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    • 5. 发明申请
    • Systems and methods for creating, modifying, interacting with and playing musical compositions
    • US20070051229A1
    • 2007-03-08
    • US11510499
    • 2006-08-25
    • Alain Georges
    • Alain Georges
    • G10H7/00A63H5/00G04B13/00
    • G10H1/0025G10H2240/145
    • Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback. The graphic information preferably is customizable by a user, such as by way of a companion software program, which preferably runs on a PC and is coupled to the system via an interface such as a USB port. A modified MIDI representation of music is employed, preferably, for example, in which musical rule information is embedded in MIDI pitch data, and in which sound samples may be synchronized with MIDI events in a desirable and more optimum manner. The system architecture preferably includes a microprocessor for controlling the overall system operation. A synthesizer/DSP preferably is provided in order to generate audio streams. Non-volatile memory preferably is provided for storing sound banks. Preferably removable non-volatile storage/memory is provided to store configuration files, song lists and samples, and optionally sound bank optimization or sound bank data. A codec preferably is provided for receiving microphone input and for providing audio output. A radio tuner preferably is provided so that output from the radio tuner may be mixed, for example, with auto-composed songs created by the system, which preferably includes a virtual radio mode of operation.
    • 6. 发明授权
    • Systems and methods for creating, modifying, interacting with and playing musical compositions
    • 用于创建,修改,互动和播放音乐作品的系统和方法
    • US07015389B2
    • 2006-03-21
    • US10326710
    • 2002-12-18
    • Alain GeorgesFrédéric Flohr
    • Alain GeorgesFrédéric Flohr
    • B63H5/00G04B13/00G10H7/00
    • G10H1/0041G10H1/0025G10H2210/145G10H2210/151G10H2220/101G10H2220/315G10H2230/015G10H2240/056G10H2240/061G10H2240/071G10H2240/145G10H2240/165G10H2240/241G10H2240/285G10H2250/211G10H2250/595
    • A method for embedding algorithmic musical data into MIDI format using pitch is disclosed. Program instructions are executed and one or more music composition algorithms are applied to song data in accordance with a song data structure to generate music output for the song. User input is received for one or more musical components, and musical data in accordance with the song data structure corresponding to the musical components are modified in accordance with the user input. Musical rules are applied to the modified musical data, and the music output for the song is modified in accordance with the modified musical data. In response to the user input a modified song is created based on user modifications to the song, and a modified MIDI representation of music is employed in which musical rule information is embedded in MIDI pitch data. User input may be received, and the user input may be used to modify music output corresponding to one or a plurality of instruments, audio samples or microphone input. The song may be stored for subsequent playback and/or played in real time as a live performance.
    • 公开了一种使用音调将算法音乐数据嵌入MIDI格式的方法。 执行程序指令,并且根据歌曲数据结构将一个或多个音乐合成算法应用于歌曲数据,以产生歌曲的音乐输出。 接收用于一个或多个音乐成分的用户输入,并且根据用户输入来修改根据与乐曲相对应的歌曲数据结构的音乐数据。 将音乐规则应用于修改的音乐数据,并且根据修改的音乐数据修改歌曲的音乐输出。 响应于用户输入,基于对歌曲的用户修改创建修改的歌曲,并且采用音乐规则信息被嵌入MIDI音调数据中的修改的MIDI表示。 可以接收用户输入,并且可以使用用户输入来修改对应于一个或多个乐器,音频样本或麦克风输入的音乐输出。 该歌曲可以被存储用于随后的播放和/或实时播放作为现场表演。
    • 7. 发明授权
    • Systems and methods for creating, modifying, interacting with and playing musical compositions
    • 用于创建,修改,互动和播放音乐作品的系统和方法
    • US06916978B2
    • 2005-07-12
    • US10324758
    • 2002-12-18
    • Alain Georges
    • Alain Georges
    • G10H1/00G10H7/00G10H13/00
    • G10H1/0041G10H1/0025G10H2210/145G10H2210/151G10H2220/101G10H2220/315G10H2230/015G10H2240/056G10H2240/061G10H2240/071G10H2240/145G10H2240/165G10H2240/241G10H2240/285G10H2250/211G10H2250/595
    • A method for playing a song employing a song data structure is disclosed. Program instructions are executed, and one or more music composition algorithms are applied to song data in accordance with a song data structure to generate music output for the song, and variables are defined during the execution of one or more of the program instructions. A song data structure is provided, and a plurality of parameter locations are provided in the song data structure, and data contained in the plurality of parameter locations are made available to the program instructions. At least a first one of the parameter locations is used by one or more of the program instructions to store parameter data associated with one or more seed values, and the seed values are used to initialize one or more of the variables. At least a second one of the parameter locations may be used by one or more of the program instructions to store parameter data associated with a version identification of the song data structure. At least a third one of the parameter locations may be used by one or more of the program instructions to store parameter data associated with a musical key. At least a fourth one of the parameter locations may be used by one or more of the program instructions to store parameter data associated with a rhythmic tempo. At least a fifth one of the parameter locations may be used by one or more of the program instructions to store parameter data associated with the identification of samples. At least a sixth one of the parameter locations may be used by one or more of the program instructions to store parameter data associated with the timing of sample playback. At least a seventh one of the parameter locations may be associated with the actual song data. User input may be received during song play, and the user input may be associated with a change in the parameter data and actual song data.
