflective materials that can be easily tracked by an interactive game employing one or more cameras or other detectors for detecting a change in position of an object. The apparel may take the form of, for example, hats, shirts, jackets, pants, gloves, and shoes. By providing tracking marks on apparel, rather than using a special-purpose device that must be separately worn, a player may enjoy a more natural feel when playing the interactive game. Further, the player need not don any special equipment to play the game. Instead, a user can wear the apparel for everyday purposes, and then simply begin playing the game wearing the apparel without having to put on any additional equipment. The apparel may use reflective materials, and the interactive game can employ a camera and a light source configuration where the camera is located within the observation angle of a player employing retroreflective materials reflecting light from the light source.
    • 公开了可以穿着以协助互动游戏跟踪穿着者的运动的服饰。 更具体地,服装可以包括由设计,图案或反射材料形成的一个或多个跟踪标记,其可以通过使用一个或多个相机或其他检测器来检测物体的位置变化的交互式游戏容易地跟踪。 服装可以采取例如帽子,衬衫,夹克,裤子,手套和鞋子的形式。 通过在服装上提供跟踪标记,而不是使用必须分开佩戴的专用设备,玩家可以在玩互动游戏时享受更自然的感觉。 此外,玩家不需要任何特殊的设备来玩游戏。 相反,用户可以为日常穿着服装,然后简单地开始玩穿着服装的游戏,而不必戴任何附加设备。 服装可以使用反射材料,并且交互式游戏可以采用相机和光源配置,其中相机位于使用反射来自光源的光的回射材料的演播者的观察角度内。
    • 3. 发明授权
    • Sigils for use with apparel
    • Sigils用于服装
    • US09162142B2
    • 2015-10-20
    • US12626120
    • 2009-11-25
    • Albert ShumThomas FoxenJames C. MeschterYves Behar
    • Albert ShumThomas FoxenJames C. MeschterYves Behar
    • A63F13/06A63F13/20
    • A63F13/213A41D1/002A41D13/0015A41D19/0024A41D27/08A41D2600/10A43B1/0027A43B1/0036A43B3/001A43B3/0021A43B3/0078A43B3/242A44C5/0015A63F13/06A63F13/211A63F13/428A63F13/80A63F13/98A63F2300/1093A63F2300/609
    • Apparel is disclosed that can be worn to assist an interactive game in tracking the movement of the wearer. More particularly, the apparel may include one or more tracking marks formed of designs, patterns, or reflective materials that can be easily tracked by an interactive game employing one or more cameras or other detectors for detecting a change in position of an object. The apparel may take the form of, for example, hats, shirts, jackets, pants, gloves, and shoes. By providing tracking marks on apparel, rather than using a special-purpose device that must be separately worn, a player may enjoy a more natural feel when playing the interactive game. Further, the player need not don any special equipment to play the game. Instead, a user can wear the apparel for everyday purposes, and then simply begin playing the game wearing the apparel without having to put on any additional equipment. The apparel may use reflective materials, and the interactive game can employ a camera and a light source configuration where the camera is located within the observation angle of a player employing retroreflective materials reflecting light from the light source.
    • 公开了可以穿着以协助互动游戏跟踪穿着者的运动的服饰。 更具体地,服装可以包括由设计,图案或反射材料形成的一个或多个跟踪标记,其可以通过使用一个或多个相机或其他检测器来检测物体的位置变化的交互式游戏容易地跟踪。 服装可以采取例如帽子,衬衫,夹克,裤子,手套和鞋子的形式。 通过在服装上提供跟踪标记,而不是使用必须分开佩戴的专用设备,玩家可以在玩互动游戏时享受更自然的感觉。 此外,玩家不需要任何特殊的设备来玩游戏。 相反,用户可以为日常穿着服装,然后简单地开始玩穿着服装的游戏,而不必戴任何附加设备。 服装可以使用反射材料,并且交互式游戏可以采用相机和光源配置,其中相机位于使用反射来自光源的光的回射材料的演播者的观察角度内。