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    • 2. 发明申请
    • Crowd Formation Based On Physical Boundaries And Other Rules
    • 基于物理边界和其他规则的人群形成
    • US20160205512A1
    • 2016-07-14
    • US15079779
    • 2016-03-24
    • Waldeck Technology, LLC
    • Steven L. PetersenEric P. HalberEugene Matthew Farrelly
    • H04W4/04H04L29/08
    • H04L67/306G06F16/9535G06Q30/02H04L65/403H04L67/22H04W4/021
    • The present disclosure relates to forming crowds of users taking into account known physical boundaries. In general, current locations of a number of users are obtained. A crowd of users is then formed based on the current locations of the users while taking into account one or more known physical boundaries such that the crowd does not include spatially proximate users on opposite sides of the one or more known physical boundaries. By utilizing known physical boundaries in a spatial crowd formation process, users that are spatially proximate to one another but are separated by a physical boundary are not included in the same crowd. In this manner, the spatial crowd formation process provides accurate and meaningful crowd formation in environments such as, but not limited to, buildings with multiple rooms, shopping malls, or the like. Crowd data representing users in the formed crowd is generated.
    • 本公开涉及在考虑已知物理边界的情况下形成用户群体。 通常,获得多个用户的当前位置。 然后基于用户的当前位置形成用户群体,同时考虑到一个或多个已知物理边界,使得人群不包括在一个或多个已知物理边界的相对侧上的空间上邻近的用户。 通过在空间人群形成过程中利用已知的物理边界,在空间上彼此接近但被物理边界分开的用户不包括在同一群体中。 以这种方式,空间人群形成过程在诸如但不限于具有多个房间,商场等的建筑物的环境中提供准确和有意义的人群形成。 生成表示形成人群中的用户的人群数据。
    • 4. 发明申请
    • Relative Item Of Interest Explorer Interface
    • 相关项目感兴趣的浏览器界面
    • US20140289679A1
    • 2014-09-25
    • US14298277
    • 2014-06-06
    • Waldeck Technology, LLC
    • Sean T. PurdyKenneth JenningsRavi Reddy KatpellySteven L. Petersen
    • G06F3/0481
    • G06F3/0481G06Q30/0251G06Q30/0261G06Q30/0269H04L12/185H04L51/14H04L51/38H04W4/023
    • Devices are disclosed for providing a Graphical User Interface (GUI) for representing a reference item and a number of items of interest. In one embodiment, each item of interest is assigned to one of a number of concentric regions in a two-dimensional geographic space based on the location and one or more attributes of the item of interest. The concentric regions in the two-dimensional geographic space are centered at a location in the two-dimensional space that corresponds to the reference item. A GUI is generated includes concentric display regions that correspond to the concentric regions in the two-dimensional geographic space, where a select concentric display region provides an expanded view of the items of interest located within the corresponding region in the two-dimensional geographic space and the remaining concentric display region(s) provide collapsed view(s) of the items of interest in the corresponding region(s) of the two-dimensional geographic space.
    • 公开了用于提供用于表示参考项目和感兴趣的项目的图形用户界面(GUI)的设备。 在一个实施例中,基于感兴趣项目的位置和一个或多个属性将每个感兴趣的项目分配给二维地理空间中的多个同心区域中的一个。 二维地理空间中的同心区域位于对应于参考项目的二维空间中的位置。 生成GUI包括对应于二维地理空间中的同心区域的同心显示区域,其中选择的同心显示区域提供位于二维地理空间中的相应区域内的感兴趣项目的扩展视图,以及 剩余的同心显示区域在二维地理空间的相应区域中提供感兴趣的项目的折叠视图。
    • 7. 发明授权
    • Passive crowd-sourced map updates and alternate route recommendations
    • 被动人群来源的地图更新和备用路线建议
    • US09410814B2
    • 2016-08-09
    • US14851341
    • 2015-09-11
    • Waldeck Technology, LLC
    • Scott CurtisEric P. HalberGregory M. EvansSteven L. Petersen
    • G06F19/00G01C21/34G06Q30/02H04W4/02G06N5/04G01C21/00H04W12/02
    • G01C21/34G01C21/00G06N5/04G06Q30/0282H04W4/02H04W4/029H04W12/02
    • The claimed subject matter is directed to systems and methods for providing passive crowd-sourced alternate route recommendations. In one embodiment, locations of users of a number of mobile location-aware devices are tracked over time. Upon receiving a request, users of mobile location-aware devices that have traveled from a desired start location to a desired stop location are identified. At least one of the different routes taken by one or more users from the desired start location to the desired stop location is provided to the requestor as at least one recommended alternate route. The different routes taken by the one or more users from the desired start location to the desired stop location include routes taken that begin before the desired start location and go through the start location and routes taken that stop beyond the desired stop location and go through the desired stop location.
    • 所要求保护的主题涉及用于提供被动人群来源的替代路线建议的系统和方法。 在一个实施例中,随着时间的推移跟踪多个移动位置感知设备的用户的位置。 在接收到请求时,识别已经从期望的起始位置移动到期望的停止位置的移动位置感知设备的用户。 一个或多个用户从期望的开始位置到期望的停止位置所采用的不同路线中的至少一个作为至少一个推荐的替代路线被提供给请求者。 一个或多个用户从期望的起始位置到期望的停止位置所采取的不同路线包括在期望的开始位置之前开始的路线,并且经过开始位置,并且停止超出期望停止位置的路线,并经过 期望停止位置。
    • 9. 发明授权
    • Crowd formation based on physical boundaries and other rules
    • 基于物理边界和其他规则的人群形成
    • US09300704B2
    • 2016-03-29
    • US14028863
    • 2013-09-17
    • WALDECK TECHNOLOGY, LLC
    • Steven L. PetersenEric P. HalberEugene Matthew Farrelly
    • H04L29/06G06F17/30G06Q30/02
    • H04W4/04G06F17/30867G06Q30/02H04L65/403H04L67/22H04L67/306
    • The present disclosure relates to forming crowds of users taking into account known physical boundaries. In general, current locations of a number of users are obtained. A crowd of users is then formed based on the current locations of the users while taking into account one or more known physical boundaries such that the crowd does not include spatially proximate users on opposite sides of the one or more known physical boundaries. By utilizing known physical boundaries in a spatial crowd formation process, users that are spatially proximate to one another but are separated by a physical boundary are not included in the same crowd. In this manner, the spatial crowd formation process provides accurate and meaningful crowd formation in environments such as, but not limited to, buildings with multiple rooms, shopping malls, or the like. Crowd data representing users in the formed crowd is generated.
    • 本公开涉及在考虑已知物理边界的情况下形成用户群体。 通常,获得多个用户的当前位置。 然后基于用户的当前位置形成用户群体,同时考虑到一个或多个已知物理边界,使得人群不包括在一个或多个已知物理边界的相对侧上的空间上邻近的用户。 通过在空间人群形成过程中利用已知的物理边界,在空间上彼此接近但被物理边界分开的用户不包括在同一群体中。 以这种方式,空间人群形成过程在诸如但不限于具有多个房间,商场等的建筑物的环境中提供准确和有意义的人群形成。 生成表示形成人群中的用户的人群数据。