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    • 1. 发明申请
    • Interactive game with action figure identification
    • 互动游戏与动作图识别
    • US20050167919A1
    • 2005-08-04
    • US10986172
    • 2004-11-12
    • Alan GrantRichard Gambino
    • Alan GrantRichard Gambino
    • A63F3/00A63F3/02A63F9/24
    • A63F3/00643A63F3/00075A63F2003/00668A63F2003/00826A63F2009/2476
    • A game board provided with multiple positions for placing different action figures. The base of each action figure has an arrangement of magnets that individually identify the particular figure, and each position on the game board includes a sensor for “reading” these action figure identities. When an action figure is placed in one of the positions, the corresponding position sensor identifies the figure and prompts an action appropriate to that action figure in that particular position on the board. Actions to be applied to each action figure vary depending upon game board position. Game players can also modify the magnet arrangement of each action figure to change its mood which, in turn, prompts the board to initiate a different action for that figure that suits its present mood.
    • 游戏板提供了多个位置,用于放置不同的动作人物。 每个动作图的底部具有单独识别特定图形的磁体布置,并且游戏板上的每个位置包括用于“读取”这些动作图形身份的传感器。 当一个动作人物被放置在其中一个位置时,相应的位置传感器识别该图并提示适合该棋盘上该特定位置的该动作人物的动作。 应用于每个动作图的操作根据游戏板位置而变化。 游戏玩家还可以修改每个动作人物的磁铁排列,以改变其心情,反过来又促使董事会对该数字启动适合其现在情绪的不同动作。