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    • 2. 发明授权
    • Adaptive depth of field sampling
    • 自适应景深采样
    • US08493383B1
    • 2013-07-23
    • US12634960
    • 2009-12-10
    • Robert L. CookLoren Carpenter
    • Robert L. CookLoren Carpenter
    • G06T15/00
    • G06T15/06G06T15/503G06T2200/12
    • Adaptive sampling alleviates aliasing by partitioning the field of view of an image sample point into depth regions. Portions of the scene are sampled within a depth region using sample rays. If a sample ray is not completely occluded in the depth region, corresponding sample rays are evaluated in adjacent depth regions. Sample rays can be recursively evaluated in further depth regions until all the subsamples intersect opaque objects or a depth limit or transparency threshold is reached. The value of an image sample point is the weighted combination of sample rays. The number of sample rays in each depth region may increase monotonically with distance along a line of sight from an image sample point for effects such as reflection, refraction, and illumination. The number of sample rays in each depth region may increase monotonically with distance from a focal plane for effects such as depth of field.
    • 自适应采样通过将图像采样点的视野划分为深度区域来缓解混叠。 场景的部分使用采样光线在深度区域内采样。 如果样品射线未在深度区域中完全闭塞,则在相邻的深度区域中评估相应的样品射线。 可以在更深的深度区域递归地评估采样光线,直到所有子样本与不透明物体相交或达到深度限制或透明度阈值。 图像采样点的值是采样光线的加权组合。 每个深度区域中的采样光线的数量可以从图像采样点沿着视线的距离单调增加,以用于诸如反射,折射和照明的效果。 每个深度区域中的采样光线的数量可以随着距离焦平面的距离而单调增加,以用于诸如景深的影响。
    • 3. 发明申请
    • Optimizing To-Be Printed Objects During Print Job Processing
    • 在打印作业处理期间优化要打印的对象
    • US20110080602A1
    • 2011-04-07
    • US12872708
    • 2010-08-31
    • Raymond E. ClarkRobert L. CookNing RenMartin G. Rivers
    • Raymond E. ClarkRobert L. CookNing RenMartin G. Rivers
    • G06F15/00
    • G06K15/02G06K15/1822G06K15/1835G06K15/186
    • Methods for processing print jobs in rendering devices include representing multiple to-be-printed objects with fewer such objects before processing of the objects occurs. In this manner, processing and memory requirements are optimized. Examples include utilizing a single raster operation function of one object for an entirety of objects; using fewer raster operation functions than originally required for the entirety of objects; creating a no processing (NOP) situation; and effectively creating a mask. Other aspects include modifying raster operation functions of one or more objects to have fewer variables than originally specified by the print job. Printers having stored or accessible computer executable instructions for performing the steps are also disclosed as are host devices that may direct or control the printer to perform the same.
    • 用于处理渲染设备中的打印作业的方法包括在处理对象之前表示具有较少这样的对象的多个待打印对象。 以这种方式,优化处理和存储器要求。 示例包括为整个对象利用一个对象的单个光栅操作功能; 使用比最初对整个对象所需的光栅操作功能少; 造成无处理(NOP)情况; 并有效地创造了一个面具。 其他方面包括修改一个或多个对象的光栅操作功能,使其具有比原始打印作业指定的更少的变量。 具有用于执行步骤的存储或可访问的计算机可执行指令的打印机也被公开为可以引导或控制打印机执行相同操作的主机设备。
    • 4. 发明授权
    • Apparatus and process for a digital swatchbook
    • 一种数字样本的装置和过程
    • US5680327A
    • 1997-10-21
    • US408005
    • 1995-03-21
    • Robert L. CookEric M. HerrmannNelson OffnerEdward M. GrangerAkin DirikLawrence D. Baca
    • Robert L. CookEric M. HerrmannNelson OffnerEdward M. GrangerAkin DirikLawrence D. Baca
    • G01J3/46
    • G01J3/46G01J3/462G01J3/463G01J3/465G01J2003/466
    • The present invention provides a method and apparatus for accurately matching colors. The color matching system includes a host computer and a color input device in communication with the host computer. Preferably the color input device is capable of obtaining spectral data, such as that obtained using a spectrophotometer. The host computer includes a color library, a color management system, a monitor, and a user interface. In one aspect of the invention, the user selects a target color, a color library to use for matching, a color distance tolerance, and a light source under which the colors are to be matched. The target color is compared to the colors in the library and the color or colors in the library that are within the specified color tolerance are reported. In a second aspect of the invention, the user selects a color and two illuminants. The color under each of the two illuminants is compared and the color distance between the two is reported. In a third aspect of the invention, a selected color is transformed to the color space of a designated printer and then back-transformed to the color space of the monitor and displayed. The displayed color represents a simulation of the selected color as it would appear if printed.
