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    • 1. 发明授权
    • Flip-flop circuit and leakage current suppression circuit utilized in a flip-flop circuit
    • 在触发器电路中使用的触发器电路和漏电流抑制电路
    • US08319525B2
    • 2012-11-27
    • US12939150
    • 2010-11-03
    • Yun-Ta TsaiShen-Iuan Liu
    • Yun-Ta TsaiShen-Iuan Liu
    • H03D1/00
    • H03K19/0963H03K19/00384
    • A flip-flop circuit includes a D flip-flop and a leakage current suppression circuit. The D flip-flop receives an input signal and a clock signal, and outputs a voltage of the input signal at a rising or falling edge of the clock signal as an output signal. The leakage current suppression circuit detects an output error caused by the leakage current flowing through at least a floating node of the D flip-flop and compensates for the leakage current to correct the output error. The leakage current suppression circuit includes a detection circuit and a compensation circuit. The detection circuit receives the output signal and clock signal and detects whether the output error has occurred to generate a detection result. The compensation circuit compensates for the leakage current according to the detection result to correct the output error.
    • 触发器电路包括D触发器和漏电流抑制电路。 D触发器接收输入信号和时钟信号,并且在时钟信号的上升沿或下降沿输出输入信号的电压作为输出信号。 泄漏电流抑制电路检测由D触发器的至少浮动节点流过的漏电流引起的输出误差,并补偿漏电流以校正输出误差。 泄漏电流抑制电路包括检测电路和补偿电路。 检测电路接收输出信号和时钟信号,并检测是否发生输出错误以产生检测结果。 补偿电路根据检测结果补偿漏电流,以校正输出误差。
    • 2. 发明申请
    • FLIP-FLOP CIRCUIT AND LEAKAGE CURRENT SUPPRESSION CIRCUIT UTILIZED IN A FLIP-FLOP CIRCUIT
    • FLIP-FLOP电路中使用的FLIP-FLOP电路和泄漏电流抑制电路
    • US20110241745A1
    • 2011-10-06
    • US12939150
    • 2010-11-03
    • Yun-Ta TSAIShen-Iuan Liu
    • Yun-Ta TSAIShen-Iuan Liu
    • H03K3/00
    • H03K19/0963H03K19/00384
    • A flip-flop circuit includes a D flip-flop and a leakage current suppression circuit. The D flip-flop receives an input signal and a clock signal, and outputs a voltage of the input signal at a rising or falling edge of the clock signal as an output signal. The leakage current suppression circuit detects an output error caused by the leakage current flowing through at least a floating node of the D flip-flop and compensates for the leakage current to correct the output error. The leakage current suppression circuit includes a detection circuit and a compensation circuit. The detection circuit receives the output signal and clock signal and detects whether the output error has occurred to generate a detection result. The compensation circuit compensates for the leakage current according to the detection result to correct the output error.
    • 触发器电路包括D触发器和漏电流抑制电路。 D触发器接收输入信号和时钟信号,并且在时钟信号的上升沿或下降沿输出输入信号的电压作为输出信号。 泄漏电流抑制电路检测由D触发器的至少浮动节点流过的漏电流引起的输出误差,并补偿漏电流以校正输出误差。 泄漏电流抑制电路包括检测电路和补偿电路。 检测电路接收输出信号和时钟信号,并检测是否发生输出错误以产生检测结果。 补偿电路根据检测结果补偿漏电流,校正输出误差。
    • 3. 发明授权
    • Method and apparatus for providing collaboration between remote and on-site users of indirect augmented reality
    • 提供间接增强现实的远程和现场用户之间的协作的方法和装置
    • US09071709B2
    • 2015-06-30
    • US13077010
    • 2011-03-31
    • Jason Robert WitherYun-Ta TsaiThommen Korah
    • Jason Robert WitherYun-Ta TsaiThommen Korah
    • G06F3/00G06F3/048H04N1/00H04N1/42
    • H04N1/00323H04N1/42H04N2201/0084H04N2201/0089H04N2201/3225H04N2201/3273
    • An apparatus for enabling provision of collaboration of remote and on-site users of indirect augmented reality may include at least one processor and at least one memory including computer program code. The at least one memory and the computer program code may be configured, with the processor, to cause the apparatus to perform at least selecting a stored image including a virtual representation of a real world location based on position information and orientation information of a mobile terminal, causing provision of first visual content to be displayed at the mobile terminal based on the virtual representation, causing provision of second visual content to be displayed at a remote device based on the virtual representation, and enabling collaborative interaction between a user of the mobile terminal and a user of the remote device with respect to the first visual content and the second visual content. A corresponding method and computer program product are also provided.
    • 能够提供间接增强现实的远程和现场用户的协作的装置可以包括至少一个处理器和包括计算机程序代码的至少一个存储器。 所述至少一个存储器和所述计算机程序代码可以与所述处理器配置,以使得所述设备至少基于移动终端的位置信息和方向信息来执行至少选择包括真实世界位置的虚拟表示的存储的图像 基于所述虚拟表示,提供要在所述移动终端处显示的第一视觉内容,从而基于所述虚拟表示提供要在远程设备上显示的第二视觉内容,以及使得所述移动终端的用户之间的协作交互 以及相对于第一视觉内容和第二视觉内容的远程设备的用户。 还提供了相应的方法和计算机程序产品。
    • 4. 发明申请
    • METHOD AND APPARATUS FOR PROVIDING COLLABORATION BETWEEN REMOTE AND ON-SITE USERS OF INDIRECT AUGMENTED REALITY
    • 用于提供远程和间接使用现实的现场用户之间的协作的方法和装置
    • US20120249586A1
    • 2012-10-04
    • US13077010
    • 2011-03-31
    • Jason Robert WitherYun-Ta TsaiThommen Korah
    • Jason Robert WitherYun-Ta TsaiThommen Korah
    • G09G5/00
    • H04N1/00323H04N1/42H04N2201/0084H04N2201/0089H04N2201/3225H04N2201/3273
    • An apparatus for enabling provision of collaboration of remote and on-site users of indirect augmented reality may include at least one processor and at least one memory including computer program code. The at least one memory and the computer program code may be configured, with the processor, to cause the apparatus to perform at least selecting a stored image including a virtual representation of a real world location based on position information and orientation information of a mobile terminal, causing provision of first visual content to be displayed at the mobile terminal based on the virtual representation, causing provision of second visual content to be displayed at a remote device based on the virtual representation, and enabling collaborative interaction between a user of the mobile terminal and a user of the remote device with respect to the first visual content and the second visual content. A corresponding method and computer program product are also provided.
    • 能够提供间接增强现实的远程和现场用户的协作的装置可以包括至少一个处理器和包括计算机程序代码的至少一个存储器。 所述至少一个存储器和所述计算机程序代码可以与所述处理器配置,以使得所述设备至少基于移动终端的位置信息和方向信息来执行至少选择包括真实世界位置的虚拟表示的存储的图像 基于所述虚拟表示,提供要在所述移动终端处显示的第一视觉内容,从而基于所述虚拟表示提供要在远程设备上显示的第二视觉内容,以及使得所述移动终端的用户之间的协作交互 以及相对于第一视觉内容和第二视觉内容的远程设备的用户。 还提供了相应的方法和计算机程序产品。