会员体验
专利管家(专利管理)
工作空间(专利管理)
风险监控(情报监控)
数据分析(专利分析)
侵权分析(诉讼无效)
联系我们
交流群
官方交流:
QQ群: 891211   
微信请扫码    >>>
现在联系顾问~
热词
    • 1. 发明授权
    • Throttle valve control system obtaining continuous sensor output and
throttle valve control method thereof
    • 节流阀控制系统获得连续传感器输出和节流阀控制方法
    • US5746178A
    • 1998-05-05
    • US746380
    • 1996-11-08
    • Akira SusakiTsugio TomitaSyuuichi NakanoKoichi Ono
    • Akira SusakiTsugio TomitaSyuuichi NakanoKoichi Ono
    • F02D45/00F02D11/10F02D35/00F02D41/20G01D18/00
    • F02D11/106G01D18/008
    • A throttle valve control system and a control method thereof prevents an output of throttle sensors from becoming discontinuous at a point of switching the throttle sensors, and obtains a continuous output over the whole range of the sensor output, and accordingly can perform highly accurate throttle control. The system includes a first A/D converter for converting an output signal of a throttle sensor into a digital signal, an amplifier for amplifying the output signal of the throttle sensor, a second A/D converter for converting the amplified output signal into a digital signal and an amplification factor adjuster for receiving outputs from one or the other of the A/D converters and scaling the received output signal. A correction is provided for the amplification factor of the adjuster whereby a continuous actual opening degree signal without any step is obtainable over the entire range of the throttle sensor output.
    • 节流阀控制系统及其控制方法防止节气门传感器的输出在切换节气门传感器的点处变得不连续,并且在传感器输出的整个范围上获得连续的输出,因此可以执行高精度的节气门控制 。 该系统包括用于将油门传感器的输出信号转换为数字信号的第一A / D转换器,用于放大油门传感器的输出信号的放大器,用于将放大的输出信号转换为数字信号的第二A / D转换器 信号和放大因子调整器,用于接收来自一个或另一个A / D转换器的输出并缩放所接收的输出信号。 对调节器的放大系数进行校正,由此在节气门传感器输出的整个范围内可以获得没有任何步骤的连续实际开度信号。
    • 5. 发明授权
    • Method and apparatus for generating object motion path, method of
setting object display attribute, and computer graphics system
    • 用于生成物体运动路径的方法和装置,设置对象显示属性的方法和计算机图形系统
    • US5717848A
    • 1998-02-10
    • US359780
    • 1994-12-20
    • Norito WatanabeAtsushi KawabataTsugio TomitaToshio SakaiYasuo SasakiYoshiaki UsamiAkihiro SakamotoKengiro Sato
    • Norito WatanabeAtsushi KawabataTsugio TomitaToshio SakaiYasuo SasakiYoshiaki UsamiAkihiro SakamotoKengiro Sato
    • G06T13/00G06T15/70
    • G06T13/00G06T13/20Y10S345/951
    • There are provided apparatuses for generating the motion path of an object. One apparatus includes an input unit for inputting information representative of the position of a start point of the motion of an object, at least one of the magnitude and direction of a velocity at the start point, an end point of the motion of the object, and at least one of the magnitude and direction of a velocity at the end point, and a calculation unit for calculating a motion path from the start point to the end point, in accordance with the information inputted to the input unit. As an alternative of the position and velocity of an object, the rotary angle and angular velocity of an object may be used to represent the facing direction of the object. Another apparatus includes a display device for displaying information of the position of an object and an icon representative of the time corresponding to the position of the object, and a calculator for calculating information representative of the motion path, in accordance with the information entered by the icon and information representative of at least one of the magnitude and direction of a velocity at the position of the object. The motion path is then displayed on the screen. The motion of an object can be easily defined and smoothly coupled to a succeeding or preceding motion on each key frame. The path and/or surface reflection attribute of an object can be defined with a small number of procedures.
    • 提供了用于产生物体的运动路径的装置。 一种装置包括:输入单元,用于输入表示对象的运动的起始点的位置的信息,起始点处的速度的大小和方向,物体的运动的终点, 以及终点处的速度的大小和方向中的至少一个,以及用于根据输入到输入单元的信息计算从起始点到终点的运动路径的计算单元。 作为物体的位置和速度的替代物,物体的旋转角度和角速度可以用于表示物体的相对方向。 另一种装置包括显示装置,用于显示对象位置的信息和代表与对象的位置对应的时间的图标;以及计算器,用于根据由所述对象输入的信息计算表示运动路径的信息 图标和信息代表物体位置处的速度的大小和方向中的至少一个。 运动路径然后显示在屏幕上。 物体的运动可以容易地定义并平滑地耦合到每个关键帧上的后续或先前的运动。 对象的路径和/或表面反射属性可以用少量的过程来定义。
    • 6. 发明授权
    • Three-dimensional graphic system with an editor for generating a textrue
mapping image
    • 具有用于生成文本映射图像的编辑器的三维图形系统
    • US5680525A
    • 1997-10-21
    • US926518
    • 1992-08-10
    • Toshio SakaiAtsushi KawabataNorito WatanabeTsugio TomitaAkihiro Sakamoto
    • Toshio SakaiAtsushi KawabataNorito WatanabeTsugio TomitaAkihiro Sakamoto
    • G06T11/00G06T15/04G06T17/00
    • G06T11/001G06T15/04
    • A three-dimensional graphic system includes a scene origination equipment, a rendering apparatus and a display device. The user interface unit of the scene origination equipment displays on the display screen of the display device. The user interface unit of the scene origination equipment displays on the display screen of the display device a graph which represents the relationship between a distance from a point generated with a cursor and the density of the generated point. The setting of the shape of the displayed graph is accepted on the display screen, and the relationship between the distance from the generated point of the cursor and the density of the generated point is determined in accordance with the accepted setting of the shape of the graph. The image generation unit of the scene origination equipment displays the cursor on the display screen, and generates an image in which the point generated with the cursor and points vicinal to the generated point are drawn at densities conforming to the determined relationship. The rendering apparatus generates a video graphic in which the generated image is mapped on an object and displays the video graphic on the display screen.
    • 三维图形系统包括场景发生设备,渲染设备和显示设备。 场景发生设备的用户界面单元显示在显示设备的显示屏幕上。 场景发起设备的用户接口单元在显示设备的显示屏幕上显示表示从用光标产生的点的距离与生成点的密度之间的关系的图表。 在显示画面上接受显示图形的形状的设定,根据图形形状的接受设定,确定与光标生成点的距离与生成点的密度之间的关系 。 场景发生设备的图像生成单元在显示屏幕上显示光标,并且生成其中以与所确定的关系一致的密度绘制用光标产生的点和生成点附近点的图像。 渲染装置生成将生成的图像映射到对象上的视频图形,并在显示画面上显示视频图形。