    • 本发明提供一种准确地匹配颜色的方法和装置。 该配色系统包括与主计算机通信的主计算机和彩色输入装置。 优选地,彩色输入装置能够获得诸如使用分光光度计获得的光谱数据。 主机包括彩色库,色彩管理系统,监视器和用户界面。 在本发明的一个方面中,用户选择目标颜色,用于匹配的颜色库,颜色距离公差以及颜色匹配的光源。 将目标颜色与库中的颜色进行比较,并报告库中颜色或颜色在指定的颜色容差内。 在本发明的第二方面,用户选择一种颜色和两种光源。 比较两种光源下的颜色,并报告两者之间的颜色距离。 在本发明的第三方面中,将选定的颜色转换为指定打印机的颜色空间,然后反向变换到监视器的颜色空间并显示。 显示的颜色表示所选颜色的模拟,如果打印出现的话会显示。
    • 5. 发明授权
    • Pseudo-random point sampling techniques in computer graphics
    • 计算机图形学中的伪随机点抽样技术
    • US5025400A
    • 1991-06-18
    • US379503
    • 1989-06-21
    • Robert L. CookThomas K. PorterLoren C. Carpenter
    • Robert L. CookThomas K. PorterLoren C. Carpenter
    • G06T15/50
    • G06T15/503Y10S345/952
    • A computer database contains visual and other information of an object scene from which a television monitor or film display is created by electronically sampling points of the object scene information in the computer memory. Undesirable effects of aliasing are significantly reduced and substantially eliminated by pseudo-randomly distributing, in a particular manner, the occurrence of the point samples in space and time. Realistic depth of field is obtained in the images, corresponding to what is observed through a camera lens, by altering the sample point locations to simulate passing them through an optical aperture in a pseudo-random distribution thereacross. Further, effects of illumination, shadows, object reflection and object refraction are made more realistic by causing each sample point to pseudo-randomly select one of a predetermined number of possible ray directions.
    • 计算机数据库包含通过电子采样计算机存储器中的对象场景信息的点来创建电视监视器或电影显示器的对象场景的视觉和其他信息。 通过以特定的方式伪随机分布点样本在空间和时间中的出现,混淆的不期望的效果被显着地减少并且基本消除。 通过改变采样点位置以模拟通过其中的伪随机分布的光学孔径,在图像中获得对应于通过相机透镜观察的图像的现实景深。 此外,通过使每个采样点伪随机地选择预定数量的可能的射线方向中的一个,使照明,阴影,物体反射和物体折射的效果变得更加现实。
    • 6. 发明授权
    • Hybrid analytic and sample-based rendering of motion blur in computer graphics
    • 计算机图形中运动模糊的混合分析和基于样本的渲染
    • US08217949B1
    • 2012-07-10
    • US12417431
    • 2009-04-02
    • Loren CarpenterRobert L. Cook
    • Loren CarpenterRobert L. Cook
    • G06T13/00
    • G06T13/20G06T5/002G06T15/06G06T2207/20201
    • A contribution of a geometric element's attribute to a value of the image sample is determined analytically for an analytic dimension of evaluation and using sampling for a discrete dimension of evaluation. Motion blur effects are rendered by analytically determining the proportions of shutter time during which image samples are exposed to objects. Space-time projections are determined by the geometry edges' positions at the beginning and the end of the shutter time, which define surfaces of space-time projections. The times that the sample ray of an image sample enter and leave the space-time projections specify the proportions of the image sample's shutter time during which scene geometry is exposed to image sample points. The attribute value of an image sample point is determined from values of all of the scene geometry visible to the image sample point during the shutter time, each weighted by the time that it is visible.
