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    • 4. 发明授权
    • System and method for learning to play a musical instrument
    • 学习演奏乐器的系统和方法
    • US09524652B2
    • 2016-12-20
    • US14018490
    • 2013-09-05
    • Keith GrafmanSunny Gahazi
    • Keith GrafmanSunny Gahazi
    • G04B13/00G10H3/18G09B15/00
    • G09B15/002G10H1/0008G10H2220/061G10H2220/165
    • A method and system for teaching oneself to learn to play a string instrument and master it by analyzing one's real-time hand/finger movement/technique/form, enabling oneself to progress and correct one's own mistakes simultaneously. In one aspect, a system for learning to play a string instrument is provided that includes a simulation instrument that includes a plurality of strings, wherein at least one of the strings includes at least one-touch sensing sensor thereon in communication with at least one processor to receive a signal from the at least one touch-sensing sensor and determine therefrom when and where on the at least one string a user applies pressure to the at least one string.
    • 通过分析实时手指/手指运动/技术/形式,自己学习演奏弦乐器并掌握它的方法和系统,使自己能够同时进行和纠正自己的错误。 在一个方面,提供一种用于学习播放弦乐器的系统,其包括包括多个琴弦的模拟乐器,其中至少一个琴弦包括与至少一个处理器通信的至少一个触摸感测传感器 以接收来自所述至少一个触摸感测传感器的信号,并从中确定用户对所述至少一个串施加压力的至少一个串上何时何地和何处。
    • 5. 发明申请
    • SYSTEM AND METHOD FOR LEARNING TO PLAY A MUSICAL INSTRUMENT
    • 学习玩乐器的系统和方法
    • US20150059556A1
    • 2015-03-05
    • US14018490
    • 2013-09-05
    • Keith GrafmanSunny Gazahi
    • Keith GrafmanSunny Gazahi
    • G09B15/00
    • G09B15/002G10H1/0008G10H2220/061G10H2220/165
    • A method and system for teaching oneself to learn to play a string instrument and master it by analyzing one's real-time hand/finger movement/technique/form, enabling oneself to progress and correct one's own mistakes simultaneously. In one aspect, a system for learning to play a string instrument is provided that includes a simulation instrument that includes a plurality of strings, wherein at least one of the strings includes at least one-touch sensing sensor thereon in communication with at least one processor to receive a signal from the at least one touch-sensing sensor and determine therefrom when and where on the at least one string a user applies pressure to the at least one string.
    • 通过分析实时手指/手指运动/技术/形式,自己学习演奏弦乐器并掌握它的方法和系统,使自己能够同时进行和纠正自己的错误。 在一个方面,提供一种用于学习播放弦乐器的系统,其包括包括多个琴弦的模拟乐器,其中至少一个琴弦包括与至少一个处理器通信的至少一个触摸感测传感器 以接收来自所述至少一个触摸感测传感器的信号,并从中确定用户对所述至少一个串施加压力的至少一个串上何时何地和何处。