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    • 3. 发明授权
    • Single lens reflex camera
    • 单镜头反光相机
    • US4306791A
    • 1981-12-22
    • US94473
    • 1979-11-15
    • Akihiko HashimotoTamotsu KoiwaiToyohiko Kimura
    • Akihiko HashimotoTamotsu KoiwaiToyohiko Kimura
    • G03B15/03G03B19/12G03B15/05
    • G03B15/03G03B2215/0514G03B2215/056
    • A single lens reflex camera is provided which has a planar area for mounting a light emitting component such as an electronic flash thereon. The planar area is defined by at least a portion of top surface of a body of the camera which is located on one side of a pentaprism housing disposed centrally on the top surface, and is at a lower level than the remainder of the top surface which is located on the opposite side of the pentaprism housing. The planar area is formed with a threaded bore for mounting the light emitting component, and is also provided with a terminal connector having a plurality of terminals inclusive of a synchro contact terminal, an illumination control signal terminal and a power supply terminal.
    • 提供了一种单透镜反光照相机,其具有用于安装诸如电子闪光灯之类的发光部件的平面区域。 平面区域由相机的主体的顶表面的至少一部分限定,该至少一部分位于位于顶表面中心的五棱镜壳体的一侧上,并且处于比顶表面的其余部分更低的水平 位于五棱镜房屋的对面。 平面区域形成有用于安装发光部件的螺纹孔,并且还设置有具有包括同步接触端子,照明控制信号端子和电源端子在内的多个端子的端子连接器。
    • 5. 发明授权
    • Focal plane shutter
    • FOCAL PLANE SHUTTER
    • US4109265A
    • 1978-08-22
    • US750822
    • 1976-12-15
    • Akihiko Hashimoto
    • Akihiko Hashimoto
    • G03B9/34G03B9/28
    • G03B9/34
    • A focal plane shutter comprises a first and a second blind, a take-up and a winding drum supporting the opposite ends of the first blind, a take-up and a winding drum supporting the opposite ends of the second blind, a first blind winding pinion and a second blind winding pinion having an operationally integral relationship with the first and the second blind winding drum, respectively, and a pair of shutter winding sector-shaped gears in meshing engagement with the first and the second blind winding pinion, respectively, and adapted to rotate in response to a shutter charging command. Each of the sector-shaped gears have a hiatus which is located opposite to the associated pinion to release the meshing engagement when no shutter winding operation takes place. The sector-shaped gears and the pinions are located relative to each other in a manner such that rotation of the first blind winding pinion precedes rotation of the second blind winding pinion when a shutter winding operation is to be commenced.
    • 7. 发明申请
    • Virtual visual point image generating method and 3-d image display method and device
    • 虚拟视点图像生成方法和3-d图像显示方法及装置
    • US20070122027A1
    • 2007-05-31
    • US10561344
    • 2004-06-18
    • Yutaka KunitaAkihiko HashimotoShiro Suyama
    • Yutaka KunitaAkihiko HashimotoShiro Suyama
    • G06K9/00
    • G06T15/205G02B27/2271G06T7/593H04N13/243
    • A virtual viewpoint image generation method for generating a virtual viewpoint image that is an image of an object viewed from a virtual viewpoint based on plural images of the object taken by plural cameras is provided. In the virtual viewpoint image generation method, projection planes having a multi-layered structure are set, each corresponding point, on the images of the object, corresponding to a projection point of a projection plane is obtained, color information of each projection point is determined based on color information of corresponding points, for each of the projection points overlapping when viewed from a reference viewpoint in a space, a degree of probability that the object exists at a distance corresponding to a position of the projection point is determined based on a degree of correlation of the corresponding points, mixing processing is performed on color information of reference points overlapping when viewed from the virtual viewpoint according to the degree of probability of existence of the object so as to determine color information of each pixel of the virtual viewpoint image.
    • 提供一种虚拟视点图像生成方法,用于基于由多个相机拍摄的对象的多个图像来生成作为从虚拟视点观看的对象的图像的虚拟视点图像。 在虚拟视点图像生成方法中,设置具有多层结构的投影平面,获得与投影平面的投影点对应的物体的图像上的每个对应点,确定每个投影点的颜色信息 基于对应点的颜色信息,对于从空间中的参考视点观看时重叠的每个投影点,基于与投影点的位置相对应的距离的对象存在的概率,基于 根据对象的存在概率来从虚拟视点观看的参考点重叠的颜色信息进行混合处理,以便确定虚拟视点图像的每个像素的颜色信息。