    • 分析性地确定几何元素属性对图像样本值的贡献,用于评估的分析维度,并对采用离散维度的评估进行采样。 通过分析确定图像样本暴露于对象的快门时间的比例来渲染运动模糊效果。 时空投影由快门时间的开始和结束处的几何边缘的位置确定,其定义时空投影的表面。 图像样本的采样光线进入和离开时空投影的时间指定了图像采样的快门时间在场景几何图形暴露于图像采样点的比例。 图像采样点的属性值由快门时间期间图像采样点可见的所有场景几何图形的值确定,每个场景几何在可见的时间加权。
    • 8. 发明授权
    • Shot shading method and apparatus
    • 镜头遮光方法和装置
    • US07564457B2
    • 2009-07-21
    • US11424438
    • 2006-06-15
    • Robert L. CookThomas Douglas Selkirk Duff
    • Robert L. CookThomas Douglas Selkirk Duff
    • G06F17/00G06T1/00G06T15/00G06T15/40G06T15/50G06T15/60G06T17/00G06T17/20G06K9/40
    • G06T13/00
    • A method for a computer system includes determining first shading results associated with a geometric object in response to first shading computations and first shading data associated with the geometric object and associated with both a first scene and a second scene, determining second shading results associated with the geometric object in response to second shading computations and second shading data associated with the geometric object, and determining first combined shading results associated with the geometric object in response to the first shading results and to the second shading results, wherein the first combined shading results is associated with the second scene, wherein a second combined shading results is associated with the geometric object, wherein the second combined shading results is associated with the first scene, and wherein the second combined shading results is not determined in response to the second shading results.
    • 一种用于计算机系统的方法包括:响应于第一着色计算和与所述几何对象相关联并与第一场景和第二场景两者相关联的第一着色数据,确定与几何对象相关联的第一着色结果,确定与所述几何对象相关联的第二阴影结果 响应于所述第二着色计算和与所述几何对象相关联的第二着色数据,以及响应于所述第一阴影结果和所述第二阴影结果确定与所述几何对象相关联的第一组合阴影结果,其中所述第一组合阴影结果为 与所述第二场景相关联,其中第二组合阴影结果与所述几何对象相关联,其中所述第二组合阴影结果与所述第一场景相关联,并且其中所述第二组合阴影结果不是响应于所述第二阴影结果而确定的。
    • 10. 发明授权
    • Apparatus and process for a digital swatchbook
    • 一种数字样本的装置和过程
    • US5798943A
    • 1998-08-25
    • US826031
    • 1997-03-28
    • Robert L. CookEric M. HerrmannNelson OffnerEdward M. GrangerAkin DirikLawrence D. Baca
    • Robert L. CookEric M. HerrmannNelson OffnerEdward M. GrangerAkin DirikLawrence D. Baca
    • G01J3/46G01J3/52G06F17/00
    • G01J3/46G01J3/462G01J3/463G01J3/465G01J2003/466
    • The present invention provides a method and apparatus for accurately matching colors. The color matching system includes a host computer and a color input device in communication with the host computer. Preferably the color input device is capable of obtaining spectral data, such as that obtained using a spectrophotometer. The host computer includes a color library, a color management system, a monitor, and a user interface. In one aspect of the invention, the user selects a target color, a color library to use for matching, a color distance tolerance, and a light source under which the colors are to be matched. The target color is compared to the colors in the library and the color or colors in the library that are within the specified color tolerance are reported. In a second aspect of the invention, the user selects a color and two illuminants. The color under each of the two illuminants is compared and the color distance between the two is reported. In a third aspect of the invention, a selected color is transformed to the color space of a designated printer and then back-transformed to the color space of the monitor and displayed. The displayed color represents a simulation of the selected color as it would appear if printed.
    • 本发明提供一种准确地匹配颜色的方法和装置。 该配色系统包括与主计算机通信的主计算机和彩色输入装置。 优选地,彩色输入装置能够获得诸如使用分光光度计获得的光谱数据。 主机包括彩色库,色彩管理系统,监视器和用户界面。 在本发明的一个方面中,用户选择目标颜色,用于匹配的颜色库,颜色距离公差以及颜色匹配的光源。 将目标颜色与库中的颜色进行比较,并报告库中颜色或颜色在指定的颜色容差内。 在本发明的第二方面,用户选择一种颜色和两种光源。 比较两种光源下的颜色,并报告两者之间的颜色距离。 在本发明的第三方面中,将选定的颜色转换为指定打印机的颜色空间,然后反向变换到监视器的颜色空间并显示。 显示的颜色表示所选颜色的模拟,如果打印出现的话会显示。