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    • 1. 发明授权
    • Storage medium storing animation image generating program
    • 存储媒体存储动画图像生成程序
    • US07477253B2
    • 2009-01-13
    • US10441194
    • 2003-05-20
    • Hirokazu KudohKazunori NakamuraShigeo Morishima
    • Hirokazu KudohKazunori NakamuraShigeo Morishima
    • G06T17/00G06T15/00
    • G06T13/00G06T2210/44Y10S345/956Y10S345/957
    • An animation image generating program is provided which allows animation images to be readily generated by CG without complicated setups, and more particularly the animation image generating program is suited to generate a plurality of types of face animation images by CG. The animation image generating program includes the steps of controlling selection of specific vertices of a standard model and a user model, providing control such that first target vertices are associated with second target vertices where the first target vertices are the selected specific vertices of the standard model and the second target vertices are the selected specific vertices of the user model, providing control by arithmetic means such that coordinates of the first target vertices approximate to those of the second target vertices, to generate fitting information, and animating the user model based on animation data of the standard model and on the fitting information.
    • 提供了一种动画图像生成程序,其允许通过CG容易地生成动画图像,而不需要复杂的设置,更具体地,动画图像生成程序适合于通过CG生成多种类型的面部动画图像。 动画图像生成程序包括以下步骤:控制标准模型和用户模型的特定顶点的选择,提供控制,使得第一目标顶点与第二目标顶点相关联,其中第一目标顶点是标准模型的所选择的特定顶点 并且第二目标顶点是用户模型的所选择的特定顶点,通过算术装置提供控制,使得第一目标顶点的坐标近似于第二目标顶点的坐标,以生成拟合信息,以及基于动画来动画化用户模型 标准模型的数据和拟合信息。
    • 2. 发明授权
    • Information processing method and apparatus and providing medium
    • 信息处理方法及设备及提供媒介
    • US06351266B1
    • 2002-02-26
    • US09325891
    • 1999-06-04
    • Seiji KobayashiShigeo Morishima
    • Seiji KobayashiShigeo Morishima
    • G06T1120
    • G06T15/506G06T11/203G06T15/50
    • In computer graphics, the distal end of a hair being drawn is to be prevented from being lowered in massy feeling. To this end, a data storage unit stores three-dimensional coordinates of control points of a curve, and outputs these coordinate values to a curve approximating unit under control by a controller. The curve approximating unit generates a Bezier curve, using the coordinate values of the input control points, to output the generated Bezier curve to a z-coordinate comparator. The z-coordinate comparator stores the one of the coordinate values having the same x-components and y-components which is closest to a viewing point, that is, which has the maximum z-component. A reflected light intensity computing unit computes the intensity of the light reflected by the surface of the curve. An image synthesis unit mixes luminance values of a portion of the curve from an input pre-set position (tip) to the distal end of the hair (t=1) with luminance values of the background supplied from a frame buffer in a pre-set mixing ratio. An end setting unit sets the pre-set position (tip).
    • 在计算机图形学中,要防止头发被牵引的远端的质地感下降。 为此,数据存储单元存储曲线的控制点的三维坐标,并将这些坐标值输出到由控制器控制的曲线近似单元。 曲线近似单元使用输入控制点的坐标值生成贝塞尔曲线,将生成的贝塞尔曲线输出到z坐标比较器。 z坐标比较器存储具有与观察点最近的x分量和y分量相同的坐标值之一,即具有最大z分量的坐标值。 反射光强度计算单元计算由曲线的表面反射的光的强度。 图像合成单元将来自输入预设位置(尖端)的曲线的一部分的亮度值与头发的远端(t = 1)混合, 设定混合比。 结束设置单元设置预设位置(尖端)。