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    • 4. 发明申请
    • Using Free-Form Deformations In Surface Reconstruction
    • 在表面重建中使用自由形变
    • US20160086385A1
    • 2016-03-24
    • US14489802
    • 2014-09-18
    • Michael Jason GourlayJustin Avram Clark
    • Michael Jason GourlayJustin Avram Clark
    • G06T19/20G06T7/00
    • G06T19/20G06T17/00G06T2207/10004G06T2207/20228G06T2219/2021
    • Volumes of a 3D physical space are used in a surface reconstruction process, where adjacent volumes share vertices so that no gaps or overlaps between the volumes exist. As a result, a continuous surface is obtained in the surface reconstruction process. The vertices are anchored to nodes in a pose graph, such that locations of the vertices are adjusted as the pose graph is updated. As a result, a deformation of the volumes is permitted. Based on the deformation of a volume, a region of a depth map of the physical space is deformed correspondingly. Each vertex can be anchored to a closest node of the pose graph, or to a point which is based on a combination of nodes. In one approach, the point is defined based on the closest node and other nodes within a defined radius of the closest node.
    • 3D物理空间的体积用于表面重建过程,其中相邻体积共享顶点,使得存在体积之间不存在间隙或重叠。 结果,在表面重建处理中获得连续的表面。 顶点被锚定到姿势图中的节点,使得当姿势图被更新时,顶点的位置被调整。 结果,允许体积的变形。 基于体积的变形,物理空间的深度图的区域相应地变形。 每个顶点可以锚定到姿势图的最接近的节点,或者基于节点的组合的点。 在一种方法中,该点是基于最近节点和最近节点的定义半径内的其他节点来定义的。