    • 公开了一种使用歌曲数据结构播放歌曲的方法。 执行程序指令,并且根据歌曲数据结构将一个或多个音乐合成算法应用于歌曲数据,以产生歌曲的音乐输出,并且在执行一个或多个节目指令期间定义变量。 提供歌曲数据结构,并且在歌曲数据结构中提供多个参数位置,并且包含在多个参数位置中的数据对于程序指令是可用的。 至少第一个参数位置由一个或多个程序指令用于存储与一个或多个种子值相关联的参数数据,并且种子值用于初始化一个或多个变量。 参数位置中的至少第二个参数位置可被一个或多个程序指令用于存储与歌曲数据结构的版本标识相关联的参数数据。 参数位置中的至少三分之一可被一个或多个程序指令用于存储与音乐键相关联的参数数据。 一个或多个程序指令可以使用至少第四个参数位置来存储与节奏速度相关联的参数数据。 一个或多个程序指令可以使用至少五分之一的参数位置来存储与样本识别相关联的参数数据。 参数位置中的至少六分之一可被一个或多个程序指令用于存储与样本重放定时相关联的参数数据。 至少第七个参数位置可以与实际歌曲数据相关联。 可以在歌曲播放期间接收用户输入,并且用户输入可以与参数数据和实际歌曲数据的改变相关联。
    • 8. 发明申请
    • SYSTEMS AND METHODS FOR CREATING, MODIFYING, INTERACTING WITH AND PLAYING MUSICAL COMPOSITIONS
    • US20180046430A9
    • 2018-02-15
    • US14218609
    • 2014-03-18
    • Alain Georges
    • Alain Georges
    • G06F3/16G05B15/02
    • G06F3/165G05B15/02G10H1/0025G10H1/38G10H2210/115G10H2210/145G10H2210/151G10H2210/525G10H2210/576G10H2220/131G10H2240/056G10H2240/145G10H2240/325
    • Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback. The graphic information preferably is customizable by a user, such as by way of a companion software program, which preferably runs on a PC and is coupled to the system via an interface such as a USB port. A modified MIDI representation of music is employed, preferably, for example, in which musical rule information is embedded in MIDI pitch data, and in which sound samples may be synchronized with MIDI events in a desirable and more optimum manner. The system architecture preferably includes a microprocessor for controlling the overall system operation. A synthesizer/DSP preferably is provided in order to generate audio streams. Non-volatile memory preferably is provided for storing sound banks. Preferably removable non-volatile storage/memory is provided to store configuration files, song lists and samples, and optionally sound bank optimization or sound bank data. A codec preferably is provided for receiving microphone input and for providing audio output. A radio tuner preferably is provided so that output from the radio tuner may be mixed, for example, with auto-composed songs created by the system, which preferably includes a virtual radio mode of operation.
