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    • 1. 发明申请
    • APPARATUS AND METHOD FOR ACQUIRING CLIENT DATA TO PROCESS A FINANCIAL ACCOUNT
    • 获取客户数据以处理财务账户的方法和方法
    • US20130018767A1
    • 2013-01-17
    • US13180994
    • 2011-07-12
    • Simon WilliamsZachary H. Lynde
    • Simon WilliamsZachary H. Lynde
    • G06Q40/00
    • G06Q10/00G06Q40/00
    • A method for acquiring data to process a financial account is provided which includes receiving a request to process the financial account. The request includes a print stream of data for a client received in a print protocol. The method further includes converting the print stream of data into wire format data, and transmitting the wire format data to a server to process the financial account. A method is provided for processing a financial account which includes receiving a request from a client to process the financial account. The request includes a print stream of data for a client received in a print protocol. The method further includes extracting data elements from the received wire format data, and processing the financial account using the extracted data elements. The receiving includes receiving encrypted wire format data which has been converted from the print stream of data for the client received in a print protocol.
    • 提供一种用于获取处理金融账户的数据的方法,其包括接收处理该金融账户的请求。 该请求包括用于以打印协议接收的客户端的打印数据流。 该方法还包括将打印数据流转换为有线格式数据,并将有线格式数据发送到服务器以处理该金融账户。 提供一种用于处理金融账户的方法,其中包括从客户端接收处理该金融账户的请求。 该请求包括用于以打印协议接收的客户端的打印数据流。 该方法还包括从接收到的有线格式数据中提取数据元素,以及使用所提取的数据元素处理金融账户。 接收包括接收已经从打印协议中接收的客户端的打印数据流转换的加密有线格式数据。
    • 6. 发明授权
    • Apparatus for creating 3D audio imaging over headphones using binaural synthesis including elevation
    • 用于使用包括海拔的双耳合成在耳机上创建3D音频成像的装置
    • US06421446B1
    • 2002-07-16
    • US09210036
    • 1998-12-11
    • Terry CashionSimon Williams
    • Terry CashionSimon Williams
    • H04R500
    • H04S1/005
    • The apparent location of sound signals as perceived by a person listening to the sound signals over headphones can be positioned or moved in azimuth, elevation and range by a range control block and a location control block. Several range control blocks and location control blocks can be provided depending on the number of input sound signals to be positioned or moved. All of the range and location control is provided by the range control blocks and location control blocks so that the resultant signals require only a fixed number of filters regardless of the number of input audio signals to provide the signal processing. Such signal processing resulting in accurate positioning and moving of the sound source is accomplished using front and back early reflection filters, left and right reverberation filters, front and back azimuth placement filters having a head related transfer function, and up and down elevation placement filters.
    • 通过耳机听到声音信号的人感觉到的声音信号的明显位置可以通过范围控制块和位置控制块在方位角,高程和范围内定位或移动。 可以根据待定位或移动的输入声音信号的数量来提供多个范围控制块和位置控制块。 所有的范围和位置控制由范围控制块和位置控制块提供,使得所得到的信号仅需要固定数量的滤波器,而不管输入音频信号的数量如何以提供信号处理。 使用前后反射滤波器,左和右混响滤波器,具有头部相关传递函数的前后方位放置滤波器以及上下放大放大滤波器来实现导致声源的精确定位和移动的这种信号处理。
    • 8. 发明授权
    • Stereo headphone sound source localization system
    • 立体声耳机声源定位系统
    • US5371799A
    • 1994-12-06
    • US69870
    • 1993-06-01
    • Danny D. LoweTerry CashionSimon Williams
    • Danny D. LoweTerry CashionSimon Williams
    • H04S1/00H04S7/00H04R25/00
    • H04S1/005H04S2420/01H04S7/305
    • A system for processing an audio signal for playback over headphones in which the apparent sound source is located outside of the head of the listener processes the input signal as if it were made up of a direct wave portion, an early reflections portion, and a reverberations portion. The direct wave portion of the signal is processed in filters whose filter coefficients are chosen based upon the desired azimuth of the virtual sound source location. The early reflection portion is passed through a bank of filters connected in parallel whose coefficients are chosen based on each reflection azimuth. The outputs of these filters are passed through scalars to adjust the amplitude to simulate a desired range of the virtual sound source. The reverberation portion is processed without any sound source location information, using a random number generator, for example, and the output is attenuated in an exponential attenuator to be faded out. The outputs of the scalars and attenuators are then all summed to produce left and right headphone signals for playback over the respective headphone transducers.
    • 用于处理用于通过耳机播放的音频信号的系统,其中表观声源位于收听者的头部外部处理输入信号,如同它由直接波段,早期反射部分和混响组成 一部分。 基于虚拟声源位置的期望方位来选择滤波器系数的滤波器对信号的直接波部分进行处理。 早期反射部分通过并联连接的一组滤波器,其系数基于每个反射方位来选择。 这些滤波器的输出通过标量来调节振幅以模拟虚拟声源的期望范围。 例如,使用随机数发生器来处理混响部分而没有任何声源位置信息,并且输出在指数衰减器中被衰减以被淡出。 然后将标量和衰减器的输出相加以产生用于在相应的耳机换能器上重放的左和右耳机信号。