    • 9. 发明授权
    • Method for generating music with a website or software plug-in using seed parameter values
    • US07807916B2
    • 2010-10-05
    • US11510499
    • 2006-08-25
    • Alain Georges
    • Alain Georges
    • A63H5/00G04B13/00G10H7/00
    • G10H1/0025G10H2240/145
    • Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback. The graphic information preferably is customizable by a user, such as by way of a companion software program, which preferably runs on a PC and is coupled to the system via an interface such as a USB port. A modified MIDI representation of music is employed, preferably, for example, in which musical rule information is embedded in MIDI pitch data, and in which sound samples may be synchronized with MIDI events in a desirable and more optimum manner. The system architecture preferably includes a microprocessor for controlling the overall system operation. A synthesizer/DSP preferably is provided in order to generate audio streams. Non-volatile memory preferably is provided for storing sound banks. Preferably removable non-volatile storage/memory is provided to store configuration files, song lists and samples, and optionally sound bank optimization or sound bank data. A codec preferably is provided for receiving microphone input and for providing audio output. A radio tuner preferably is provided so that output from the radio tuner may be mixed, for example, with auto-composed songs created by the system, which preferably includes a virtual radio mode of operation.
    • 10. 发明授权
    • Systems and methods for creating, modifying, interacting with and playing musical compositions
    • 用于创建,修改,互动和播放音乐作品的系统和方法
    • US07655855B2
    • 2010-02-02
    • US11698796
    • 2007-01-26
    • Alain GeorgesVoit Damevski
    • Alain GeorgesVoit Damevski
    • A63H5/00G04B13/00G10H7/00
    • G06F3/165G10H1/0025G10H1/0041G10H1/365G10H2210/145G10H2210/151G10H2220/101G10H2220/315G10H2230/015G10H2240/056G10H2240/061G10H2240/071G10H2240/091G10H2240/145G10H2240/165G10H2240/241G10H2240/285G10H2250/211G10H2250/595
    • Systems and methods for creating, modifying, interacting with and playing music are provided, particularly systems and methods employing a top-down process, where the user is provided with a musical composition that may be modified and interacted with and played and/or stored (for later play). The system preferably is provided in a handheld form factor, and a graphical display is provided to display status information, graphical representations of musical lanes or components which preferably vary in shape as musical parameters and the like are changed for particular instruments or musical components such as a microphone input or audio samples. An interactive auto-composition process preferably is utilized that employs musical rules and preferably a pseudo random number generator, which may also incorporate randomness introduced by timing of user input or the like, the user may then quickly begin creating desirable music in accordance with one or a variety of musical styles, with the user modifying the auto-composed (or previously created) musical composition, either for a real time performance and/or for storing and subsequent playback. In addition, the present invention makes use of node-based music generation as part of a system and method to broadcast and receive music data files, which are then used to generate and play music. By incorporating the music generation process into a node/subscriber unit, the bandwidth-intensive systems of conventional techniques can be avoided. Consequently, the bandwidth can preferably be also used for additional features such as node-to-node and node-to-base music data transmission. The present invention is characterized by the broadcast of relatively small data files that contain various parameters sufficient to describe the music to the node/subscriber music generator.
    • 提供了用于创建,修改,交互和播放音乐的系统和方法,特别是采用自顶向下进程的系统和方法,其中向用户提供可以被修改和与之进行交互和播放和/或存储的音乐作品 以后玩)。 该系统优选地以手持形式提供,并且提供图形显示以显示状态信息,音乐通道或组件的图形表示,其优选地在形状上变化,因为音乐参数等被改变用于特定乐器或音乐组件,例如 麦克风输入或音频采样。 优选地使用交互式自动组合过程,其采用音乐规则,优选地伪随机数生成器,其也可以包含由用户输入等的定时引入的随机性,然后用户可以根据一个或多个 各种音乐风格,用户修改自动组合(或先前创建的)音乐作品,用于实时演奏和/或存储和后续重放。 此外,本发明利用基于节点的音乐生成作为广播和接收音乐数据文件的系统和方法的一部分,然后音乐数据文件被用于生成和播放音乐。 通过将音乐生成过程并入节点/订户单元,可以避免常规技术的带宽密集型系统。 因此,带宽可以优选地也用于诸如节点到节点和节点到基础音乐数据传输的附加特征。 本发明的特征在于广播包含足以将音乐描述到节点/订户音乐生成器的各种参数的相对较小的数据文件。